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Mega Man
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=== ''Mega Man Zero'' === {{Main|Mega Man Zero}} In 2002, a follow-up series to the ''Mega Man X'' franchise was developed for the [[Game Boy Advance]] by [[Inti Creates]]. Taking place hundreds of years after the events of the ''Mega Man X'' series, the new series stars [[Zero (Mega Man)|Zero]], a sidekick/ally of X. Set in a post-apocalyptic world in which Reploids were falsely branded as Mavericks and were hunted down, and surviving Reploids formed an opposing faction called "The Resistance", with the help of human scientist Ciel, Zero awakens and begins his battle against a powerful [[xenophobia|human-supremacy]] force called ''Neo Arcadia'' as he protects the oppressed remaining reploids, uncovers the history behind "The Elf Wars", and the cause of his slumber. In the ''Mega Man Zero'' series, the gameplay is largely similar to Zero's play style in the later ''Mega Man X'' games, featuring a more close-quarter hack-n-slash combat compared to Mega Man X's ranged combat, and features an in-depth ranking system that rewards the player with new abilities and enhancements (such as copied abilities from boss characters) in exchange for better play performance. In the fourth game, Zero can also physically steal weapons from enemies (such as axes and guns). With its [[Mega Man Zero 4|fourth installment]], ''Mega Man Zero'' became the first series in the franchise to reach a definitive conclusion.
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