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Need for Speed
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===Primary installments=== {{VG Series Reviews | game1 = [[The Need for Speed]] | mc1 = (PC) 83%<ref>{{cite web |url=https://www.gamerankings.com/pc/198974-road-and-track-presents-the-need-for-speed/index.html |title=''Road & Track Presents: The Need for Speed'' Reviews |publisher=[[GameRankings]] |access-date=May 9, 2019 |archive-date=May 21, 2019 |archive-url=https://web.archive.org/web/20190521125627/https://www.gamerankings.com/pc/198974-road-and-track-presents-the-need-for-speed/index.html |url-status=live }}</ref>{{efn|name=GRs|[[GameRankings]] score}}<br>(PS) 68%<ref>{{cite web |url=https://www.gamerankings.com/ps/572501-road-and-track-presents-the-need-for-speed/index.html |title=''Road & Track Presents: The Need for Speed'' Reviews |publisher=[[GameRankings]] |access-date=May 9, 2019 |archive-date=May 21, 2019 |archive-url=https://web.archive.org/web/20190521133204/https://www.gamerankings.com/ps/572501-road-and-track-presents-the-need-for-speed/index.html |url-status=live }}</ref>{{efn|name=GRs}}<br>(SAT) 95%<ref>{{cite web |url=https://www.gamerankings.com/saturn/573980-road-and-track-presents-the-need-for-speed/index.html |title=''Road & Track Presents: The Need for Speed'' Reviews |publisher=[[GameRankings]] |access-date=May 9, 2019 |archive-date=May 18, 2019 |archive-url=https://web.archive.org/web/20190518195737/https://www.gamerankings.com/saturn/573980-road-and-track-presents-the-need-for-speed/index.html |url-status=live }}</ref>{{efn|name=GRs}} | game2 = [[Need for Speed II]] | mc2 = (PC) 68%<ref>{{cite web |url=https://www.gamerankings.com/pc/198111-need-for-speed-ii/index.html |title=''Need for Speed II'' Reviews |publisher=[[GameRankings]] |access-date=May 9, 2019 |archive-date=March 3, 2016 |archive-url=https://web.archive.org/web/20160303200708/http://www.gamerankings.com/pc/198111-need-for-speed-ii/index.html |url-status=live }}</ref>{{efn|name=GRs}}<br>(PS) 71/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-ii/critic-reviews/?platform=playstation |title=''Need for Speed II'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 31, 2019 |archive-url=https://web.archive.org/web/20190331073146/https://www.metacritic.com/game/playstation/need-for-speed-ii |url-status=live }}</ref> | game3 = [[Need for Speed III: Hot Pursuit]] | mc3 = (PC) 84%<ref>{{cite web |url=https://www.gamerankings.com/pc/62643-need-for-speed-iii-hot-pursuit/index.html |title=''Need for Speed III: Hot Pursuit'' Reviews |publisher=[[GameRankings]] |access-date=May 9, 2019 |archive-date=June 24, 2016 |archive-url=https://web.archive.org/web/20160624032115/http://www.gamerankings.com/pc/62643-need-for-speed-iii-hot-pursuit/index.html |url-status=live }}</ref>{{efn|name=GRs}}<br>(PS) 88/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-iii-hot-pursuit/critic-reviews/?platform=playstation |title=''Need for Speed III: Hot Pursuit'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 31, 2019 |archive-url=https://web.archive.org/web/20190331120403/https://www.metacritic.com/game/playstation/need-for-speed-iii-hot-pursuit |url-status=live }}</ref> | game4 = [[Need for Speed: High Stakes]] | mc4 = (PS) 86/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-high-stakes/critic-reviews/?platform=playstation |title=''Need for Speed: High Stakes'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 31, 2019 |archive-url=https://web.archive.org/web/20190331080339/https://www.metacritic.com/game/playstation/need-for-speed-high-stakes |url-status=live }}</ref><br>(PC) 83%<ref>{{cite web |url=https://www.gamerankings.com/pc/176755-need-for-speed-high-stakes/index.html |title=''Need for Speed: High Stakes'' Reviews |publisher=[[GameRankings]] |access-date=May 9, 2019 |archive-date=May 21, 2019 |archive-url=https://web.archive.org/web/20190521133500/https://www.gamerankings.com/pc/176755-need-for-speed-high-stakes/index.html |url-status=live }}</ref>{{efn|name=GRs}} | game5 = [[Need for Speed: Porsche Unleashed]] | mc5 = (GBA) 62/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-porsche-unleashed/critic-reviews/?platform=game-boy-advance |title=''Need for Speed: Porsche Unleashed'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 3, 2016 |archive-url=https://web.archive.org/web/20160303172600/http://www.metacritic.com/game/game-boy-advance/need-for-speed-porsche-unleashed |url-status=live }}</ref><br>(PC) 84%<ref>{{cite web |url=https://www.gamerankings.com/pc/250545-need-for-speed-porsche-unleashed/index.html |title=''Need for Speed: Porsche Unleashed'' Reviews |publisher=[[GameRankings]] |access-date=May 9, 2019 |archive-date=June 24, 2016 |archive-url=https://web.archive.org/web/20160624020824/http://www.gamerankings.com/pc/250545-need-for-speed-porsche-unleashed/index.html |url-status=live }}</ref>{{efn|name=GRs}}<br>(PS) 78/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-porsche-unleashed/critic-reviews/?platform=playstation |title=''Need for Speed: Porsche Unleashed'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=May 23, 2016 |archive-url=https://web.archive.org/web/20160523205358/http://www.metacritic.com/game/playstation/need-for-speed-porsche-unleashed |url-status=live }}</ref> | game6 = [[Motor City Online]] | mc6 = (PC) 73/100<ref>{{cite web |url=https://www.metacritic.com/game/motor-city-online/critic-reviews/?platform=pc |title=''Motor City Online'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 28, 2019 |archive-url=https://web.archive.org/web/20190328123854/https://www.metacritic.com/game/pc/motor-city-online |url-status=live }}</ref> | game7 = [[Need for Speed: Hot Pursuit 2]] | mc7 = (GC) 68/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-hot-pursuit-2/critic-reviews/?platform=gamecube |title=''Need for Speed: Hot Pursuit 2'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=November 13, 2020 |archive-url=https://web.archive.org/web/20201113133815/https://www.metacritic.com/game/gamecube/need-for-speed-hot-pursuit-2 |url-status=live }}</ref><br>(PC) 73/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-hot-pursuit-2/critic-reviews/?platform=pc |title=''Need for Speed: Hot Pursuit 2'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=November 15, 2020 |archive-url=https://web.archive.org/web/20201115220209/https://www.metacritic.com/game/pc/need-for-speed-hot-pursuit-2 |url-status=live }}</ref><br>(PS2) 89/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-hot-pursuit-2/critic-reviews/?platform=playstation-2 |title=''Need for Speed: Hot Pursuit 2'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=November 15, 2020 |archive-url=https://web.archive.org/web/20201115182841/https://www.metacritic.com/game/playstation-2/need-for-speed-hot-pursuit-2 |url-status=live }}</ref><br>(Xbox) 75/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-hot-pursuit-2/critic-reviews/?platform=xbox |title=''Need for Speed: Hot Pursuit 2'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=October 24, 2020 |archive-url=https://web.archive.org/web/20201024114316/https://www.metacritic.com/game/xbox/need-for-speed-hot-pursuit-2 |url-status=live }}</ref> | game8 = [[Need for Speed: Underground]] | mc8 = (GBA) 77/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-underground/critic-reviews/?platform=game-boy-advance |title=''Need for Speed: Underground'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 4, 2016 |archive-url=https://web.archive.org/web/20160304110521/http://www.metacritic.com/game/game-boy-advance/need-for-speed-underground |url-status=live }}</ref><br>(GC) 83/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-underground/critic-reviews/?platform=gamecube |title=''Need for Speed: Underground'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=December 12, 2016 |archive-url=https://web.archive.org/web/20161212235345/http://www.metacritic.com/game/gamecube/need-for-speed-underground |url-status=live }}</ref><br>(PC) 82/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-underground/critic-reviews/?platform=pc |title=''Need for Speed: Underground'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=December 4, 2016 |archive-url=https://web.archive.org/web/20161204053744/http://www.metacritic.com/game/pc/need-for-speed-underground |url-status=live }}</ref><br>(PS2) 85/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-underground/critic-reviews/?platform=playstation-2 |title=''Need for Speed: Underground'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=December 22, 2016 |archive-url=https://web.archive.org/web/20161222201236/http://www.metacritic.com/game/playstation-2/need-for-speed-underground |url-status=live }}</ref><br>(Xbox) 83/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-underground/critic-reviews/?platform=xbox |title=''Need for Speed: Underground'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=May 22, 2019 |archive-url=https://web.archive.org/web/20190522062437/https://www.metacritic.com/game/xbox/need-for-speed-underground |url-status=live }}</ref> | game9 = [[Need for Speed: Underground 2]] | mc9 = (GBA) 72/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-underground-2/critic-reviews/?platform=game-boy-advance |title=''Need for Speed: Underground 2'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=December 30, 2018 |archive-url=https://web.archive.org/web/20181230071043/https://www.metacritic.com/game/game-boy-advance/need-for-speed-underground-2 |url-status=live }}</ref><br>(GC) 79%<ref>{{cite web |url=https://www.gamerankings.com/gamecube/920466-need-for-speed-underground-2/index.html |title=''Need for Speed: Underground 2'' Reviews |publisher=[[GameRankings]] |access-date=May 9, 2019 |archive-date=May 2, 2018 |archive-url=https://web.archive.org/web/20180502225202/http://www.gamerankings.com/gamecube/920466-need-for-speed-underground-2/index.html |url-status=live }}</ref>{{efn|name=GRs}}<br>(NDS) 65/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-underground-2/critic-reviews/?platform=ds |title=''Need for Speed: Underground 2'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=February 27, 2019 |archive-url=https://web.archive.org/web/20190227193525/https://www.metacritic.com/game/ds/need-for-speed-underground-2 |url-status=live }}</ref><br>(PC) 82/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-underground-2/critic-reviews/?platform=pc |title=''Need for Speed: Underground 2'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=May 15, 2022 |archive-url=https://web.archive.org/web/20220515073200/https://www.metacritic.com/game/pc/need-for-speed-underground-2 |url-status=live }}</ref><br>(PS2) 82/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-underground-2/critic-reviews/?platform=playstation-2 |title=''Need for Speed: Underground 2'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 26, 2019 |archive-url=https://web.archive.org/web/20190326094613/https://www.metacritic.com/game/playstation-2/need-for-speed-underground-2 |url-status=live }}</ref><br>(PSP) 74/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-underground-rivals/critic-reviews/?platform=psp |title=''Need for Speed: Underground Rivals'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 15, 2019 |archive-url=https://web.archive.org/web/20190315144847/https://www.metacritic.com/game/psp/need-for-speed-underground-rivals |url-status=live }}</ref><br>(Xbox) 77/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-underground-2/critic-reviews/?platform=xbox |title=''Need for Speed: Underground 2'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=May 22, 2019 |archive-url=https://web.archive.org/web/20190522053026/https://www.metacritic.com/game/xbox/need-for-speed-underground-2 |url-status=live }}</ref> | game10 = [[Need for Speed: Most Wanted (2005 video game)|Need for Speed: Most Wanted]] ''(2005)'' | mc10 = (GC) 80/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-most-wanted/critic-reviews/?platform=gamecube |title=''Need for Speed: Most Wanted'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=February 24, 2019 |archive-url=https://web.archive.org/web/20190224232805/https://www.metacritic.com/game/gamecube/need-for-speed-most-wanted |url-status=live }}</ref><br>(NDS) 45/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-most-wanted-2005/critic-reviews/?platform=ds |title=''Need for Speed: Most Wanted'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=February 3, 2016 |archive-url=https://web.archive.org/web/20160203205756/http://www.metacritic.com/game/ds/need-for-speed-most-wanted-2005 |url-status=live }}</ref><br>(PC) 82/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-most-wanted-2005/critic-reviews/?platform=pc |title=''Need for Speed: Most Wanted'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=February 23, 2018 |archive-url=https://web.archive.org/web/20180223175757/http://www.metacritic.com/game/pc/need-for-speed-most-wanted-2005 |url-status=live }}</ref><br>(PS2) 82/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-most-wanted/critic-reviews/?platform=playstation-2 |title=''Need for Speed: Most Wanted'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 31, 2019 |archive-url=https://web.archive.org/web/20190331133906/https://www.metacritic.com/game/playstation-2/need-for-speed-most-wanted |url-status=live }}</ref><br>(PSP) 72/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-most-wanted-2005/critic-reviews/?platform=psp |title=''Need for Speed: Most Wanted 5-1-0'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 15, 2019 |archive-url=https://web.archive.org/web/20190315145237/https://www.metacritic.com/game/psp/need-for-speed-most-wanted-5-1-0 |url-status=live }}</ref><br>(Xbox) 83/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-most-wanted/critic-reviews/?platform=xbox |title=''Need for Speed: Most Wanted'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=May 22, 2019 |archive-url=https://web.archive.org/web/20190522001734/https://www.metacritic.com/game/xbox/need-for-speed-most-wanted |url-status=live }}</ref><br>(X360) 83/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-most-wanted-2005/critic-reviews/?platform=xbox-360 |title=''Need for Speed: Most Wanted'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=February 4, 2018 |archive-url=https://web.archive.org/web/20180204182434/http://www.metacritic.com/game/xbox-360/need-for-speed-most-wanted-2005 |url-status=live }}</ref> | game11 = [[Need for Speed: Carbon]] | mc11 = (GC) 75/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-carbon/critic-reviews/?platform=gamecube |title=''Need for Speed: Carbon'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=February 24, 2019 |archive-url=https://web.archive.org/web/20190224233832/https://www.metacritic.com/game/gamecube/need-for-speed-carbon |url-status=live }}</ref><br>(NDS) 70/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-carbon/critic-reviews/?platform=ds |title=''Need for Speed: Carbon - Own The City'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=February 27, 2019 |archive-url=https://web.archive.org/web/20190227202731/https://www.metacritic.com/game/ds/need-for-speed-carbon-own-the-city |url-status=live }}</ref><br>(PC) 78/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-carbon/critic-reviews/?platform=pc |title=''Need for Speed: Carbon'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=February 11, 2019 |archive-url=https://web.archive.org/web/20190211191459/https://www.metacritic.com/game/pc/need-for-speed-carbon |url-status=live }}</ref><br>(PS2) 74/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-carbon/critic-reviews/?platform=playstation-2 |title=''Need for Speed: Carbon'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=February 14, 2019 |archive-url=https://web.archive.org/web/20190214171240/https://www.metacritic.com/game/playstation-2/need-for-speed-carbon |url-status=live }}</ref><br>(PS3) 75/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-carbon/critic-reviews/?platform=playstation-3 |title=''Need for Speed: Carbon'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 4, 2019 |archive-url=https://web.archive.org/web/20190304135546/https://www.metacritic.com/game/playstation-3/need-for-speed-carbon |url-status=live }}</ref><br>(PSP) 73/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-carbon/critic-reviews/?platform=psp |title=''Need for Speed: Carbon - Own The City'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 15, 2019 |archive-url=https://web.archive.org/web/20190315150212/https://www.metacritic.com/game/psp/need-for-speed-carbon-own-the-city |url-status=live }}</ref><br>(Wii) 67/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-carbon/critic-reviews/?platform=wii |title=''Need for Speed: Carbon'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=February 16, 2019 |archive-url=https://web.archive.org/web/20190216172121/https://www.metacritic.com/game/wii/need-for-speed-carbon |url-status=live }}</ref><br>(Xbox) 74/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-carbon/critic-reviews/?platform=xbox |title=''Need for Speed: Carbon'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=May 22, 2019 |archive-url=https://web.archive.org/web/20190522064034/https://www.metacritic.com/game/xbox/need-for-speed-carbon |url-status=live }}</ref><br>(X360) 77/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-carbon/critic-reviews/?platform=xbox-360 |title=''Need for Speed: Carbon'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=January 6, 2019 |archive-url=https://web.archive.org/web/20190106235303/https://www.metacritic.com/game/xbox-360/need-for-speed-carbon |url-status=live }}</ref> | game12 = [[Need for Speed: ProStreet]] | mc12 = (NDS) 74/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-prostreet/critic-reviews/?platform=ds |title=''Need for Speed: ProStreet'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=February 27, 2019 |archive-url=https://web.archive.org/web/20190227193845/https://www.metacritic.com/game/ds/need-for-speed-prostreet |url-status=live }}</ref><br>(PC) 70/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-prostreet/critic-reviews/?platform=pc |title=''Need for Speed: ProStreet'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 28, 2019 |archive-url=https://web.archive.org/web/20190328132116/https://www.metacritic.com/game/pc/need-for-speed-prostreet |url-status=live }}</ref><br>(PS2) 62/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-prostreet/critic-reviews/?platform=playstation-2 |title=''Need for Speed: ProStreet'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 28, 2019 |archive-url=https://web.archive.org/web/20190328120210/https://www.metacritic.com/game/playstation-2/need-for-speed-prostreet |url-status=live }}</ref><br>(PS3) 73/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-prostreet/critic-reviews/?platform=playstation-3 |title=''Need for Speed: ProStreet'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 4, 2019 |archive-url=https://web.archive.org/web/20190304133620/https://www.metacritic.com/game/playstation-3/need-for-speed-prostreet |url-status=live }}</ref><br>(PSP) 57/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-prostreet/critic-reviews/?platform=psp |title=''Need for Speed: ProStreet'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 15, 2019 |archive-url=https://web.archive.org/web/20190315145340/https://www.metacritic.com/game/psp/need-for-speed-prostreet |url-status=live }}</ref><br>(Wii) 61/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-prostreet/critic-reviews/?platform=wii |title=''Need for Speed: ProStreet'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=February 16, 2019 |archive-url=https://web.archive.org/web/20190216173107/https://www.metacritic.com/game/wii/need-for-speed-prostreet |url-status=live }}</ref><br>(X360) 72/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-prostreet/critic-reviews/?platform=xbox-360 |title=''Need for Speed: ProStreet'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=January 6, 2019 |archive-url=https://web.archive.org/web/20190106232939/https://www.metacritic.com/game/xbox-360/need-for-speed-prostreet |url-status=live }}</ref> | game13 = [[Need for Speed: Undercover]] | mc13 = (NDS) 59/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-undercover/critic-reviews/?platform=ds |title=''Need for Speed: Undercover'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=February 27, 2019 |archive-url=https://web.archive.org/web/20190227194549/https://www.metacritic.com/game/ds/need-for-speed-undercover |url-status=live }}</ref><br>(PC) 65/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-undercover/critic-reviews/?platform=pc |title=''Need for Speed: Undercover'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=May 9, 2019 |archive-url=https://web.archive.org/web/20190509152621/https://www.metacritic.com/game/pc/need-for-speed-undercover |url-status=live }}</ref><br>(PS3) 59/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-undercover/critic-reviews/?platform=playstation-3 |title=''Need for Speed: Undercover'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 4, 2019 |archive-url=https://web.archive.org/web/20190304133250/https://www.metacritic.com/game/playstation-3/need-for-speed-undercover |url-status=live }}</ref><br>(PSP) 52/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-undercover/critic-reviews/?platform=psp |title=''Need for Speed: Undercover'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 15, 2019 |archive-url=https://web.archive.org/web/20190315144648/https://www.metacritic.com/game/psp/need-for-speed-undercover |url-status=live }}</ref><br>(Wii) 54/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-undercover/critic-reviews/?platform=wii |title=''Need for Speed: Undercover'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=February 16, 2019 |archive-url=https://web.archive.org/web/20190216173606/https://www.metacritic.com/game/wii/need-for-speed-undercover |url-status=live }}</ref><br>(X360) 64/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-undercover/critic-reviews/?platform=xbox-360 |title=''Need for Speed: Undercover'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=September 7, 2019 |archive-url=https://web.archive.org/web/20190907081453/https://www.metacritic.com/game/xbox-360/need-for-speed-undercover |url-status=live }}</ref> | game14 = [[Need for Speed: Shift]] | mc14 = (PC) 83/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-shift/critic-reviews/?platform=pc |title=''Need for Speed: Shift'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 28, 2019 |archive-url=https://web.archive.org/web/20190328131816/https://www.metacritic.com/game/pc/need-for-speed-shift |url-status=live }}</ref><br>(PS3) 84/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-shift/critic-reviews/?platform=playstation-3 |title=''Need for Speed: Shift'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=January 27, 2019 |archive-url=https://web.archive.org/web/20190127011457/https://www.metacritic.com/game/playstation-3/need-for-speed-shift |url-status=live }}</ref><br>(PSP) 69/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-shift/critic-reviews/?platform=psp |title=''Need for Speed: Shift'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 15, 2019 |archive-url=https://web.archive.org/web/20190315145454/https://www.metacritic.com/game/psp/need-for-speed-shift |url-status=live }}</ref><br>(X360) 83/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-shift/critic-reviews/?platform=xbox-360 |title=''Need for Speed: Shift'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 28, 2019 |archive-url=https://web.archive.org/web/20190328115855/https://www.metacritic.com/game/xbox-360/need-for-speed-shift |url-status=live }}</ref> | game15 = [[Need for Speed: Nitro]] | mc15 = (NDS) 70/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-nitro/critic-reviews/?platform=ds |title=''Need for Speed: Nitro'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=February 27, 2019 |archive-url=https://web.archive.org/web/20190227195323/https://www.metacritic.com/game/ds/need-for-speed-nitro |url-status=live }}</ref><br>(Wii) 69/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-nitro/critic-reviews/?platform=wii |title=''Need for Speed: Nitro'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=February 16, 2019 |archive-url=https://web.archive.org/web/20190216170631/https://www.metacritic.com/game/wii/need-for-speed-nitro |url-status=live }}</ref> | game16 = [[Need for Speed: World]] | mc16 = (PC) 62/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-world/critic-reviews/?platform=pc |title=''Need for Speed: World'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=February 19, 2022 |archive-url=https://web.archive.org/web/20220219225043/https://www.metacritic.com/game/pc/need-for-speed-world |url-status=live }}</ref> | game17 = [[Need for Speed: Hot Pursuit (2010 video game)|Need for Speed: Hot Pursuit]] | mc17 = (PC) 86/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-hot-pursuit/critic-reviews/?platform=pc |title=''Need for Speed: Hot Pursuit'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 31, 2019 |archive-url=https://web.archive.org/web/20190331055805/https://www.metacritic.com/game/pc/need-for-speed-hot-pursuit |url-status=live }}</ref><br>(PS3) 89/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-hot-pursuit/critic-reviews/?platform=playstation-3 |title=''Need for Speed: Hot Pursuit'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 4, 2019 |archive-url=https://web.archive.org/web/20190304134705/https://www.metacritic.com/game/playstation-3/need-for-speed-hot-pursuit |url-status=live }}</ref><br>(Wii) 50/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-hot-pursuit/critic-reviews/?platform=wii |title=''Need for Speed: Hot Pursuit'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=February 16, 2019 |archive-url=https://web.archive.org/web/20190216172236/https://www.metacritic.com/game/wii/need-for-speed-hot-pursuit |url-status=live }}</ref><br>(X360) 88/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-hot-pursuit/critic-reviews/?platform=xbox-360 |title=''Need for Speed: Hot Pursuit'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=January 7, 2019 |archive-url=https://web.archive.org/web/20190107002144/https://www.metacritic.com/game/xbox-360/need-for-speed-hot-pursuit |url-status=live }}</ref> | game18 = [[Shift 2: Unleashed]] | mc18 = (PC) 84/100<ref>{{cite web |url=https://www.metacritic.com/game/shift-2-unleashed/critic-reviews/?platform=pc |title=''Shift 2: Unleashed'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=October 6, 2019 |archive-url=https://web.archive.org/web/20191006040858/https://www.metacritic.com/game/pc/shift-2-unleashed |url-status=live }}</ref><br>(PS3) 81/100<ref>{{cite web |url=https://www.metacritic.com/game/shift-2-unleashed/critic-reviews/?platform=playstation-3 |title=''Shift 2: Unleashed'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=October 1, 2018 |archive-url=https://web.archive.org/web/20181001170806/https://www.metacritic.com/game/playstation-3/shift-2-unleashed |url-status=live }}</ref><br>(X360) 82/100<ref>{{cite web |url=https://www.metacritic.com/game/shift-2-unleashed/critic-reviews/?platform=xbox-360 |title=''Shift 2: Unleashed'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=October 6, 2019 |archive-url=https://web.archive.org/web/20191006040904/https://www.metacritic.com/game/xbox-360/shift-2-unleashed |url-status=live }}</ref> | game19 = [[Need for Speed: The Run]] | mc19 = (3DS) 65/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-the-run/critic-reviews/?platform=3ds |title=''Need for Speed: The Run'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=January 31, 2019 |archive-url=https://web.archive.org/web/20190131194349/https://www.metacritic.com/game/3ds/need-for-speed-the-run |url-status=live }}</ref><br>(PC) 69/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-the-run/critic-reviews/?platform=pc |title=''Need for Speed: The Run'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 31, 2019 |archive-url=https://web.archive.org/web/20190331114333/https://www.metacritic.com/game/pc/need-for-speed-the-run |url-status=live }}</ref><br>(PS3) 64/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-the-run/critic-reviews/?platform=playstation-3 |title=''Need for Speed: The Run'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=January 27, 2019 |archive-url=https://web.archive.org/web/20190127031224/https://www.metacritic.com/game/playstation-3/need-for-speed-the-run |url-status=live }}</ref><br>(Wii) 64/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-the-run/critic-reviews/?platform=wii |title=''Need for Speed: The Run'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=February 16, 2019 |archive-url=https://web.archive.org/web/20190216174106/https://www.metacritic.com/game/wii/need-for-speed-the-run |url-status=live }}</ref><br>(X360) 