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Constructive solid geometry
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==Notable applications with CSG support== <!--Listed applications should be notable with a sourced Wikipedia article.--> ===Generic modelling languages and software=== * [[HyperFun]] * [[PLaSM]] ===Ray tracing and particle transport=== * [[PhotoRealistic RenderMan]] * [[POV-Ray]] ===Computer-aided design=== {{see also|CAD software}} * [[AutoCAD]] * [[Autodesk Inventor]] * [[Autodesk Fusion 360]] * [[BRL-CAD]] * [[CATIA]] * [[FreeCAD]] * [[Siemens NX|NX CAD]] * [[SolveSpace]] * [[Onshape]] * [[OpenSCAD]] * [[PTC_Creo|PTC Creo Parametric]] (formerly known as [[Pro/Engineer]]) * [[Realsoft 3D]] * [[Rhino3D|Rhino]] * [[Solid Edge]] * [[SolidWorks]] * [[Tinkercad]] * [[Vectorworks]] ===Gaming=== * [[Dreams_(video_game)|Dreams]] * [[Godot_(game_engine)|Godot]]<ref>[https://godotengine.org/article/godot-gets-csg-support Godot Engine - Godot gets CSG support]</ref> * [[GtkRadiant]] * [[LittleBigPlanet]] * [[Roblox]] * [[Unity (game engine)|Unity]], via free or paid plug-ins from the [[Unity (game_engine)#Unity Asset Store|Unity Asset Store]]. * [[UnrealEd]] * [[Valve Hammer Editor]] ===Others=== * [[3Delight]] * [[Aqsis]] (as of version 0.6.0)<ref>{{cite web |url=https://sourceforge.net/p/aqsis/news/2002/02/major-release/ |title=Major release |last=Gregory |first=Paul |via=SourceForge |date=February 12, 2002 |access-date=May 20, 2020}}</ref> * [[Blender (software)|Blender]] β primarily a surface mesh editor, but capable of simple CSG using meta objects and using the Boolean modifier on mesh objects. * [[Clara.io]] * [[Geant4]] * [[Magica CSG]]<ref>[https://ephtracy.github.io/index.html?page=magicacsg Magica CSG website]</ref> * [[Monte Carlo N-Particle Transport Code|MCNP]] * [[SketchUp]] * [[Womp]]<ref>[https://womp.com/index Womp website]</ref> * [[Vectorworks]]
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