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Usability
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====Thinking aloud==== {{Main|Think aloud protocol}} The [[Think aloud protocol]] is a method of gathering data that is used in both usability and psychology studies. It involves getting a user to verbalize their thought processes (i.e. expressing their opinions, thoughts, anticipations, and actions)<ref name="Georgsson 5β11">{{Cite journal|last1=Georgsson|first1=Mattias|last2=Staggers|first2=Nancy|date=January 2016|title=Quantifying usability: an evaluation of a diabetes mHealth system on effectiveness, efficiency, and satisfaction metrics with associated user characteristics|journal=Journal of the American Medical Informatics Association|language=en|volume=23|issue=1|pages=5β11|doi=10.1093/jamia/ocv099|issn=1067-5027|pmc=4713903|pmid=26377990}}</ref> as they perform a task or set of tasks. As a widespread method of usability testing, think aloud provides the researchers with the ability to discover what user really think during task performance and completion.<ref name="Georgsson 5β11"/> Often an instructor is present to prompt the user into being more vocal as they work. Similar to the Subjects-in-Tandem method, it is useful in pinpointing problems and is relatively simple to set up. Additionally, it can provide insight into the user's attitude, which can not usually be discerned from a survey or questionnaire.
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