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== Other applications == [[File:Old nokia mobile phone.jpg|thumb|Scroll wheel on a Nokia 7110]] Scroll-wheel motion is often used to control other aspects of a system. For instance, it can allow the user to switch between a series of options, zoom in or out, or increment/decrement any value. In [[first-person shooter]] computer games, scroll wheels are often used to switch between weapons<ref>{{cite journal|title=How computer gamers experience the game situation: a behavioral study|last1=Clarke|first1=Delwin|last2=Duimering|first2=P. Robert|journal=[[Computers in Entertainment]]|publisher=[[University of Waterloo]]|date=July 2006|volume=4|issue=3|page=7|doi=10.1145/1146816.1146827}}</ref> or even to allow the player to lean left and right if horizontal scrolling is available<ref>{{cite web|url=https://www.tomshardware.com/reviews/logitech,841-11.html|title=Logitech New Mouse Range Goes Back to the Future|last=Kauffmann|first=Stéphane|work=[[Tom's Hardware]]|date=2004-07-09|access-date=2023-03-02|page=11|archive-url=https://archive.today/20230302055033/https://www.tomshardware.com/reviews/logitech,841-11.html|archive-date=2023-03-02|url-status=live}}</ref> or zoom in/out a telescopic sight. Some of them and most [[real-time strategy]] games also use the scroll wheel to zoom in and out of the player's view.<ref>{{cite book|url=https://books.google.com/books?id=L6pQAAAAMAAJ&q=+%22scroll%2Bwheels%22%2B%22first-person%2Bshooter%22%2B%22zooming%22|title=Game Design Complete|last=O'Luanaigh|first=Patrick|publisher=Paraglyph Press|date=2006|access-date=2023-03-02|page=161|isbn=1584502398}}</ref><ref>{{cite web|url=https://www.gamedeveloper.com/design/analysis-wide-angle-lens---rts-camera-angles-and-design-decisions|title=Analysis: Wide Angle Lens - RTS Camera Angles And Design Decisions|last=Goodfellow|first=Troy|work=[[Gamasutra]]|date=2010-06-03|access-date=2023-03-02|archive-url=https://web.archive.org/web/20100804132524/http://www.gamasutra.com/view/news/28687/Analysis_Wide_Angle_Lens__RTS_Camera_Angles_And_Design_Decisions.php|archive-date=2010-08-04|url-status=live}}</ref> [[Computer-aided design|CAD]] applications such as [[Autodesk]]'s [[AutoCAD]] use the mouse wheel to navigate the space in which the user is drawing.<ref>{{citation|title=Advances in Interaction with 3D Environments|last1=Jankowski|first1=J.|last2=Hachet|first2=M.|journal=Computer Graphics Forum|publisher=[[John Wiley & Sons]]|date=2014-10-20|volume=34|issue=1|page=174|doi=10.1111/cgf.12466}}</ref> This has become a de facto standard in many 3D applications, with [[Trimble (company)|Trimble]]'s [[SketchUp]] (formerly owned by [[Google]]) using the scroll wheel to zoom in and out in the 3D space, while a wheel-click and a mouse drag is orbit.
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