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Bleem!
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===History=== Originally, Bleem! was planning to have the disc able to run any PlayStation game on the Dreamcast, but due to technical difficulties, they developed the concept of the "Bleempak", in which the software would boot only 100 specific games each. New Bleempaks would have to be purchased if one game was not available to boot in a Bleempak. Due to the Dreamcast controller's fewer buttons compared to the PlayStation, there were plans to release a Bleem! controller somewhat similarly designed to the PlayStation controller, and a PlayStation-to-Dreamcast controller adapter, which would allow one to use a PlayStation controller on the Dreamcast. As technical difficulties grew further, all these ideas were scrapped, with no "Bleempak" and no hardware releases. However, they managed to release individual Bleemcast! bootdiscs for three popular games: ''[[Gran Turismo 2]]'', ''[[Tekken 3]]'', and ''[[Metal Gear Solid (1998 video game)|Metal Gear Solid]]''. ''[[WWF SmackDown! (video game)|WWF SmackDown!]]'' was also being planned for a release, but was not completed, while a couple of screenshots of ''[[Final Fantasy IX]]'' were surfacing during this time, but was never announced as a planned release.<ref name=planetdc>{{cite web|url=http://planetdc.segaretro.org/features/previews/bleem/index.html|title=Bleemcast Releases|author=digitaltaco|website=PlanetDreamcast|access-date=May 29, 2017}}</ref> As promised from the beginning, the games ran in a 640Γ480 resolution, as opposed to the PS1's 320Γ240 resolution, and featured [[Spatial anti-aliasing|anti-aliasing]] and [[bilinear filtering]]. This drastically improved the games' graphics, but also brought out some graphical imperfections that were originally hidden in the lower resolution.
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