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Assassin (game)
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===Indirect=== In an indirect elimination, a player plants an object where their target will be eliminated by it or changes their target's environment in a specific way, as defined by the variant's rules, that results in an elimination. Some variants allow "poison", which can be implemented by adding strong flavors such as [[Tabasco sauce]] to the victim's food or a piece of paper placed underneath the victim's food with the word ''poison'' written on it. Another form is the use of a "black spot". If a player opens a paper, sealed with [[Adhesive tape|tape]], [[staple (fastener)|staples]] or any other of such, and there is a black spot inside, the player is eliminated. Some variants allow "bombs", which may be implemented in various ways. Some require the bomb to "go off" in some way and hence might use [[alarm clock]]s or other timers. One technique may be to "e-bomb" a target by either using an e-mail or [[instant messenger]] to send a file to a target in order to kill them. This attachment may be a word document, audio file, or an image that shows that the target is dead and the assassin that killed them. Another technique is the "car bomb", where the assassin puts a tape or CD in the victim's car audio system. When the victim starts the car and audio, they will hear the assassin saying that they were just "car bombed". Another car-bomb variant allows one to shoot and kill the person while they are in the car by striking the car rather than the person inside, if using the Nerf Rocket Launcher or equivalent. An assassin may also bomb a victim by sending them a package in the mail with a dart or letter saying "You're Bombed." The victim is eliminated as soon as they open the package and read the note. In the sticker-based variants, applying a sticker to an object that the target then uses is considered to be a bomb attack. Other weapons include venomous animals (usually a rubber spider, snake, or lizard placed within the victim's backpack or book) and various manners of simulated traps. If an innocent manages to find a trap or animal before the intended victim, there is no penalty; it simply does not function. For example, if a friend finds a rubber snake in a victim's backpack and reveals it to the victim, the victim does not die, but the killer is still in the game.
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