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Simple DirectMedia Layer
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=== Language bindings === The SDL 2.0 library has [[language binding]]s for: {{div col|colwidth=25em}} * [[Ada (programming language)|Ada]]<ref name="sdl2bindings"/> * Beef * [[C (programming language)|C]] * [[C++]] * [[C Sharp (programming language)|C#]]<ref name="sdl2bindings"/> * [[Common Lisp (programming language)|Common Lisp]]<ref>{{cite web|url=https://github.com/lispgames/cl-sdl2|title=cl-sdl2|publisher=GitHub|access-date=23 November 2017}}</ref> * [[D (programming language)|D]]<ref name="sdl2bindings"/> * [[Erlang (programming language)|Erlang]] * [[Fortran]]<ref>{{cite web|publisher=GitHub|url=https://github.com/interkosmos/f03sdl2|title=f03sdl2|access-date=2019-10-28}}</ref> * [[Gambas]]<ref>{{cite web|publisher=Gambas Wiki|url=https://gambaswiki.org/wiki/comp/gb.sdl2|title=gb.sdl2|access-date=2023-02-02}}</ref> * [[Go (programming language)|Go]]<ref name="sdl2bindings"/><ref name="Go+Julia">{{cite web|url=https://software.intel.com/en-us/blogs/2015/11/05/go-julia-fourier-open-source-frequon-invaders|title=Go + Julia + Fourier = Open Source Frequon Invaders|first=Arch D. |last=Robison|date= November 9, 2015|website=software.intel.com|language=en|access-date=2019-08-02}}</ref> * [[Haskell (programming language)|Haskell]]<ref>{{cite web|url=https://hackage.haskell.org/package/SDL|title=SDL on Hackage}}</ref><ref>{{cite web|url=https://hackage.haskell.org/package/sdl2|title=SDL2 on Hackage}}</ref> * [[Java (programming language)|Java]] (e.g. JSDL) * [[Julia (programming language)|Julia]]<ref>{{cite web|last=Bieler|first=Jonathan|title=jonathanBieler/SimpleDirectMediaLayer.jl|website=[[GitHub]]|date=2020-07-30|url=https://github.com/jonathanBieler/SimpleDirectMediaLayer.jl|access-date=2020-08-08}}</ref><ref>{{cite web|last=SquidSinker|title=Example games for GameZero.jl|website=[[GitHub]]|date=2020-08-02|url=https://github.com/SquidSinker/GZExamples|access-date=2020-08-08}}</ref><ref>{{cite web |last=Daly|first=Nathan|title=Example game written in julia using SDL2|website=[[GitHub]]|date=2019-07-31|url=https://github.com/NHDaly/PaddleBattle.jl|access-date=2019-08-02}}</ref><ref name="Go+Julia"/> * [[Lua (programming language)|Lua]]<ref name="sdl2bindings"/> * [[Nim (programming language)|Nim]]<ref>{{cite web|url=https://github.com/nim-lang/sdl2|title=SDL2 for Nim|publisher=GitHub|access-date=31 May 2022}}</ref> * [[OCaml]]<ref name="sdl2bindings"/> * [[Odin (programming language)|Odin]]<ref>{{cite web|url=https://pkg.odin-lang.org/vendor/sdl2/|title=Odin Vendor Library Collection}}</ref><ref>{{cite web|url=https://github.com/odin-lang/Odin/tree/master/vendor#sdl2|title=Odin GitHub repository|website=[[GitHub]] }}</ref> * [[Pascal (programming language)|Pascal]]<ref name="sdl2bindings"/> * [[Perl (programming language)|Perl]] (via SDL)<ref>{{cite web|url=https://github.com/PerlGameDev/SDL|title=PerlGameDev/SDL|publisher=GitHub|access-date=20 February 2019}}</ref> * [[PHP]]<ref>{{cite web|url=https://github.com/Ponup/php-sdl|title=PHP-SDL|publisher=GitHub|access-date=2019-10-28}}</ref> * [[Python (programming language)|Python]] (several, e.g. pygame_sdl2 and sdl2hl)<ref name="sdl2bindings"/> * [[Raku (programming language)|Raku]]<ref>{{cite web|url=https://modules.raku.org/dist/SDL2::Raw:cpan:TIMOTIMO)|title=SDL2::Raw|publisher=modules.raku.org|access-date=15 May 2020}}</ref> * [[Ring (programming language)|Ring]]<ref>{{Cite book|url=https://www.apress.com/gp/book/9781484258323|title=Beginning Ring Programming - From Novice to Professional {{!}} Mansour Ayouni {{!}} Apress|language=en}}</ref><ref>{{Cite web|url=https://ring-lang.github.io/doc1.16/libsdl.html|title = Using RingLibSDL β Ring 1.16 documentation}}</ref> * [[Rust (programming language)|Rust]]<ref name="sdl2bindings"/> * [[Vala (programming language)|Vala]] {{div col end}}
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