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Memory augmentation
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==Ubiquitous memories system== The Ubiquitous memories system contains two advantages: # ''Cognitive design'' (vs. subliminal vs. rehearsal): It is a new design in the system to recover problems. Cognitive design was demonstrated in a study conducted by DeVaul et al.<ref>{{cite conference | last1=DeVaul | first1=R.W. | last2=Pentland | first2=A. | last3=Corey | first3=V.R. | title=Seventh IEEE International Symposium on Wearable Computers, 2003. Proceedings. | chapter=The memory glasses: subliminal vs. overt memory support with imperfect information | date=2003 | pages=146–153 | publisher=IEEE | doi=10.1109/iswc.2003.1241404| isbn=0-7695-2034-0 |chapter-url=https://citeseerx.ist.psu.edu/document?repid=rep1&type=pdf&doi=9125c1d0ffdd8b5ff3d969d17b364aa25bf153cf}}</ref> The user can operate the cognitive load by him/her self to arrange his/her memories in both controllable conscious and unconscious cognitive traits.<ref name=":0" /> This design recover the problems in subliminal and rehearsal operation that memory augmentation will be hard to obtain when the user is over-supported by the operations.<ref name=":0" /> # ''Touching operation:'' Physically touching objects rather than simply looking at them can better aid an individual’s memory of that object because he or she now has tactile experience with it.<ref name=":0" /> In order to select an object, the system must detect the object under the two conditions: 1:Dense/dust-covered object; a dense object is an object that is one of thickly gathered objects or one of piled object; a dust- covered object represents an object is not used often.<ref name=":0" /> ''6 Procedures illustrate the Ubiquitous memories system:'' # A user perceives an event via his/her body. # The perceived event is stored into his/her brain as a memory. # The human body is used as media for propagating memories. # The transferred memory remains in the object. # He/she transfers the memory from the object to his/her body when interested in the object and then touches the object again. # He/she can recall the event.
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