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Nintendo e-Reader
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==Compatibility== [[Image:CardEReader connected GBASP.jpg|thumb|right|The e-Reader plugged into a [[Game Boy Advance SP]]]] The e-Reader plugs into the cartridge slot of the Game Boy Advance like a regular game would. The end of the e-Reader sticks out from the Game Boy Advance unit to provide a slot to scan the e-Reader Cards. Electronically, the e-Reader is compatible with any console that supports Game Boy Advance games, but it may be mechanically incompatible with some systems (it simply does not fit), and the ability to link consoles may not be available. Once installed, the link cable connector on the Game Boy Advance is obstructed, but a pass-through connection on the e-Reader allows link-up features to be used. The Game Boy Advance SP is also fully compatible, although the e-Reader does not mount flush with the SP. As the link cable connector on the SP is unobstructed, the pass-through on the e-Reader is not used. An additional cover (AGB-016) can be added to the e-reader in order to avoid damaging the 6 pin connector when linked to a GBA SP.<ref>{{Cite web|url=https://retrostuff.org/2013/04/23/nintendo-e-reader-6pin-protection-cover-and-urban-champion/|title=Nintendo e-Reader 6PIN Protection Cover and Urban Champion|date=April 23, 2013|website=retrostuff|access-date=March 24, 2021|archive-date=March 23, 2021|archive-url=https://web.archive.org/web/20210323154705/https://retrostuff.org/2013/04/23/nintendo-e-reader-6pin-protection-cover-and-urban-champion/|url-status=live |author=Rosewood}}</ref> The [[Game Boy Player]] is also fully compatible, and the e-Reader connects as it would to a Game Boy Advance (the e-Reader pass-through connector is used for connecting the link cable). The GameCube hosting this system acts as a Game Boy Advance - in order to link to a GameCube game, a second GameCube (or a [[Wii]]) running the game in question, must be used. The e-Reader can fit into the [[Nintendo DS Lite|DS Lite]], but not the original DS. The e-Reader can, however, be modified to fit into the original DS. In either case, there is no support for linking features, as neither system has a link cable port. The e-Reader fits into the [[Game Boy Micro]] and has a link cable port, but not a standard connector. A special Game Boy Micro Game Link Cable must be used for linking features.<ref>{{Cite web|url=https://www.nintendo.com/accessoriesgba#gbm-accessories|title=GBA Accessories|access-date=2016-07-22|archive-date=2007-10-14|archive-url=https://web.archive.org/web/20071014002531/http://www.nintendo.com/accessoriesgba#gbm-accessories|url-status=deviated |work=Nintendo of America}}</ref> The Game Boy Micro's non-standard link cable port can not accept the GameCube Game Boy Advance Cable, meaning it cannot link with GameCube games without modification to the cable.<ref name=howTo>{{cite web |url=https://www.instructables.com/make-a-gameboy-micro-to-gamecube-cable/ |title=Make a Gameboy Micro to Gamecube Cable |access-date=June 4, 2024 |author=dude22072 |work=Autodesk Instructibles}}</ref> Because the first version of the Japanese e-Reader did not have a link cable pass-through connector, it can fit into consoles which the later e-Readers are incompatible with. Even though the Game Boy Advance and the DS are [[regional lockout|region-free]], Japanese e-Reader cards work only on Japanese e-Readers and North American e-Reader cards will only work on North American e-Readers. The system will display 'region error' on both systems if a user attempts to use another region's cards on their own device.
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