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Webcam
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=== 2000sβ2019 === Around the turn of the 21st century, computer hardware manufacturers began building webcams directly into [[laptop]] and desktop screens, thus eliminating the need to use an external USB or [[FireWire]] camera. Gradually webcams came to be used more for telecommunications, or [[videotelephony]], between two people, or among several people, than for offering a view on a Web page to an unknown public. For less than US$100 in 2012, a [[three-dimensional|three-dimensional space]] webcam became available, producing videos and photos in 3D [[anaglyph image]] with a resolution up to 1280 Γ 480 pixels. Viewers must use 3D glasses to see the effect of three dimensional image.<ref>{{cite news |last=Lanxon |first=Nate |url=https://www.cnet.com/pictures/3d-photos-minoru-3d-webcam-hands-on/ |title=3D photos: Minoru 3D webcam hands-on | work=[[CNET]] |date=July 16, 2009 |archive-url=https://web.archive.org/web/20101205030408/http://crave.cnet.co.uk/gadgets/3d-photos-minoru-3d-webcam-hands-on-49303012/ |archive-date=2010-12-05 |url-status=live}}</ref>
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