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Scopa
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==Scoring== Points are awarded at the completion of each deal. If playing in teams, the team members combine their captured cards before counting to calculate points. Players get one point for each "{{lang|it|scopa}}". In addition, there are up to four points available for the following, each worth 1 point apiece: * captured the greatest number of cards. * captured the greatest number of cards in the suit of coins. * captured the seven of coins ("{{lang|it|sette bello}}", "{{lang|it|settore}}" or in English, "beautiful seven" or "lucky seven"). * obtained the highest "prime" ({{literally|{{lang|it|primiera}}}}), erroneously referred to as simply "capturing the majority of sevens". If two or more teams or players capture the same number of cards, the same number of coin cards, or the same prime value, no point is awarded for that result, e.g. if both team 1 and team 2 capture 20 cards total, neither gets a point for the most cards. The "prime" for each team is determined by selecting the team's "best" card in each of the four suits, and totaling those four cards' point values. When calculating the prime, a separate point scale is used. The player with the highest number of points using this separate point scale gets one point toward the game score. The most common version of the separate scale is: {| class="wikitable" ! Card rank ! Point value |- | Seven ({{lang|it|sette}}) | 21 |- | Six ({{lang|it|sei}}) | 18 |- | Ace ({{lang|it|asso}}) | 16 |- | Five ({{lang|it|cinque}}) | 15 |- | Four ({{lang|it|quattro}}) | 14 |- | Three ({{lang|it|tre}}) | 13 |- | Two ({{lang|it|due}}) | 12 |- | Face cards | 10 |} If one team captures the seven of cups and coins, the six of clubs and the ace of swords, that team's prime is (21 + 21 + 18 + 16) = 76. Other versions of the prime's point scale exist. Most use the same ranking of cards but have variant scores, e.g. 0 points for face cards instead of 10. A variant that is popular in America but disliked by purists is to award the prime to the person with the most sevens, or the person with the most sixes if there is a tie, down to aces, and so on. Obviously, the seven of coins is the most valuable card in the deck, as it alone contributes to all the four points. A player or team can win the "prime" even with only one seven but other useful cards. If one player has three sevens (3x21) and no cards of the fourth suit (sum=63), their opponent can win the "prime" with one seven (21) and three aces (3x16), for their sum would be 69. Therefore, it is a common tactic, while playing the game, to capture aces and sixes whenever possible. Likewise, if a player is holding a six and there are an ace, a two, a four, and a five on the table, they should choose the five plus the ace, unless they have already taken the seven or the six of the suit of the ace and unless one of the two remaining cards is of the coins suit and they have not made the point of coins yet. In addition to the four standard points (called "{{lang|it|punti di mazzo}}", {{literally|deck's points}}), teams are awarded additional points for every "{{lang|it|scopa}}" they took during game play. A {{lang|it|scopa}} is awarded when a team manages to sweep the table of all cards. That is, if the table contains only a 2 and a 4, and player A plays a 6, player A is awarded a {{lang|it|scopa}}. Clearing the table on the last play of the last hand of a round does not count as a {{lang|it|scopa}}. The game is played until one team has at least 11 points and has a greater total than any other team. No points, including {{lang|it|scopa}} points, are awarded mid-round; they are all calculated upon completion of the round. For that reason, if the current score is 10 to 9, and the team with 10 points captures the seven of coins or a {{lang|it|scopa}}, the team cannot immediately claim victory. It is still possible that the opposing team could end up with a tied or higher score once all points are calculated. In some Italian cities, before the game the players can agree to play with the {{lang|it|cappotto}} variant. In that scenario, if a player is winning 7 points to 0 then the game can be considered over and the player does not have to reach the total of 11 points. It is also possible to agree on a different score, usually with increments of five or ten, e.g., 16, 21 or 31 points.
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