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Analog stick
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===Analog joysticks=== [[File:Cromemco JS-1 joystick.jpg|thumb|Cromemco JS-1 analog joystick, the first known for microcomputers]] Shortly after the introduction of the first [[microcomputer]]s, [[Cromemco]] introduced a [[S-100 bus]] card containing an [[analog-to-digital converter]], and shortly after, a card with two of these and an associated analog joystick, the JS-1. This is the first known example of such a device for personal use.<ref name=ahl>{{cite magazine |magazine=Creative Computing Video & Arcade Games |first=David |last=Ahl |date=Fall 1983 |page=115 |title= Game Controllers And Accessories |url=https://www.atarimagazines.com/cva/v1n2/updatecontrollers.php}}</ref> The first consumer games console which had analog joysticks was the [[1292 Advanced Programmable Video System|Prinztronic/Acetronic/Interton series]], launched in 1978. This system was widely cloned throughout Europe and available under several brand names. The 2 sticks each used a pair of potentiometers, they were not self-centering in most models <ref>{{cite web|url=http://arcadesushi.com/great-controller-firsts/|title=10 Great Controller Firsts|last=Dargenio|first=Angelo|date=October 12, 2013|website=Arcadesushi.com|url-status=live|archive-url=https://web.archive.org/web/20180123230232/http://arcadesushi.com/great-controller-firsts/|archive-date=January 23, 2018|access-date=November 20, 2019}}</ref> but some, such as those of the Interton VC4000 models did self-center. When the [[Apple II]] was released, it shipped with an analog [[Paddle (game controller)|paddle controller]] as a standard input, but these failed to meet [[Federal Communications Commission|FCC]] emissions guidelines and [[Apple Inc.]] was forced to stop selling them. This left hundreds of games unable to be used, and this problem was quickly rectified by 3rd party suppliers. Not long after, these same companies began producing analog joysticks for the system, but these took some time to become popular.<ref name=ahl/> In 1982, [[Atari]] released a controller with a potentiometer-based analog joystick for their [[Atari 5200]] home console. However, its non-centering joystick design proved to be ungainly and unreliable due to the filing,<ref>{{Cite web|title = AtariAge - 5200 Hardware and Accessories |url = https://atariage.com/5200/archives/hardware.html|website = atariage.com|access-date = 2016-02-16 |archive-url = https://web.archive.org/web/20170801124431/http://atariage.com/5200/archives/hardware.html |archive-date = 2017-08-01|url-status = dead}}</ref><ref>{{Cite web |title=The Atari 5200 Super System |url=http://www.atarimuseum.com/videogames/consoles/5200/A5200.html |archive-url=https://archive.today/20120723080219/http://www.atarimuseum.com/videogames/consoles/5200/A5200.html |url-status=dead |archive-date=2012-07-23 |website=www.atarimuseum.com |access-date=2016-02-16 }}</ref> alienating many consumers at the time. During that same year, General Consumer Electronics introduced the [[Vectrex]], a [[vector graphics]] based system which used a self-centering analog thumbstick. In 1985, [[Sega]]'s [[Third-person shooter|third-person]] [[rail shooter]] game ''[[Space Harrier]]'', released for the [[Arcade game|arcades]], introduced an analog flight stick for movement. It could register movement in any direction as well as measure the degree of push, which could move the [[player character]] at different speeds depending on how far the joystick is pushed in a certain direction.<ref>Levi Buchanan, (September 5, 2008), [https://www.ign.com/articles/2008/09/05/space-harrier-retrospective?amp=1 Space Harrier Retrospective], [[IGN]], [https://web.archive.org/web/20120314223853/http://uk.retro.ign.com/articles/906/906935p2.html Archived] from the original on March 14, 2012</ref> Sega's analog Mission Stick was released for the [[Sega Saturn|Saturn]] console on September 29, 1995.<ref>{{cite web|url=http://sega.jp/archive/segahard/ss/mission.html|archive-url=https://web.archive.org/web/20071017180618/http://sega.jp/archive/segahard/ss/mission.html|url-status=dead|archive-date=2007-10-17|script-title=ja:[γ»γ¬γγΌγε€§ηΎη§] γ’γγγ°γγγ·γ§γ³γΉγγ£γγ―|language=ja |trans-title=The Sega encyclopedia - analog mission stick |publisher=[[Sega]]}}</ref> On April 26, 1996,<ref name="maruchang">{{cite web|url=http://maru-chang.com/hard/scph/index.php/english|title=SCPH|publisher=maru-chang.org}}</ref> Sony released a potentiometer-based analog joystick for use in Flight-Simulation games. The Sony Dual Analog [[Sony Flightstick|FlightStick]] featured twin analog sticks and was used in games such as ''[[Descent (video game)|Descent]]'' to provide a much greater degree of freedom than the typical digital joysticks of the day.
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