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===Developer support=== According to Sandulenko "there is no typical process" when it comes to collaboration with developers: "Everything is ad-hoc. What we do, we try to search for contact info of people who were working on the titles some developer is interested in, and we're inquiring access to their original source code, if it still exists somewhere. Then we start working on it at our own pace".<ref>{{cite web|first=Goran |last=Damnjanovic |url=https://levvvel.com/scummvm/ |title=ScummVM is a Magic Box That Runs Classic Adventures |publisher=Levvvel |date=March 18, 2020}}</ref> With increased attention, ScummVM has entered into favorable agreements with adventure game developers to help bring their titles into the engine, or in some cases, being given source code and other assets to work from. [[Revolution Software]] helped the developers with source code and technical advice for its games, and once ScummVM supported the company's [[Virtual Theatre]] engine, Revolution released ''[[Lure of the Temptress]]'' and ''[[Beneath a Steel Sky]]'' as [[freeware]] and provided assets from its first two ''[[Broken Sword]]'' games in an open media format. The renewed interest in these games from younger players enabled Revolution to work on two more ''Broken Sword'' games.<ref name="arstech scummvm"/> Other developers that have worked closely with ScummVM include: * [[Adventure Soft]] provided the original [[source code]] of their adventure games, ''[[Simon the Sorcerer]]'', ''[[The Feeble Files]]'' and ''Elvira'' series. * [[Alcachofa Soft]]: Emilio de Paz Aragón released the original [[source code]] of the adventure game ''[[Drascula: The Vampire Strikes Back]]'' as [[freeware]]. * Creative Reality: Neil Dodwell and David Dew from Creative Reality released the original [[source code]] for their adventure ''[[Dreamweb]]'', and the [[CD-ROM]] and [[floppy disk]] versions of the game as [[freeware]],<ref name="scummvm.org">{{cite web|author=Strangerke |url=http://scummvm.org/news/20121021/ |title=Home |publisher=ScummVM |date=2012-10-21 |access-date=2012-12-28}}</ref> available for download on the ScummVM website.<ref name="scummvm.org" /> * Gray Design Associates: David P. Gray provided the original [[source code]] of the ''Hugo'' trilogy. * [[Krome Studios|Interactive Binary Illusions]] released both the [[CD-ROM]] and the [[floppy disk]] version of their adventure game, ''[[Flight of the Amazon Queen]]'' as [[freeware]] available for download on the ScummVM website.<ref>{{cite web|author=sev |url=http://scummvm.org/news/20080906/ |title=Home |publisher=ScummVM |date=2008-09-06 |access-date=2012-12-28}}</ref> * [[Laboratorium Komputerowe Avalon]]: Janusz Wiśniewski and Mirosław Liminowicz released the original [[source code]] of their adventure game ''[[Sołtys (video game)|Sołtys]]'' as [[freeware]], available for download on the ScummVM website. * [[Perfect Entertainment]]: John Young, Colin Smythe and Terry Pratchett provided the original [[source code]] of their adventure games, ''[[Discworld (video game)|Discworld]]'' and ''[[Discworld II: Missing Presumed...!?]]''. * Wyrmkeep Entertainment: Joe Pearce provided the original [[source code]] of their adventure game, ''[[Inherit the Earth: Quest for the Orb]]''. The digital storefront [[GOG.com]] which specializes in selling digital copies of older games, provides support to ScummVM, and sells titles that include the ScummVM engine as part of their distribution.<ref name="arstech scummvm"/> [[Disney]], which owns the rights to [[LucasArts]] adventure games, released ''[[Maniac Mansion]]'' on [[Steam (service)|Steam]] running off ScummVM.<ref name="pcgamer history 2017"/>
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