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Cloud Strife
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====''Remake'' handling==== In the making of the fighting game ''[[Dissidia Final Fantasy|Dissidia: Final Fantasy]]'', Nomura stated that Cloud's appearance was slightly slimmer than in ''Final Fantasy VII'' because of the detail the 3D of the [[PlayStation Portable]] could give him. While also retaining his original design and his ''Advent Children'' appearance, Cloud was given a more distinct look based on his ''Final Fantasy VII'' persona.<ref name="smash"/> Cloud's initial redesign for ''Final Fantasy VII Remake'' was initially more different than the original, but was later altered to more closely resemble Nomura's original design.<ref name=":9" /> Early on in ''Final Fantasy VII'', Cloud crossdresses to find Tifa, and Nomura noted this event was popular with the fans and reassured that the remake would keep this part. On the other hand, the character designer stated that their final design was not decided yet.<ref>{{cite web|url=https://gamerant.com/final-fantasy-7-remake-feature-cross-dress-315/|title=Final Fantasy 7 Remake Will Feature the Cross-Dressing Scene|date=December 8, 2015|publisher=GameRant|access-date=March 12, 2018|archive-date=June 25, 2018|archive-url=https://web.archive.org/web/20180625075730/https://gamerant.com/final-fantasy-7-remake-feature-cross-dress-315/|url-status=live}}</ref> Kazushige Nojima worked on making Cloud's interactions with Tifa and [[Barret Wallace]] natural. Despite fear of the possible result, Nojima also wanted players to connect with the character once again.<ref>{{cite web|url=https://gematsu.com/2019/11/final-fantasy-vii-remake-details-turks-avalanche-cloud-abilities-chocobo-aerith-and-barret-visuals|title=Final Fantasy VII Remake details Turks, Avalanche, Cloud abilities, Chocobo & Moogle summon, more; Aerith and Barret visuals|date=November 25, 2019|publisher=Gameatsu|access-date=November 25, 2019|archive-date=November 27, 2019|archive-url=https://web.archive.org/web/20191127215933/https://gematsu.com/2019/11/final-fantasy-vii-remake-details-turks-avalanche-cloud-abilities-chocobo-aerith-and-barret-visuals|url-status=live}}</ref> Kitase further claimed that in the remake they aimed to make Cloud more inexperienced and informal than in ''Advent Children'', due to him not being fully mature.<ref>{{cite web|url=https://futurefive.co.nz/story/final-fantasy-vii-remake-preview-developer-interview|title=Final Fantasy VII remake preview & developer interview|work=FutureFive New Zealand |publisher=Future Five|access-date=May 2, 2020|archive-date=July 3, 2020|archive-url=https://web.archive.org/web/20200703174341/https://futurefive.co.nz/story/final-fantasy-vii-remake-preview-developer-interview|url-status=live |last1=Price |first1=Darren }}</ref> Co-director Naoki Hamaguchi noted that since the original game offered the option for the player to decide Cloud's interest in a female character, he wanted the remake to retain this in the form of an intimate conversation when splitting from the main team.<ref>{{cite web|url=https://nerdist.com/article/final-fantasy-vii-remake-interview-yoshinori-kitase-naoki-hamaguchi/|title=FINAL FANTASY VII REMAKE Creators Explain Episodic Release|publisher=Nerdist|access-date=April 14, 2020|archive-date=April 13, 2020|archive-url=https://web.archive.org/web/20200413205848/https://nerdist.com/article/final-fantasy-vii-remake-interview-yoshinori-kitase-naoki-hamaguchi/|url-status=live}}</ref> The theme song "Hollow" is meant to reflect Cloud's state of mind, with Nomura placing high emphasis on the rock music and male vocals.<ref>{{cite web|url=https://www.frontlinejp.net/2020/04/17/ffvii-remake-interview-with-nomura-tetsuya-and-kitase-yoshinori/|title=FFVII Remake: Interview with Nomura Tetsuya and Kitase Yoshinori|website=Frontline|date=April 17, 2020|access-date=April 21, 2020|archive-date=July 1, 2020|archive-url=https://web.archive.org/web/20200701202906/https://www.frontlinejp.net/2020/04/17/ffvii-remake-interview-with-nomura-tetsuya-and-kitase-yoshinori/|url-status=live}}</ref>
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