68/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-the-run/critic-reviews/?platform=xbox-360 |title=''Need for Speed: The Run'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 31, 2019 |archive-url=https://web.archive.org/web/20190331091523/https://www.metacritic.com/game/xbox-360/need-for-speed-the-run |url-status=live }}</ref> | game20 = [[Need for Speed: Most Wanted (2012 video game)|Need for Speed: Most Wanted]] ''(2012)'' | mc20 = (PC) 78/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-most-wanted/critic-reviews/?platform=pc |title=''Need for Speed: Most Wanted - A Criterion Game'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=February 5, 2021 |archive-url=https://web.archive.org/web/20210205152924/https://www.metacritic.com/game/pc/need-for-speed-most-wanted---a-criterion-game |url-status=live }}</ref><br>(PS3) 84/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-most-wanted/critic-reviews/?platform=playstation-3 |title=''Need for Speed: Most Wanted - A Criterion Game'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=July 12, 2018 |archive-url=https://web.archive.org/web/20180712170315/http://www.metacritic.com/game/playstation-3/need-for-speed-most-wanted---a-criterion-game |url-status=live }}</ref><br>(Vita) 79/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-most-wanted/critic-reviews/?platform=playstation-vita |title=''Need for Speed: Most Wanted - A Criterion Game'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 9, 2021 |archive-url=https://web.archive.org/web/20210309211418/https://www.metacritic.com/game/playstation-vita/need-for-speed-most-wanted---a-criterion-game |url-status=live }}</ref><br>(WIIU) 86/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-most-wanted/critic-reviews/?platform=wii-u |title=''Need for Speed: Most Wanted U'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=September 29, 2020 |archive-url=https://web.archive.org/web/20200929120440/https://www.metacritic.com/game/wii-u/need-for-speed-most-wanted-u |url-status=live }}</ref><br>(X360) 84/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-most-wanted/critic-reviews/?platform=xbox-360 |title=''Need for Speed: Most Wanted - A Criterion Game'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=November 11, 2020 |archive-url=https://web.archive.org/web/20201111234128/https://www.metacritic.com/game/xbox-360/need-for-speed-most-wanted---a-criterion-game |url-status=live }}</ref> | game21 = [[Need for Speed Rivals]] | mc21 = (PC) 76/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-rivals/critic-reviews/?platform=pc |title=''Need for Speed: Rivals'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=November 2, 2013 |archive-url=https://web.archive.org/web/20131102033448/http://www.metacritic.com/game/pc/need-for-speed-rivals |url-status=live }}</ref><br>(PS3) 80/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-rivals/critic-reviews/?platform=playstation-3 |title=''Need for Speed: Rivals'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=November 12, 2013 |archive-url=https://web.archive.org/web/20131112081004/http://www.metacritic.com/game/playstation-3/need-for-speed-rivals |url-status=live }}</ref><br>(PS4) 80/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-rivals/critic-reviews/?platform=playstation-4 |title=''Need for Speed: Rivals'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=November 20, 2013 |archive-url=https://web.archive.org/web/20131120214536/http://www.metacritic.com/game/playstation-4/need-for-speed-rivals |url-status=live }}</ref><br>(X360) 76/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-rivals/critic-reviews/?platform=xbox-360 |title=''Need for Speed: Rivals'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=October 29, 2013 |archive-url=https://web.archive.org/web/20131029140847/http://www.metacritic.com/game/xbox-360/need-for-speed-rivals |url-status=live }}</ref><br>(XONE) 75/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-rivals/critic-reviews/?platform=xbox-one |title=''Need for Speed: Rivals'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=November 14, 2013 |archive-url=https://web.archive.org/web/20131114172317/http://www.metacritic.com/game/xbox-one/need-for-speed-rivals |url-status=live }}</ref> | game22 = [[Need for Speed: No Limits]] | mc22 = (iOS) 67/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-no-limits-2015/critic-reviews/?platform=ios-iphoneipad |title=''Need for Speed: No Limits'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=November 26, 2016 |archive-url=https://web.archive.org/web/20161126135624/http://www.metacritic.com/game/ios/need-for-speed-no-limits |url-status=live }}</ref> | game23 = [[Need for Speed (2015 video game)|Need for Speed]] | mc23 = (PC) 68/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed/critic-reviews/?platform=pc |title=''Need for Speed'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 31, 2019 |archive-url=https://web.archive.org/web/20190331085338/https://www.metacritic.com/game/pc/need-for-speed |url-status=live }}</ref><br>(PS4) 66/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed/critic-reviews/?platform=playstation-4 |title=''Need for Speed'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 7, 2019 |archive-url=https://web.archive.org/web/20190307033720/https://www.metacritic.com/game/playstation-4/need-for-speed |url-status=live }}</ref><br>(XONE) 65/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed/critic-reviews/?platform=xbox-one |title=''Need for Speed'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=December 26, 2018 |archive-url=https://web.archive.org/web/20181226071930/https://www.metacritic.com/game/xbox-one/need-for-speed |url-status=live }}</ref> | game24 = [[Need for Speed Payback]] | mc24 = (PC) 62/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-payback/critic-reviews/?platform=pc |title=''Need for Speed Payback'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=March 31, 2019 |archive-url=https://web.archive.org/web/20190331095855/https://www.metacritic.com/game/pc/need-for-speed-payback |url-status=live }}</ref><br>(PS4) 61/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-payback/critic-reviews/?platform=playstation-4 |title=''Need for Speed Payback'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=August 24, 2019 |archive-url=https://web.archive.org/web/20190824180932/https://www.metacritic.com/game/playstation-4/need-for-speed-payback |url-status=live }}</ref><br>(XONE) 61/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-payback/critic-reviews/?platform=xbox-one |title=''Need for Speed Payback'' Reviews |publisher=[[Metacritic]] |access-date=May 9, 2019 |archive-date=October 30, 2019 |archive-url=https://web.archive.org/web/20191030040709/https://www.metacritic.com/game/xbox-one/need-for-speed-payback |url-status=live }}</ref> | game25 = [[Need for Speed Heat]] | mc25 = (PC) 72/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-heat/critic-reviews/?platform=pc |title=''Need for Speed Heat'' Reviews |publisher=[[Metacritic]] |access-date=February 20, 2020 |archive-date=November 5, 2021 |archive-url=https://web.archive.org/web/20211105075841/https://www.metacritic.com/game/pc/need-for-speed-heat |url-status=live }}</ref><br>(PS4) 72/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-heat/critic-reviews/?platform=playstation-4 |title=''Need for Speed Heat'' Reviews |publisher=[[Metacritic]] |access-date=February 20, 2020 |archive-date=October 29, 2021 |archive-url=https://web.archive.org/web/20211029194348/https://www.metacritic.com/game/playstation-4/need-for-speed-heat |url-status=live }}</ref><br>(XONE) 74/100<ref>{{cite web |url=https://www.metacritic.com/game/need-for-speed-heat/critic-reviews/?platform=xbox-one |title=''Need for Speed Heat'' Reviews |publisher=[[Metacritic]] |access-date=February 20, 2020 |archive-date=December 14, 2021 |archive-url=https://web.archive.org/web/20211214020539/https://www.metacritic.com/game/xbox-one/need-for-speed-heat |url-status=live }}</ref> | game26 = [[Need for Speed Unbound]] | mc26 = (PC) 73/100<ref name="MCPC">{{Cite web |title=Need for Speed Unbound for PC Reviews |url=https://www.metacritic.com/game/need-for-speed-unbound/critic-reviews/?platform=pc |access-date=2022-12-06 |website=[[Metacritic]] |language=en |archive-date=December 14, 2022 |archive-url=https://web.archive.org/web/20221214040504/https://www.metacritic.com/game/pc/need-for-speed-unbound |url-status=live }}</ref><br>(PS5) 77/100<ref>{{cite web|url=https://www.metacritic.com/game/need-for-speed-unbound/?ref=hp/critic-reviews/?platform=playstation-5|title=''Need for Speed Unbound'' Reviews|publisher=[[Metacritic]]|access-date=December 2, 2022|archive-date=December 2, 2022|archive-url=https://web.archive.org/web/20221202213933/https://www.metacritic.com/game/playstation-5/need-for-speed-unbound?ref=hp|url-status=live}}</ref><br>(XSXS) 77/100<ref name="MCXSXS">{{Cite web |title=Need for Speed Unbound for Xbox Series X Reviews |url=https://www.metacritic.com/game/need-for-speed-unbound/critic-reviews/?platform=xbox-series-x |access-date=2022-12-06 |website=[[Metacritic]] |language=en |archive-date=December 12, 2022 |archive-url=https://web.archive.org/web/20221212061140/https://www.metacritic.com/game/xbox-series-x/need-for-speed-unbound |url-status=live }}</ref> }} ====''The Need for Speed'' (1994)==== {{Main|The Need for Speed{{!