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Strider (1989 arcade game)
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==Ports== Ports of ''Strider'' for the [[Atari ST]], [[Amstrad CPC]], [[Amiga]], [[Commodore 64]], [[IBM PC compatible]]s, and [[ZX Spectrum]] were published by [[U.S. Gold]] and developed by [[Tiertex]] in 1989. The U.S. Gold versions have the order of the third and fourth stages swapped (the order of the [[cut-scene]]s were kept the same, causing a continuity error), and the final battle with the Grandmaster missing (the last stages end with the battle against the giant robot gorilla Mecha Pong). As a result, the ending was changed to reveal that the events of the game were a simulation that the player was going through. All five versions featured downgraded graphics, less music and missing enemies compared to the arcade version. Additionally, the controls were modified so that the game would be compatible with one-button joystick controllers. The Atari ST version was used a base for the Amiga version, not utilising the Amiga's [[Amiga Original Chip Set|graphics processors]] for improved performance and graphics. Despite these changes, all of the U.S. Gold releases received high review scores by computer game magazines of the time. Later, in 1992, the assets of the Atari ST version were used for the conversion on the [[Master System]], also made by Tiertex. A final fight with the Grandmaster was added in this version, but the ending credits continue to say that all was just a simulation. [[Sega]] produced their home version of ''Strider'' for the [[Sega Genesis|Mega Drive/Genesis]], which was released in Japan on September 29, 1990, with subsequent releases in North America and the [[PAL region]]. It was advertised as one of the first 8-Megabit cartridges for the system, and went on to be a bestseller.<ref>{{cite web |url=http://www.worldofspectrum.org/showmag.cgi?mag=C+VG/Issue110/Pages/CVG11000078.jpg |title=Classics|website=www.worldofspectrum.org |access-date=3 February 2022 }}</ref> <!-- Game of the year and best graphics status is mentioned in the Reception section --> This version was also re-released for the [[Wii]] [[Virtual Console]] in Japan on November 15, 2011 and in North America on February 16, 2012. It was re-released again on the [[Nintendo Classics]] service on October 25, 2021.<ref>{{Cite web|last=Stedman|first=Alex|date=September 30, 2021|title=Nintendo Switch Online Expanding With N64 and Sega Genesis Games in New Membership|url=https://www.ign.com/articles/nintendo-switch-online-n64-sega-genesis-new-membership |access-date=December 24, 2021|website=IGN|language=en}}</ref> The Genesis/Mega Drive version contains a different ending from the arcade game. This ending shows the destruction of the final stage as the game's protagonist makes his escape. This is then followed by the main credit sequence that sees Hiryu flying his glider in space and reminiscing about the various encounters he had during his mission as he heads back to earth. The ending theme was an edited combination of two separate pieces of music planned for the arcade game, but replaced with a repeat of the first level music.<ref>{{cite web|url=https://www.youtube.com/watch?v=sTxZ-uwcf04#t=2785 |title=Capcom Game Syndrome (Laserdisc) |publisher=YouTube.com |access-date=2015-04-09}}</ref> Computer magazine ''[[ACE (magazine)|ACE]]'' considered the previous Amiga conversion to be "as good as this one".<ref name="ace"/> Capcom separately produced a version for the [[X68000]] computer in 1991, releasing it exclusively in Japan. It is a very close reproduction of the arcade original, with minimal changes. A version for the [[Capcom Power System Changer]] was planned and previewed but never released.<ref>{{cite magazine|url=https://archive.org/stream/club-capcom-spring-1994_202202#page/n89/mode/2up|title=カプコン アーケードオリジナルボード CPSシリーズ+CPSチェンジャー 限定販売決定!!|magazine=Club Capcom|volume=2|publisher=[[Capcom]]|date=Spring 1994|pages=90–91|lang=ja}}</ref> [[NEC Avenue]] produced a [[PC Engine CD]] version of ''Strider Hiryu'', which was released exclusively in Japan on September 22, 1994 as a [[CD-ROM]]² title which requires the Arcade Card expansion. It features an all-new desert stage that was not in the arcade version, as well as newly recorded cut-scenes, music and dialogue, with Japanese voice actor [[Kaneto Shiozawa]] as the voice of Hiryu and [[Kōji Totani]] as the Grand Master. The PC Engine CD version had a long development process, having been planned in various formats, including the [[SuperGrafx]] at one point.<ref>{{cite web|url=http://www.lscmainframe.net/features/supergrafx/|title=The Rumored SuperGrafx Conversion|publisher=LSCM 4.0|access-date=21 Dec 2009 |archive-url=https://web.archive.org/web/20110723193203/http://www.lscmainframe.net/features/supergrafx/ |archive-date=July 23, 2011}}</ref> The [[PlayStation (console)|PlayStation]] version of ''Strider'' was first released by Capcom in 2000 as a second disc which came packaged with the PlayStation version of ''[[Strider 2 (1999 video game)|Strider 2]]''. The North American release has the ''Strider'' and ''Strider 2'' game code pressed onto the wrong disc. This version was reissued separately in Japan on October 24, 2006 as part of the ''Capcom Game Books'' series, which included an extended manual and strategy guide for the game.<ref name="capcombooks">{{cite web|url=http://books.capcom.co.jp/product/game/gamebook-hiryu.html|archive-url=https://web.archive.org/web/20081017135548/http://books.capcom.co.jp/product/game/gamebook-hiryu.html|archive-date=2008-10-17|script-title=ja:カプコン ゲームブックス ストライダー飛竜|language=ja|access-date=2015-04-09}}</ref> This makes this standalone version technically the last original PlayStation game ever made, released after the system's discontinuation in March 2006. The original arcade version was included in the 2006 video game compilations ''[[Capcom Classics Collection|Capcom Classics Collection: Remixed]]'' for the [[PlayStation Portable]] and ''Capcom Classics Collection Vol. 2'' for the [[PlayStation 2]] and [[Xbox (console)|Xbox]]. A Japanese [[mobile phone]] version was released in 2010.<ref name="mobile">{{cite web| url=http://www.siliconera.com/2010/02/01/strider-arcade-game-swoops-on-to-cell-phones/| title=Strider Arcade Game Swoops On To Cell Phones| author=Spencer| date=2009-02-01| work=Siliconera.com|access-date=2015-04-09}}</ref>
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