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Pandemonium! (video game)
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==Reception== {{Video game reviews | GR = 71% (PS)<ref>{{cite web |url=https://www.gamerankings.com/ps/198253-pandemonium/index.html |title=Pandemonium! for PlayStation |website=[[GameRankings]] |accessdate=September 7, 2017 |archive-url=https://web.archive.org/web/20191209012835/https://www.gamerankings.com/ps/198253-pandemonium/index.html |archive-date=December 9, 2019 |url-status=dead}}</ref><br />59% (N-G)<ref>{{cite web |url=https://www.gamerankings.com/ngage/918283-pandemonium/index.html |title=Pandemonium! for N-Gage |website=[[GameRankings]] |accessdate=September 7, 2017 |archive-url=https://web.archive.org/web/20191209011309/https://www.gamerankings.com/ngage/918283-pandemonium/index.html |archive-date=December 9, 2019 |url-status=dead}}</ref> | CVG = {{rating|3|5}} (PS)<ref>{{cite magazine|last=Hutala|first=Alex |date=January 1997 |url=https://archive.org/details/Computer_and_Video_Games_Issue_182_1997-01_EMAP_Images_GB/page/n69/mode/1up|title=Pandemonium!|magazine=[[Computer and Video Games]]|issue=182|pages=70β71 |accessdate=June 1, 2021}}</ref><br>{{rating|3|5}} (SAT)<ref>{{cite magazine|last=Hey|first=Steve |date=July 1997|url=https://segaretro.org/index.php?title=File:CVG_UK_188.pdf&page=66 |title=Pandemonium! |magazine=[[Computer and Video Games]]|issue=188|pages=66β67|accessdate=June 1, 2021}}</ref> | Edge = 7/10 (PS)<ref>{{cite magazine|title=Pandemonium|magazine=[[Edge (magazine)|Edge]] |issue=40|page=84|date=Christmas 1996}}</ref> | EGM = 8.375/10 (PS)<ref name="EGM89"/><br>8.25/10 (SAT)<ref name="EGM96">{{cite magazine |title=Review Crew: Pandemonium!|magazine=[[Electronic Gaming Monthly]]|issue=96 |publisher=[[Ziff Davis]]|date=July 1997|page=51}}</ref> | GSpot = 4.4/10 (N-G)<ref>{{cite web|last=Gerstmann|first=Jeff|date=October 9, 2003 |archiveurl=https://web.archive.org/web/20040326111401/https://www.gamespot.com/ngage/action/pandemonium/review.html|archivedate=March 26, 2004|url=https://www.gamespot.com/ngage/action/pandemonium/review.html|title=Pandemonium Review for N-Gage|work=[[GameSpot]]|accessdate=June 1, 2021}}</ref><br>7.6/10 (PC)<ref>{{cite web|last=Schwarzenbach|first=Blake|date=August 8, 1997|archiveurl=https://web.archive.org/web/20030626034810/https://www.gamespot.com/pc/action/pandemonium/review.html/|archivedate=June 26, 2003|url=https://www.gamespot.com/pc/action/pandemonium/review.html/|title=Pandemonium Review for PC|website=[[GameSpot]]|accessdate=June 1, 2021}}</ref><br>5.4/10 (PS)<ref name="GSPS"/> | IGN = 6.6/10 (N-G)<ref>{{cite web|last=Chambers|first=Chadd|date=October 7, 2003 |archiveurl=https://web.archive.org/web/20031020181951/http://ngage.ign.com/articles/453/453575p1.html|archivedate=October 20, 2003|url=http://ngage.ign.com/articles/453/453575p1.html|title=Pandemonium Review|work=[[IGN]]|accessdate=June 1, 2021}}</ref><br>6/10 (PS)<ref>{{cite web|archiveurl=https://web.archive.org/web/20021018111009/http://psx.ign.com/articles/150/150611p1.html|archivedate=October 18, 2002|url=http://psx.ign.com/articles/150/150611p1.html|title=Pandemonium|date=December 13, 1996|work=[[IGN]]|accessdate=June 1, 2021}}</ref> | NGen = {{rating|3|5}} (PS)<ref name="NGen25"/> | OPMUK = 9/10 (PS)<ref>{{cite magazine|url=https://archive.org/details/opm014/page/n71/mode/2up|title=Pandemonium|magazine=[[PlayStation Official Magazine β UK|Official Playstation Magazine]]|issue=14|date=January 1997|pages=72β74|accessdate=June 1, 2021}}</ref> | PCG = 91% (PC)<ref>{{cite magazine|last=Stangl|first=Florian|date=June 1997|url=https://archive.org/details/pcgamesmagazine-1997-06/page/n151/mode/2up|title=Sprung in der SchΓΌssel|language=de |magazine=[[PC Games]]|pages=152β153|accessdate=June 1, 2021}}</ref> | PCZone = 80/100 (PC)<ref>{{cite magazine|last=Presley|first=Paul|date=August 1997 |url=https://archive.org/details/PC_Zone_53_August_1997/page/n85/mode/2up|title=Pandemonium |magazine=[[PC Zone]]|issue=53|page=90|accessdate=June 1, 2021}}</ref> | rev1 =''[[Saturn Power]]'' | rev1Score = 88/100 (SAT)<ref name="SatP1">{{cite magazine|last=Mortlock|first=Dean |title=Review: Pandemonium|magazine=[[Saturn Power]]|issue=1|publisher=[[Future plc]]|date=June 1997|pages=60β63}}</ref> | rev2 = ''[[Sega Saturn Magazine]]'' | rev2Score = 90% (SAT)<ref name="SSMrev">{{cite magazine|last=Nutter|first=Lee |title=Review: Pandemonium|magazine=[[Sega Saturn Magazine]]|issue=20 |publisher=[[Emap International Limited]]|date=June 1997|pages=64β65}}</ref> }} The PlayStation version of ''Pandemonium'' received mixed to positive reviews. Critics generally said that while the gameplay is essentially 2D, the open, airy graphic designs and the exceptional camerawork make it easy for players to be caught in an illusion of 3D.