}}''The Need for Speed''}} The original ''Need for Speed'' was released for [[3DO Interactive Multiplayer|3DO]] in 1994 with versions released for [[MS-DOS]] (1995), [[PlayStation (console)|PlayStation]], and [[Sega Saturn|Saturn]] (1996) following shortly afterwards. ''The Need for Speed'' and its ''Special Edition'' were the only games in the series to support DOS, with subsequent releases for the PC running only on Windows (excluding ''Need for Speed: Carbon'' which was also released on Mac OS X). The first installment of ''The Need for Speed'' was the only serious attempt by the series to provide a realistic simulation of car handling elements through the direct collaboration of Staff members from ''[[Road & Track]]''. Electronic Arts left the handling dynamics tuning with the automotive magazine's seasoned drivers to match vehicle behavior including realistic over and understeer that remains impressive decades later, as well as sounds made by the vehicles' gear control levers and other functions. The game contained vehicle data with spoken commentary, several "magazine-style" images of each car, and short video clips highlighting the vehicles set to music. Most cars and tracks are available at the beginning of the game, and the objective is to unlock the remaining locked content by winning tournaments. This version featured chases by police cars, a popular theme throughout the series. Another version called ''The Need for Speed: Special Edition'', was released only for the PC in 1996. It featured support for [[DirectX]] 2 and [[Internet protocol suite|TCP/IP networking]], two new tracks, but dropped the ever-popular flip and go in favor of the more generic scene reset after an accident, a portents of the arcade-style gaming that would dominate the series ever after. ====''Need for Speed II'' (1997)==== {{Main|Need for Speed II{{!}}''Need for Speed II''}} ''Need for Speed II'' (''NFS II'') featured some rare and exotic vehicles, including the [[Ford Indigo]] concept vehicle, and featured country-themed tracks from North America, Europe, Asia, and Australia. A new racing mode was also introduced, dubbed "Knockout", where the last racers to finish laps will be eliminated. In addition, track design was more open-ended; players could now "drive" off the asphalt, and cut across fields to take advantage of shortcuts. ''Need for Speed II: Special Edition'' includes one extra track, extra cars, and support for [[Glide API|Glide]]. The PlayStation port of ''NFS II'' also took advantage of the [[NeGcon]] controller, and the [[Dual Analog Controller|Dual Analog]] and [[DualShock]] controllers as well. ====''Need for Speed III: Hot Pursuit'' (1998)==== {{Main|Need for Speed III: Hot Pursuit{{!}}''Need for Speed III: Hot Pursuit''}} ''Need for Speed III: Hot Pursuit'' added ''Hot Pursuit'' mode, where the player either attempted to outrun the police or be the cop, arresting speeders. ''NFS III'' took advantage of the multimedia capabilities by featuring audio commentary, picture slideshows, and music videos. This game was the first in the series to allow the downloading of additional cars from the official website. As a result, [[Mod (video gaming)|modding]] communities sprang up to create vehicles. The PC version was also the first game in the series to support Direct3D hardware. ====''Need for Speed: High Stakes'' (1999)==== {{Main|Need for Speed: High Stakes{{!}}''Need for Speed: High Stakes''}} ''High Stakes'', developed by EA Canada and EA Seattle, was released in 1999. The game features more realistic elements than its predecessors and introduced a damage system that allows cars to take damage when colliding with objects, affecting their appearance and performance. It also introduced a series of economy-based tournaments, awarding players with a cash prize that can be spent on repairing, purchasing, or upgrading cars for subsequent races. The game's Hot Pursuit mode, which was introduced in ''Hot Pursuit'', was expanded with more options, allowing players to control police pursuits attempting to stop racers. ====''Need for Speed: Porsche Unleashed'' (2000)==== {{Main|Need for Speed: Porsche Unleashed{{!}}''Need for Speed: Porsche Unleashed''}} ''Porsche Unleashed'' (North America and Latin America title), ''Porsche 2000'' (European and Australian title), or simply ''Porsche'' (in Germany) is different from the previous versions because it featured only [[Porsche]]s. The vehicle handling in the PC version was said to be the most realistic in any ''NFS'' game, but the PSX (PS1) version had very simplified arcade handling that fell woefully short of the hallmark handling offered in the first game. The player had to win races to unlock cars in chronological order from 1950 to 2000. ''Porsche Unleashed'' also featured a Factory Driver mode, where the player had to test Porsches to move forward in the game and did not feature a split-screen mode. ====''Need for Speed: Hot Pursuit 2'' (2002)==== {{Main|Need for Speed: Hot Pursuit 2{{!}}''Need for Speed: Hot Pursuit 2''}} ''Need for Speed: Hot Pursuit 2'' was the debut NFS title from [[EA Canada|EA Black Box]], and the first ''NFS'' for the [[History of video game consoles (sixth generation)|sixth generation consoles]]. Different versions of the game were produced for each platform. The [[Xbox (console)|Xbox]], [[GameCube]], and [[Microsoft Windows]] versions were developed by EA Seattle, while the PS2 version was developed by Black Box Games in Vancouver. ''Hot Pursuit 2'' draws primarily from the gameplay and style of ''NFS III'', putting emphasis on evading the police and over-the-top tracks. Although the game allowed players to play as the police, the pursuit mode was less realistic than preceding versions of ''NFS''; players merely needed to "tap" a speeder to arrest them, as opposed to using simulated police tactics to immobilize a speeding vehicle. This was the first version since the start of the series not to feature an "in the driving seat" (cockpit) camera view, transitioning EA from realistic racing to arcade street racing. It was the last game in the series for the PC version to feature the split-screen two-player mode introduced in ''Need for Speed II''. For the multiplayer mode of the PC version, [[GameSpy]]'s internet matchmaking system was used in place of Local Area Network (LAN) play. ''Hot Pursuit 2'' was the first ''NFS'' game to use songs sung by licensed artists under the EA Trax label. ====''Need for Speed: Underground'' (2003)==== {{Main|Need for Speed: Underground{{!}}''Need for Speed: Underground''}} ''Need for Speed: Underground'' was developed by EA Black Box and released in 2003. On PC, this was the first ''NFS'' game to require Hardware Transform and Lighting in graphics cards. Most of the new elements in ''Underground'' became defining marks of later installments in the ''Need for Speed'' series. ''Underground'' shifted from semi-professional racing and isolated circuits to the [[street racing]] style of other [[Racing video game|arcade racing]] series: all circuits became part of a single map, Olympic City, except for drifts. ''Underground'' introduced two new play modes (Drag and Drift) and more tuning options than in the earlier ''[[Need for Speed: High Stakes|High Stakes]]''. ''Underground'' was also the first game in the series to feature a story, told via [[pre-rendering|pre-rendered]] videos. ''Underground'' features tuner cars and has a wide variety of tuning options such as widebody kits, bumpers, spoilers, as well as performance upgrades such as engines and [[Nitrous oxide|nitrous]]. City street racing is the primary focus of the game. There are no police in ''Underground'' and ''Underground 2'', which drew criticism as police had been an important part of previous titles. ====''Need for Speed: Underground 2'' (2004)==== {{Main|Need for Speed: Underground 2{{!}}''Need for Speed: Underground 2''}} ''Need for Speed: Underground 2'', was developed by EA Black Box and released in 2004. A demo of the game was placed as a bonus in copies of the EA/[[Criterion Games|Criterion]] collaboration ''[[Burnout 3: Takedown]]''. In ''Underground 2'', the story mode continued, but there were new racing modes such as Underground Racing League and Street X, more tuning options, and a new method of selecting races. Also included was an "outrun" mode where a player can challenge random opponents on the road (similar to ''[[Tokyo Xtreme Racer]]''). ''Underground 2'' also introduced several [[Sport utility vehicle|SUV]]s, used to race against other SUVs. The most significant change vs. the original ''Underground'' was the introduction of its open world (free roam) environments,<ref>{{Cite web|url=http://www.ign.com/articles/2004/11/13/need-for-speed-underground-2-5|title=Need for Speed Underground 2|last=Perry|first=Douglass C.|date=November 12, 2004|website=IGN|language=en-US|access-date=April 6, 2017|archive-date=January 27, 2022|archive-url=https://web.archive.org/web/20220127173717/https://www.ign.com/articles/2004/11/13/need-for-speed-underground-2-5|url-status=live}}</ref> setting the tone for numerous NFS games to come. This was also the publisher's most marketed feature at launch. In addition, the game featured actresses/models [[Brooke Burke]] and [[Kelly Brook]] as in-game characters to help guide the player through the campaign.<ref>{{Cite news|url=https://www.gamespot.com/articles/brooke-burke-to-star-in-need-for-speed-underground-2/1100-6100830/|title=Brooke Burke to star in Need for Speed Underground 2|work=GameSpot|access-date=April 6, 2017|language=en|archive-date=April 6, 2017|archive-url=https://web.archive.org/web/20170406110056/https://www.gamespot.com/articles/brooke-burke-to-star-in-need-for-speed-underground-2/1100-6100830/|url-status=live}}</ref> The customization features were significantly expanded on modifications that did not affect vehicle performance. Players were required to customize their car to a certain numerical value in order to be offered DVD and magazine covers, the only way to advance to higher game levels. The game featured more extensive [[product placement]] for companies with no connection to auto racing. This game also had extensive customization options in the form of suspension upgrades, nitrous systems, and engine mods. ''Need for Speed: Underground Rivals'' was the first ''Need for Speed'' game released on the PlayStation Portable. Different from ''Need for Speed: Underground 2'' as it had no free roam and the cars were very limited, it was released in 2005. ====''Need for Speed: Most Wanted'' (2005)==== {{Main|Need for Speed: Most Wanted (2005 video game){{!