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ChuChu Rocket!
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==Reception== {{Video game reviews | title = Reception (Dreamcast version) | GR = 86% (DC)<ref name=GR /><br>83% (GBA)<ref>{{cite web|url=http://www.gamerankings.com/gba/467919-chuchu-rocket/index.html|publisher=[[GameRankings]]|title=ChuChu Rocket! |access-date=October 11, 2024|archive-date=September 14, 2012|archive-url=https://web.archive.org/web/20120914154623/http://www.gamerankings.com/gba/467919-chuchu-rocket/index.html|url-status=dead}}</ref> | rev1 = ''Arcade'' | rev1Score = {{rating|4|5}}<ref name=arc/> | rev2 = ''Dreamcast Magazine (JP)'' | rev2Score = 9/10<ref name= dcmjp /> | rev3 = ''Dreamcast Magazine (UK)'' | rev3Score = 92%<ref name= dcmuk /> | Fam = 34/40<ref name= famitsurev/> | GSpot = 8.2/10<ref name= gspotrev /> | IGN = 9.0/10<ref name= ignrev /> | GSpy = 8/10<ref name=Gspyrev /> | Allgame = {{rating|4|5}}<ref name=agrev /> | NGen = {{rating|4|5}} (Dreamcast)<ref name="NGv3n5"/><br>{{rating|3|5}} (GBA)<ref name="NGv4n7"/> | MC = 84/100 (GBA)<ref>{{cite web | url=https://www.metacritic.com/game/chuchu-rocket/critic-reviews/?platform=game-boy-advance | title=ChuChu Rocket! Critic reviews | website=[[Metacritic]] }}</ref> }} The Dreamcast version of ''ChuChu Rocket!'' received positive reviews. Critics highlighted the multiplayer modes as being great fun and addictive.<ref name="arc"/><ref name="dcmuk"/><ref name="gspotrev" /><ref name="Gspyrev" /> Stuart Taylor of ''Dreamcast Magazine'' (UK) called the multiplayer the "bread and butter" of ''ChuChu Rocket!'', and praised it for being easy to pick up and put down. He concluded the game was "shamelessly retro and monstrously addictive."<ref name="dcmuk" /> Other critics also picked up on the game's Japanese and [[Retrogaming|retro]] aesthetics, citing the simple, cute, and [[kawaii]] graphics.<ref name="arc" /><ref name="dcmuk" /><ref name="dcmjp" /><ref name="ignrev" /> Some reviewers drew attention to the game's "chaos" and "insanity", such as Nick Jones writing for ''Arcade'', who said the game was "complete madness and rates as an example of Japanese gaming eccentricity at its very finest".<ref name="arc" /><ref name="Gspyrev" /><ref name="ignrev" /> In addition critics also praised the game for its low retail price, giving a great fresh experience to gamers on a budget.<ref name="gspotrev" /><ref name="Gspyrev" /> The most common complaints were in regards to the game's network component. Some critics noted problems with [[lag (video games)|lag]] in their games, as well as difficulty getting logged in.<ref name="gspotrev" /><ref name="ignrev" /><ref name="Gspyrev" /> Concluding their thoughts, [[IGN]] staff called it "quite simply the best multiplayer effort [they]'ve played in years, on any console."<ref name="ignrev" /> Chris Simpson of ''[[All Media Network|AllGame]]'' said: "''ChuChu Rocket!'' is the most rapidly paced game I have ever had the pleasure of playing...The multiplayer will become a benchmark of quality."<ref name="agrev" /> Jeff Lundrigan for ''[[Next Generation (magazine)|Next Generation]]'' stated that it is a "terrific little puzzler every Dreamcast owner should have".<ref name="NGv3n5">{{cite magazine|last=Lundrigan|first=Jeff|title=Finals|magazine=[[Next Generation (magazine)|Next Generation]]|volume=3|issue=5|publisher=[[Future US|Imagine Media]]|date=May 2000|page=96}}</ref> The Game Boy Advance port of ''ChuChu Rocket!'' also received generally favorable reviews.<ref name="gbamc" /> The game is almost identical to the Dreamcast version, and thus reviewers generally shared the same thoughts as those on the Dreamcast version. Some complaints were made about the [[D-pad]] controls being inferior to the Dreamcast's [[analog stick]]. However, praise was given for the ability to hook up four Game Boy Advances and play multiplayer using only one cartridge, and also for the inclusion of 2,500 user-created stages uploaded to the Dreamcast servers.<ref name="gspotprev" /><ref name="gspotgbarev" /><ref name="nlifegba" /> ''[[Next Generation (magazine)|Next Generation]]'' called the hundreds of maps in puzzle mode the "main draw" of the game.<ref name="NGv4n7">{{cite magazine|title=GBA Games|magazine=[[Next Generation (magazine)|Next Generation]]|volume=4|issue=7|publisher=[[Future US|Imagine Media]]|date=July 2001|page=63}}</ref>
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