<ref name="EGM89"/><ref name="GSPS"/><ref name="NGen25"/><ref name="GPro100"/> Most found that the gameplay was lacking in innovation, though the diverse and surprising level designs made it enjoyable and relatively fresh.<ref name="EGM89"/><ref name="NGen25"/><ref name="GPro100"/> Some critics complained that the "boing" sound which accompanies each jump is annoying.<ref name="GSPS"/><ref name="GPro100"/> ''[[GamePro]]'' concluded the game to be a mixed bag, and advised gamers to rent it to determine if it fits their interests.<ref name="GPro100">{{cite magazine|author=Air Hendrix|date=January 1997|title=PlayStation ProReview: Pandemonium! |url=https://archive.org/details/GamePro_Issue_100_Volume_09_Number_01_1997-01_IDG_Publishing_US/page/n91/mode/2up|magazine=[[GamePro]]|publisher=[[International Data Group|IDG]]|issue=100|page=90}}</ref> Dan Hsu of ''[[Electronic Gaming Monthly]]'' felt it had little to offer besides the graphics, but the other three members of the review team were much more enthusiastic, saying they particularly enjoyed searching out the levels' secrets.<ref name="EGM89">{{cite magazine|date=December 1996|title=Review Crew: Pandemonium|url=https://retrocdn.net/images/9/9e/EGM_US_089.pdf|magazine=[[Electronic Gaming Monthly]]|publisher=[[Ziff Davis]]|issue=89 |page=96}}</ref> ''[[GameSpot]]'' gave it a largely negative review, arguing that the level design is flawed and the two playable characters are not differentiated enough. They criticized Burke Tresichmann's music for having tracks which are too juvenile and/or similar to his scores for ''[[The Horde (video game)|The Horde]]'' and ''[[Captain Quazar]]''.<ref name="GSPS">{{cite web|title=Pandemonium! Review |url=https://www.gamespot.com/reviews/pandemonium-review/1900-2548854/ |website=[[GameSpot]]|accessdate=5 January 2018|date=December 1, 1996}}</ref> However, ''GamePro'' and Sushi-X of ''Electronic Gaming Monthly'' opined that the music was both well-done and consistently suited the tone.<ref name="EGM89"/><ref name="GPro100"/> ''[[Next Generation (magazine)|Next Generation]]'' summarized that "while ''Pandemonium'' keeps the player on rails, it's still an enjoyable and extremely colorful ride."<ref name="NGen25">{{cite magazine|date=January 1997|title=Pandemonium |url=https://archive.org/details/NEXT_Generation_25/page/n175/mode/2up|magazine=[[Next Generation (magazine)|Next Generation]]|publisher=[[Imagine Media]]|issue=25|page=174}}</ref> The Saturn version was also well-received, as critics agreed that despite the half a year that had passed since the game's release on PlayStation, it still held up well.<ref name="EGM96"/><ref name="SatP1"/><ref name="SSMrev"/><ref name="GPro107"/> ''[[Sega Saturn Magazine]]'' and ''[[Saturn Power]]'' both deemed it the first truly outstanding platform game for the Saturn.<ref name="SatP1"/><ref name="SSMrev"/> ''GamePro'' said that "It breaks little new ground beyond the cool perspectives, but the gameplay's meaty enough to hold your interest."<ref name="GPro107">{{cite magazine|author=Art Angel|date=August 1997|title=Saturn ProReview: Pandemonium |url=https://archive.org/details/GamePro_Issue_107_Volume_09_Number_08_1997-08_IDG_Publishing_US/page/n75/mode/2up|magazine=[[GamePro]]|publisher=[[International Data Group|IDG]]|issue=107 |page=74}}</ref> Sushi-X of ''Electronic Gaming Monthly'' said it "is a step above its PlayStation sibling", citing tighter controls.<ref name="EGM96"/> However, his co-reviewer Shawn Smith and ''GamePro'' both felt the PlayStation version was better, due to the port's slight decrease in graphical quality,<ref name="EGM96"/><ref name="GPro107"/> though critics unanimously agreed that Crystal Dynamics had done an overall exemplary job of optimizing the game for the Saturn.<ref name="EGM96"/><ref name="SatP1"/><ref name="SSMrev"/><ref name="GPro107"/> {{clear}}
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