}}''Need for Speed: Most Wanted'' (2005 video game)}} ''Need for Speed: Most Wanted'' was developed by EA Black Box, released in 2005, and was one of the first games released for the [[Xbox 360]]. The [[PlayStation Portable]] port of ''Most Wanted'' is titled ''[[Need for Speed: Most Wanted (2005 video game)#Development and release|Need for Speed: Most Wanted 5-1-0]]''. Police chases represent a significant body of the gameplay, and includes the [[open world|free-roaming]] aspect of ''Underground 2'', but with less extensive vehicle customization features. The story mode is a different style from ''Underground'', with CGI effects mixed with live-action. The game featured the Blacklist, a crew consisting of 15 racers that the player must beat one-by-one to unlock parts, cars, tracks, and to complete career mode. The player had to meet certain requirements before they could take on the next Blacklist rival, such as races completed, milestones achieved, and bounty earned. A special ''Black Edition'' of ''Most Wanted'' was also released, featuring additional races, challenges, and a few bonus cars; it also included a behind-the-scenes [[DVD]]. Both versions were available for the PlayStation 2, Xbox, and Windows-based PCs, while only the standard edition was available for GameCube, Nintendo DS, and Xbox 360. ''Most Wanted'' had extremely positive reviews and received universal acclaim from reviewers in many gaming websites and magazines, praising the graphics, sound effects, and general gameplay. With 16 million copies sold worldwide, ''Most Wanted'' is the best-selling game in the franchise.<ref>{{cite web|last1=Totu|first1=Florian|title=100 million Need for Speed Games Have Been Sold to This Day|url=http://news.softpedia.com/news/100-million-Need-for-Speed-Games-Have-Been-Sold-to-This-Day-125015.shtml|website=[[Softpedia]]|publisher=SoftNews NET SRL|access-date=August 22, 2015|archive-url=https://web.archive.org/web/20120402024311/http://news.softpedia.com/news/100-million-Need-for-Speed-Games-Have-Been-Sold-to-This-Day-125015.shtml|archive-date=April 2, 2012|date=October 22, 2009|url-status=live}}</ref> A game, also named ''[[Need for Speed: Most Wanted (2012 video game)|Need for Speed: Most Wanted]]'', was released in 2012 with British developer [[Criterion Games]] responsible for the development. ====''Need for Speed: Carbon'' (2006)==== {{Main|Need for Speed: Carbon{{!}}''Need for Speed: Carbon''}} ''Need for Speed: Carbon'' was developed by EA Black Box in 2006. It was the first ''NFS'' game for the [[PlayStation 3]] and the [[Wii]] and the last ''NFS'' game for the [[GameCube]], the [[Game Boy Advance]], and the [[Xbox (console)|Xbox]]. ''Carbon's'' handheld port is known as ''[[Need for Speed: Carbon|Need for Speed: Carbon β Own the City]]''. The Wii port lacked online but made full use of the [[Wii Remote]] and Nunchuk. ''NFS: Carbon'' continued the story from ''[[Need for Speed: Most Wanted (2005 video game)|Most Wanted]]'', but the game has far less emphasis on the police. ''Carbon'' saw the return of nighttime-only racing, with a selection of cars similar to that of ''Most Wanted''. ''Carbon'' introduced a new feature wherein the player is allowed to form a "[[crew]]" that aids the player in races. Drift events returned to the series in ''Carbon''. Drag racing was removed from the series, but a new type of race called "Canyon Duel" was added, where the closer the player is to the leader, the more points they accrue. If the player overtakes the leader and remains in front for 10 seconds, they win automatically. Another new feature is "Autosculpt", which allows players to custom-fabricate their own auto parts. The Collector's Edition features three new cars, ten specially tuned cars, six new races, and a bonus DVD with behind-the-scenes footage on the making of the game. ====''Need for Speed: ProStreet'' (2007)==== {{Main|Need for Speed: ProStreet{{!}}''Need for Speed: ProStreet''}} [[File:Auto Moto Show 2008 - Seat Leon Cupra Pro Street.jpg|thumb|Promotion of ''[[Need for Speed: ProStreet]]'' at Auto Moto Show 2008.]] ''Need for Speed: ProStreet'', developed by EA Black Box, was released in 2007. Key features of the game included realistic damage, a return to [[Racing video game|realistic racing]], modeling, and burnouts.<ref name="NFS11 News1">{{cite web |url=http://www.nfsplanet.com/en/news/3774 |title=NFS 11: New Infos! |date=December 30, 2006 |publisher=NFS-Planet |access-date=February 9, 2007 |archive-date=January 29, 2013 |archive-url=https://archive.today/20130129215241/http://www.nfsplanet.com/en/news/3774 |url-status=live }}</ref><ref name="NFS11 News2">{{cite web |url=http://www.nfsplanet.com/en/news/3813 |title=NFS 11: New rumors |date=February 11, 2007 |publisher=NFS-Planet |access-date=February 11, 2007 |archive-date=January 4, 2013 |archive-url=https://archive.today/20130104065259/http://www.nfsplanet.com/en/news/3813 |url-status=live }}</ref> The game lacked the free roam mode found in earlier releases, instead, all of the races were on closed race tracks that took place on organized race days. The game consisted of drag races, speed challenges (essentially sprint races and speed traps), grip races (circuit racing), and drift races. ====''Need for Speed: Undercover'' (2008)==== [[File:Igromir 2008 (3012936938).jpg|thumb|Promotion of ''[[Need for Speed: Undercover]]'' at [[IgroMir]] 2008]] {{Main|Need for Speed: Undercover{{!}}''Need for Speed: Undercover''}} ''Need for Speed: Undercover'', developed by EA Black Box, was released in 2008. The game had a significantly longer development cycle than previous games, taking 16 months to develop.<ref name="Riccitiello">{{cite web |url=http://www.gamesindustry.biz/articles/riccitiello-we-were-torturing-vancouver-studio |title=Riccitiello: We were torturing Vancouver studio |date=June 18, 2008 |author=Mark Androvich |publisher=Gamesindustry.biz |access-date=June 18, 2008 |archive-date=December 4, 2012 |archive-url=https://archive.today/20121204235217/http://www.gamesindustry.biz/articles/riccitiello-we-were-torturing-vancouver-studio |url-status=live }}</ref> EA ported ''Undercover'' to various mobile devices. It was the last ''Need for Speed'' game for [[PlayStation 2]]. EA Games president Frank Gibeau stated that since sales of ''ProStreet'' did not live up to EA's projections, the franchise would go back to its "roots". However, the game received lower scores on aggregate than ''ProStreet''. The game focused on tuning and police chases, featured over 50 cars, and took place in a fictional city called Tri-City Bay. The player's role was as an undercover cop, trying to stop street racers. Containing live-action cutscenes that feature the actress [[Maggie Q]], the game also featured a damage system where parts could break off after a crash. The ''Collector's Edition'' for PlayStation 3 and Xbox 360 added another five new cars, twelve new circuits, and sprint and checkpoint track configurations. Also included were specially tuned versions of ten existing cars, plus 35 exclusive vinyls for adding a unique visual style. ====''Need for Speed: Shift'' (2009)==== {{Main|Need for Speed: Shift{{!}}''Need for Speed: Shift''}} ''Need for Speed: Shift'', developed by Slightly Mad Studios, was released in 2009. It features over 60 cars and 19 tracks, some of which are licensed tracks while others are fictional. The improved driving simulation was accompanied by an adaptive difficulty, while it reintroduced a cockpit view. ''NFS: Shift'' focused on racing simulation rather than the arcade racing of previous titles. ''NFS: Shift'' received better reviews than the prior three games in the series. The ''Special Edition'' contained a specially-tuned BMW M3 GT2, and an Elite Series track. Two items of downloadable content were released for the game. ====''Need for Speed: Nitro'' (2009)==== {{Main|Need for Speed: Nitro{{!}}''Need for Speed: Nitro''}} ''Need for Speed: Nitro'' is the first ''NFS'' game made exclusively for [[Nintendo DS]] and [[Wii]], featuring arcade-style gameplay and targeting a casual audience, released in 2009. ''Need for Speed: Nitro'' was also available as a social multiplayer game on Facebook.<ref>{{cite web|url=http://nitro.needforspeed.com/us/product-details |archive-url=https://web.archive.org/web/20090618120820/http://nitro.needforspeed.com/us/product-details |url-status=dead |archive-date=June 18, 2009 |title=Need for Speed: Nitro Details}}</ref> ''Need for Speed: Nitro-X'' (2010) is a newer installment for use with the [[Nintendo DSi|DSi]]/[[Nintendo DSi XL|XL]] and the [[Nintendo 3DS|3DS]] system. Essentially the original release, it was updated with several updates: 18 licensed vehicles; new police units; custom tags; 16 updated tracks; a revised career mode; local multiplayer matches for up to four players; and new rewards and unlockables. The game was released as a digital download only, released in 2010.<!-- The game is still available via the Nintendo 3DS eShop. --> ====''Need for Speed: World'' (2010)==== {{Main|Need for Speed: World{{!