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Sorry! (game)
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=== Classic cards and function === The modern deck contains 45 cards: there are five 1 cards as well as four each of the other cards (''Sorry!'', 2, 3, 4, 5, 7, 8, 10, 11 and 12). The 6s or 9s are omitted to avoid confusion with each other. The first edition of the game had 44 cards (four of each) and the extra 1 card was soon introduced as an option for quicker play.<ref>{{cite web|url=http://www.hasbro.com/common/instruct/Sorry_1939.pdf|title=Sorry 1939 Instructions|access-date=2 May 2011|archive-url=https://web.archive.org/web/20120921011926/http://www.hasbro.com/common/instruct/Sorry_1939.pdf|archive-date=21 September 2012|url-status=live}}</ref> A 1996 board from Waddingtons had five of each card. Cards are annotated with the following actions: {|class="wikitable" !1 |Either move a pawn from Start or move a pawn one space forward. (In the 2013 edition, the player may also "[[Sorry!_(game)#Sorry!_with_Fire_and_Ice_Power-Ups|move ice]]" before doing so.) |- !2 |Either move a pawn from Start or move a pawn two spaces forward. Drawing a two, even if it does not enable movement, entitles the player to draw again at the end of their turn. (In the 2013 edition, the "draw again" rule is removed, but the player may also "move fire" as part of this card's effect.) |- !3 |Move a pawn three spaces forward. |- !4 |Move a pawn four spaces backward. |- !5 |Move a pawn five spaces forward. |- !7 |Move one pawn seven spaces forward, or split the seven spaces between two pawns (such as four spaces for one pawn and three for another). This makes it possible for two pawns to enter Home on the same turn, for example. The seven cannot be used to move a pawn out of Start, even if the player splits it into a six and one or a five and two. The entire seven spaces must be used or their turn ends. The player cannot move their pawn backwards with a split. |- !8 |Move a pawn eight spaces forward. |- !10 |Move a pawn ten spaces forward or one space backward. If none of a player's pawns can move forward 10 spaces, then one pawn must move back one space. |- !11 |Move eleven spaces forward, or switch the places of one of the player's own pawns and an opponent's pawn. A player who cannot move 11 spaces is not forced to switch and instead can end their turn. An 11 cannot be used to switch a pawn that is in a Safety Zone, or to move a pawn out of Start. |- !12 |Move a pawn twelve spaces forward. |- !style="white-space:nowrap;"|Sorry! |Take any one pawn from Start and move it directly to a square occupied by any opponent's pawn, sending that pawn back to its own Start. A ''Sorry!'' card cannot be used on an opponent's pawn in a Safety Zone or at the Home base. If there are no pawns on the player's Start, or no opponent's pawns on any space that can be moved to, the turn ends. (In the 2013 version, the player can also move any of their pawns forward four spaces. If the player cannot move forward 4 after there are no pawns in start or no opponent pawn on any space, their turn is forfeited.)<ref name="Hasbro" /> |}
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