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===Renaissance era=== [[File:Board_games_with_expansions_1944-2017.svg|thumb|upright=1.4|The number of board games published by year (1944β2017), as listed on [[BoardGameGeek]]. Expansion sets for existing games are marked in orange.]] In the late 1990s, companies began producing more new games to serve a growing worldwide market.<ref name="board game resurgence">{{Cite web|last=Smith|first=Quintin|date=October 2012|title=The Board Game Golden Age|url=http://www.shutupshow.com/post/34426556753/su-sd-present-the-board-game-golden-age|url-status=dead|archive-url=https://web.archive.org/web/20130601124655/http://www.shutupshow.com/post/34426556753/su-sd-present-the-board-game-golden-age|archive-date=1 June 2013|access-date=10 May 2013}}</ref><ref>{{Cite web|title=A look into the golden age of boardgames {{!}} BGG|url=https://boardgamegeek.com/thread/1943195/look-golden-age-boardgames|access-date=11 December 2024|website=BoardGameGeek|language=en|archive-url=https://archive.today/20241211111105/https://boardgamegeek.com/thread/1943195/a-look-into-the-golden-age-of-boardgames|archive-date=11 December 2024|url-status=live|df=dmy}}</ref> The early 21st century saw the emergence of a new "Golden Age" for board games called the "Board Game Renaissance".<ref name="board game resurgence"/><ref name="guardian_2014(oct)">{{Cite news |date=25 November 2014 |title=Board games' golden age: sociable, brilliant and driven by the internet |work=The Guardian |url=https://www.theguardian.com/technology/2014/nov/25/board-games-internet-playstation-xbox |author-last=Duffy |author-first=Owen}}</ref><ref name="golden-age_konieczny_2019">{{Cite journal|last=Konieczny|first=Piotr|date=2019|title=Golden age of tabletop gaming: Creation of the social capital and rise of third spaces for tabletop gaming in the 21st century|url=http://bazekon.icm.edu.pl/bazekon/element/bwmeta1.element.ekon-element-000171561541|journal=Polish Sociological Review|language=en|issue=2|pages=199β215|issn=1231-1413|doi=10.26412/psr206.05|doi-broken-date=20 May 2025 |df=dmy}}</ref><!-- This field ("|doi-broken-date=1 November 2024") is throwing up an error, so I have removed it to this comment; however, the doi is actually broken.--> This period of board games industry development, of which board games such as ''[[Ticket to Ride (board game)|Ticket to Ride]]'' (2004) and were a major part, saw a shift away from the 20th-century domination by well-established standby Golden Era board games like ''[[Monopoly (game)|Monopoly]]'' (1935) and ''[[The Game of Life|Game of Life]]'' (1960).<ref name="15-anniversary-review_ign_2024">{{cite web|title=Ticket to Ride: Europe 15th Anniversary Edition Review|website=IGN (www.ign.com)|date=12 July 2024|first=Chris|last=Reed|language=en|url=https://www.ign.com/articles/ticket-to-ride-europe-15th-anniversary-edition-review|access-date=19 November 2024|archive-url=https://web.archive.org/web/20240716192906/https://www.ign.com/articles/ticket-to-ride-europe-15th-anniversary-edition-review|archive-date=16 July 2024|url-status=live|df=dmy}}</ref>
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