}}''Need for Speed: World''}} [[File:E3 2010 . . (4704924835).jpg|thumb|Promotion of ''Need for Speed: World'' at [[E3 2010]].]] ''Need for Speed: World'' was a [[free-to-play]] [[Massively multiplayer online racing game|MMO racing game]] for [[Microsoft Windows|Windows]]-based [[Personal computer|PCs]]. It took on the gameplay style of ''Most Wanted'' and ''Carbon'', focusing on illegal street racing, tuning and police chases, and adding classic MMO elements to the mix. ''World'' incorporated almost exact replicas of the cities of Rockport and Palmont, the cities of ''Most Wanted'' and ''Carbon'' respectively, into its map design. ''World'' was originally scheduled for an Asian release in the summer of 2009, but the game was not released at that time and it was released worldwide in 2010.<ref name="nfs-blog-timeline">{{cite web|url=http://needforspeed.com/web/nfs-na/blogs/need-for-speed-news/-/nfsblogs/487668 |archive-url=https://web.archive.org/web/20091025035206/http://needforspeed.com/web/nfs-na/blogs/need-for-speed-news/-/nfsblogs/487668 |url-status=dead |archive-date=October 25, 2009 |title=A brief history of speed |author=Kirk Pedersen |date=October 22, 2009 |publisher=[[Electronic Arts]] |access-date=October 25, 2009}}</ref><ref name="EG1">{{cite web|url=http://www.eurogamer.net/articles/revamped-nfs-series-launches-this-year|title=Revamped NFS series launches this year|author=Rob Purchese|publisher=[[Eurogamer]]|date=January 30, 2009|access-date=January 30, 2009|archive-date=November 21, 2011|archive-url=https://web.archive.org/web/20111121184542/http://www.eurogamer.net/articles/revamped-nfs-series-launches-this-year|url-status=live}}</ref> The game was in public beta-testing limited to residents of Taiwan in October 2009 ''Need for Speed World'' closed its servers in July 2015. They soon after removed the ability to create new accounts for the game and began winding down their support for it. Leading up to closure, there were several "end of the world" promotions and in-game events held.<ref>{{cite web|url=https://world.needforspeed.com/news/article/52361?sourceid=nfsw7009&lang=en&newsLang=en&locale=en_US |archive-url=https://web.archive.org/web/20150418205609/http://world.needforspeed.com/news/article/52361?sourceid=nfsw7009&lang=en&newsLang=en&locale=en_US |url-status=dead |archive-date=April 18, 2015 |title=The Race is Coming to an end |date=April 15, 2015 |access-date=April 15, 2015}}</ref> ====''Need for Speed: Hot Pursuit'' (2010)==== {{Main|Need for Speed: Hot Pursuit (2010 video game){{!}}''Need for Speed: Hot Pursuit'' (2010 video game)}} [[File:GamesCom 2010 (4905751064).jpg|thumb|Promotion of ''[[Need for Speed: Hot Pursuit (2010 video game)|Need for Speed: Hot Pursuit]]'' at [[Gamescom]] 2010.]] ''Need for Speed: Hot Pursuit'' was developed by British games developer Criterion Games and published by Electronic Arts in 2010.<ref name="Joystiq">{{cite web |url=http://www.joystiq.com/2010/06/14/need-for-speed-hot-pursuit-races-to-retail-november-16/ |title=Need for Speed: Hot Pursuit races to retail November 16 |author=David Hinkle |date=June 14, 2010 |publisher=Joystiq |access-date=June 14, 2010 |archive-date=June 17, 2010 |archive-url=https://web.archive.org/web/20100617040527/http://www.joystiq.com/2010/06/14/need-for-speed-hot-pursuit-races-to-retail-november-16/ |url-status=live }}</ref> It focuses on racing and police chases rather than car customization. The game won many awards at the E3 2010, including "Best Racing Game", becoming the first game in the ''NFS'' series since the original ''Hot Pursuit'' to win an [[Electronic Entertainment Expo|E3]] award. There were over 60 cars, most available to both racers and cops, but a few were exclusive to either side.<ref name="interview1">{{cite web|url=http://www.needforspeed.com/post/nfsron-talks-hp-creative-director |archive-url=https://web.archive.org/web/20100624100853/http://www.needforspeed.com/post/nfsron-talks-hp-creative-director |url-status=dead |archive-date=June 24, 2010 |title=NFSRon Talks to HP Creative Director |author=NFSKirk |date=June 22, 2010 |publisher=[[Electronic Arts]] |access-date=June 24, 2010}}</ref> Unlike previous ''NFS'' titles, there was no customization, and the game takes place in a fictional rural area called Seacrest County, which the "free roam" feature lets you explore. ''Hot Pursuit'' allows play as either police or racer. The game also features many weapons, with some exclusive to the cops or racers. The biggest feature introduced was Autolog, which tracked player progressions and recommended events to play. In addition to its statistical system, Autolog also features [[Facebook]]-like speedwalls where players can post their comments and photos while in the game. ''Hot Pursuit'' has received some of the best reviews of the series. The ''Limited Edition'' gives players exclusive access to the [[Alfa Romeo 8C Competizione]] and Ford [[Shelby GT500]]. Various downloadable content was released for the game. A remastered version of the game, ''Need for Speed: Hot Pursuit Remastered'', was released in November 2020 for [[PlayStation 4]], [[Xbox One]], [[Nintendo Switch]], and Microsoft Windows.<ref name="polygon-nfshpr">{{cite web|last1=Good|first1=Owen S.|title=Need for Speed: Hot Pursuit Remastered launches with cross-play next month|url=https://www.polygon.com/2020/10/5/21502305/need-for-speed-hot-pursuit-remastered-release-date-ps4-xbox-one-nintendo-switch-pc-criterion-stellar|website=[[Polygon (website)|Polygon]]|publisher=[[Vox Media]]|access-date=2020-10-06|date=2020-10-05|df=dmy-all|archive-date=October 5, 2020|archive-url=https://web.archive.org/web/20201005210114/https://www.polygon.com/2020/10/5/21502305/need-for-speed-hot-pursuit-remastered-release-date-ps4-xbox-one-nintendo-switch-pc-criterion-stellar|url-status=live}}</ref> It features cross-platform multiplayer, enhanced visuals, quality-of-life improvements, all main DLC from the PlayStation 3 and Xbox 360 versions, the return of Autolog, and 4K support for PlayStation 4 Pro, Xbox One X, and Windows.<ref name="polygon-nfshpr"/> ====''Shift 2: Unleashed'' (2011)==== {{Main|Shift 2: Unleashed}} The sequel to ''[[Need for Speed: Shift]]'', ''Shift 2: Unleashed'' was developed by [[Slightly Mad Studios]], and released in 2011. ''Shift 2'' includes the [[Autolog]] feature introduced in ''[[Need for Speed: Hot Pursuit (2010 video game)|Hot Pursuit]]''.<ref name="shift2-announcement">{{cite press release |title=EA's Engine Roar with Shift 2 Unleashed |url=http://www.ea.com/news/ea-engine-roar-with-shift-2-unleashed |publisher=[[Electronic Arts]] |date=November 16, 2010 |access-date=November 16, 2010 |archive-date=November 19, 2010 |archive-url=https://web.archive.org/web/20101119090759/http://www.ea.com/news/ea-engine-roar-with-shift-2-unleashed |url-status=live }}</ref> It also includes features such as night racing, an in-helmet camera, and a more in-depth career mode. ''Shift 2'' features more than 140 vehicles available for racing and tuning, a smaller number compared with other racing games such as ''[[Forza Motorsport 3]]'' and ''[[Gran Turismo 5]]''. There are also 40 real-world locations including Bathurst, Spa-Francorchamps and Suzuka as well as fictional circuits. The ''Limited Edition'' features three unlocked cars, and an additional 37 career race events.<ref>{{cite web|url=http://www.needforspeed.com/post/pre-order-limited-edition-shift-2-unleashed-get-cool-stuff-game |archive-url=https://web.archive.org/web/20110427162931/http://www.needforspeed.com/post/pre-order-limited-edition-shift-2-unleashed-get-cool-stuff-game |url-status=dead |archive-date=April 27, 2011 |title=Pre-Order the Limited Edition of SHIFT 2 Unleashed, get cool stuff in-game |publisher=Need for Speed |date=March 23, 2011 |access-date=November 17, 2012}}</ref> Two downloadable contents were released for ''Shift 2''. ====''Need for Speed: The Run'' (2011)==== {{Main|Need for Speed: The Run{{!}}''Need for Speed: The Run''}} [[File:NFS The Run girl at Igromir 2011 (6220185888).jpg|thumb|Promotion of ''[[Need for Speed: The Run]]'' at IgroMir 2011.]] ''Need for Speed: The Run'' was developed by EA Black Box, and released in 2011. The game continued the street-racing gameplay of Black Box's previous titles, with a story based on a race across the United States from San Francisco to New York. The game featured [[quick time event]]s with the player, for the first time in ''NFS'' history, exiting their car and traveling on foot. ''The Run'' was powered by [[EA Digital Illusions CE|DICE]]'s [[Frostbite (game engine)|Frostbite 2]] [[Game engine|engine]], making the game the first non-shooter and one of the first console titles to use the engine. Additionally, the ''NFS'' [[Autolog]] was also used in the game. ''The Run'' employs a large range of real-world vehicles, which can be altered with visual upgrades. An XP (Experience points) system is used for unlocking cars and events. The ''Limited Edition'' features three exclusive cars and five exclusive challenges with bonus rewards and achievements. ====''Need for Speed: Most Wanted'' (2012)==== {{Main|Need for Speed: Most Wanted (2012 video game){{!}}''Need for Speed: Most Wanted'' (2012 video game)}} [[File:NFS Most Wanted @ Gamescom 2012 (7787902458).jpg|thumb|Promotion of ''[[Need for Speed: Most Wanted (2012 video game)|Need for Speed: Most Wanted]]'' at Gamescom 2012.]] ''Need for Speed: Most Wanted'' was developed by British games developer Criterion Games, and released in 2012. The game picked up on the ''[[Need for Speed: Most Wanted (2005 video game)|Most Wanted]]'' IP, as opposed to the ''[[Need for Speed: Hot Pursuit (2010 video game)|Hot Pursuit]]'' extension.<ref>{{cite web |last=Crossley |first=Rob |url=http://www.computerandvideogames.com/350592/ea-confirms-next-criterion-game-need-for-speed/ |title=News: EA confirms next Criterion game: Need for Speed |publisher=ComputerAndVideoGames.com |date=June 1, 2012 |access-date=June 26, 2012 |archive-date=July 5, 2012 |archive-url=https://web.archive.org/web/20120705215724/http://www.computerandvideogames.com/350592/ea-confirms-next-criterion-game-need-for-speed/ |url-status=live }}</ref> This was the first game made subsequent to Criterion Games taking over the ''NFS'' series from Black Box. It features open-world racing, and most of the cars in the game are available from the start, hidden in different locations.<ref>{{cite web |last=Robinson |first=Martin |url=http://www.eurogamer.net/articles/2012-08-14-cloudcompete-ties-together-need-for-speed-most-wanteds-different-platforms |title=Cloudcompete ties together Need for Speed: Most Wanted's different platforms |publisher=Eurogamer.net |date=August 2, 2012 |access-date=August 16, 2012 |archive-date=January 12, 2013 |archive-url=https://archive.today/20130112201650/http://www.eurogamer.net/articles/2012-08-14-cloudcompete-ties-together-need-for-speed-most-wanteds-different-platforms |url-status=live }}</ref> It also features a blacklist of 10 instead of 15, and there is no story or visual customization for the game. It is powered by Autolog 2.0. Performance upgrades are available for all the cars in the game, such as chassis, tires, nitrous, and bodywork.<ref>{{cite web |url=http://www.vg247.com/2012/06/29/latest-pwnd-episode-shows-unseen-footage-of-need-for-speed-most-wanted/ |title=Latest PWND episode shows unseen footage of Need for Speed: Most Wanted |publisher=VG247 |date=April 13, 2012 |access-date=June 29, 2012 |archive-date=January 5, 2013 |archive-url=https://archive.today/20130105103128/http://www.vg247.com/2012/06/29/latest-pwnd-episode-shows-unseen-footage-of-need-for-speed-most-wanted/ |url-status=live }}</ref> Milestones and achievements are unlocked through a variety of ways, e.g. completion of races and breaking through billboards. ====''Need for Speed Rivals'' (2013)==== {{Main|Need for Speed Rivals{{!}}''Need for Speed Rivals''}} ''Need for Speed: Rivals'' was developed by [[Ghost Games]] (formerly EA Gothenburg) in association with Criterion Games, and was released in 2013 for the [[PlayStation 4]],<ref name="releasedates">{{cite web |last=Tach |first=Dave |date=November 4, 2013 |url=http://www.polygon.com/2013/11/4/5065188/need-for-speed-rivals-bumped-up-to-nov-15-release-for-ps4-launch |title=Need for Speed Rivals bumped up to Nov. 15 release for PS4 launch |publisher=[[Polygon (website)|Polygon]] |access-date=November 4, 2013 |archive-date=November 17, 2013 |archive-url=https://archive.today/20131117054458/http://www.polygon.com/2013/11/4/5065188/need-for-speed-rivals-bumped-up-to-nov-15-release-for-ps4-launch |url-status=live }}</ref> Microsoft Windows, PlayStation 3, Xbox 360,<ref name="releasedates"/> and [[Xbox One]].<ref name="releasedates"/> It runs on [[EA Digital Illusions CE|DICE]]'s [[Frostbite (game engine)|Frostbite 3]] Engine. It has the same basic concept as ''Need for Speed: Hot Pursuit'', but with new features like the AllDrive system, and several pursuit techs. ====''Need for Speed: No Limits'' (2015)==== {{Main|Need for Speed: No Limits{{!}}''Need for Speed: No Limits''}} [[File:Need for Speed No Limits logo.png|thumb|Need For Speed: No Limits Logo]] ''Need for Speed: No Limits'' was released in 2015 for [[iOS]] and [[Android (operating system)|Android]], and a mobile installment in the ''Need for Speed'' video game series, developed by [[Firemonkeys Studios]] and published by Electronic Arts. It is the franchise's first original title made exclusively for mobile devices, unlike past mobile games in the series that were simply adaptations of various ''Need for Speed'' games. ====''Need for Speed'' (2015)==== {{Main|Need for Speed (2015 video game)}} A full reboot of the franchise developed by Ghost Games, the game was released in 2015 for PlayStation 4 and [[Xbox One]], with a release for Microsoft Windows via [[Origin (service)|Origin]] in 2016. Set in Ventura Bay, the game has five different gameplay styles in which points are collected in order to progress through five overlapping storylines, in addition having a redesigned 'Wrap Editor' and body car modifications. The PC version was released in 2016 via Origin in two different editions. The Standard Edition is the base edition, whereas the Deluxe Edition has the styling pack, performance pack, tricked-out starter car, exclusive wraps, unique identifying stickers, VIP icons, and a lifetime discount on all items using the in-game currency.<ref>{{cite web | url=http://neurogadget.com/2015/09/15/need-for-speed-2015-to-be-released-pc-xbox-one-and-ps4-which-one-is-delayed/15536 | title=Need For Speed (2015) To Be Released PC, Xbox One and PS4 β Which One Is Delayed? | work=Neurogadget | first=Costea | last=Lestoc | date=September 15, 2015 | access-date=November 13, 2015 | archive-date=November 17, 2015 | archive-url=https://web.archive.org/web/20151117020827/http://neurogadget.com/2015/09/15/need-for-speed-2015-to-be-released-pc-xbox-one-and-ps4-which-one-is-delayed/15536 | url-status=dead }}</ref> ====''Need for Speed Payback'' (2017)==== {{Main|Need for Speed Payback{{!}}''Need for Speed Payback''}} EA and Ghost Games released ''[[Need for Speed Payback]]'' in 2017 for Microsoft Windows, PlayStation 4, and Xbox One. The game has an offline single-player mode unlike the [[Need for Speed (2015 video game)|previous title]].<ref>{{cite web|url=https://www.needforspeed.com/en_AU/news/nfs-2017-paying-it-back|title=NEED FOR SPEED 2017: PAYING IT BACK|date=May 9, 2017|access-date=May 12, 2017|work=Ghost Games blog}}{{Dead link|date=March 2024 |bot=InternetArchiveBot |fix-attempted=yes }}</ref> ''Payback'' is set in Fortune Valley. The game is focused on "action driving" and has three playable characters (each with different sets of skills) working together to pull off action movie-like sequences, in addition having a 24-hour day-night cycle. ====''Need for Speed Heat'' (2019)==== {{Main|Need for Speed Heat{{!}}''Need for Speed Heat''}} [[File:Need for Speed Heat Car (48605687961).jpg|thumb|188x188px|NFS Heat booth at Gamescom]] ''[[Need for Speed Heat]]'' was released in 2019 for Microsoft Windows, PlayStation 4 and Xbox One.<ref>{{cite web|url=https://www.ign.com/articles/2019/02/05/ea-working-on-new-need-for-speed-plants-vs-zombies-games|title=EA WORKING ON NEW NEED FOR SPEED, PLANTS VS. ZOMBIES GAMES|first=Brian|last=Barnett|work=[[IGN]]|date=February 5, 2019|access-date=March 19, 2019|archive-date=April 25, 2019|archive-url=https://web.archive.org/web/20190425074942/https://www.ign.com/articles/2019/02/05/ea-working-on-new-need-for-speed-plants-vs-zombies-games|url-status=live}}</ref><ref>{{cite web|url=https://www.gamespot.com/articles/new-need-for-speed-coming-soon-ea-confirms/1100-6468787/|title=New Need For Speed Coming Soon, EA Confirms|first=Oscar|last=Dayus|work=[[GameSpot]]|date=July 31, 2019|access-date=August 5, 2019|archive-date=August 5, 2019|archive-url=https://web.archive.org/web/20190805035047/https://www.gamespot.com/articles/new-need-for-speed-coming-soon-ea-confirms/1100-6468787/|url-status=live}}</ref><ref>{{cite web|url=https://au.ign.com/articles/2019/08/14/need-for-speed-heat-announced-for-november-release|title=Need For Speed Heat Announced For November Release|first=Alysia|last=Judge|work=[[IGN.com]]|date=14 August 2019|access-date=14 August 2019|archive-date=September 15, 2019|archive-url=https://web.archive.org/web/20190915101728/https://au.ign.com/articles/2019/08/14/need-for-speed-heat-announced-for-november-release|url-status=live}}</ref> The game is set in Palm City. Unlike the previous title, which featured a full day-night cycle, the time of day can be switched when needed between a day and night period, with each period offering different races and payouts. ''Heat'' is similar to other titles and features a "Heat" system in which players earn rep when participating in police pursuits, with greater amounts offered during night than in the day. This was the last title released by Ghost Games before its dissolvement in 2020, after which Criterion took full creative oversight of the franchise. ====''Need for Speed Unbound'' (2022)==== {{Main|Need for Speed Unbound{{!}}''Need for Speed Unbound''}} Revealed by [[Electronic Arts|EA]] in October 2022, ''[[Need for Speed Unbound]]'' is developed by [[Criterion Games|Criterion]] with assistance from [[Codemasters]]. The game features a [[Cel shaded|cel-shaded]] art style for its characters and vehicle effects while retaining the photo-realistic look of the cars from previous games. The map is based in a fictional city inspired by [[Chicago]] called Lakeshore City. The game was released on the [[PlayStation 5]], [[Xbox Series X and Series S|Xbox Series X/S]] and [[Personal computer|PC]] on December 2, 2022. American rapper [[ASAP Rocky]] appears as a character in the storyline, driving a modified [[Mercedes-Benz W201|Mercedes 190E]].<ref>{{Cite web |date=2022-10-06 |title='Need for Speed Unbound' Leak Shows A$AP Rocky's Ride |url=https://hypebeast.com/2022/10/electronic-arts-need-for-speed-unbound-asap-rocky-mercedes-benz-190e-evo-leak |access-date=2022-10-19 |website=HYPEBEAST |archive-date=October 19, 2022 |archive-url=https://web.archive.org/web/20221019220641/https://hypebeast.com/2022/10/electronic-arts-need-for-speed-unbound-asap-rocky-mercedes-benz-190e-evo-leak |url-status=live }}</ref>
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