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=== Crowdfunding === In February 2012, Double Fine and 2 Player Productions announced a [[crowdfunding]] campaign through [[Kickstarter]], initially codenamed ''[[Broken Age|Double Fine Adventure]]''. It aimed to create a new [[adventure game]] featuring art by Double Fine's in-house artist [[Nathan Stapley]].<ref name="eurogamer update2">{{cite web | url = http://www.eurogamer.net/articles/2012-02-24-double-fine-adventure-will-likely-be-old-school-2d | title = Double Fine Adventure will likely be "old school" 2D | first = Fred | last = Dutton | date = February 24, 2012 | access-date = February 24, 2012 | publisher = [[Eurogamer]] | archive-url = https://web.archive.org/web/20120226111702/http://www.eurogamer.net/articles/2012-02-24-double-fine-adventure-will-likely-be-old-school-2d | archive-date = February 26, 2012 | url-status = live}}</ref> The Kickstarter effort was started because the adventure genre has been perceived as niche and commercially risky. The project aimed to collect {{US$|300,000|long=no}} for the game's development and {{US$|100,000|long=no}} for the filming of the game's development by 2 Player to be released alongside the game.<ref>{{cite news | url = http://content.usatoday.com/communities/gamehunters/post/2012/02/tim-schafer-and-double-fine-launch-crowd-sourced-game-plan/1 | title = Tim Schafer and Double Fine launch crowd-sourced game plan | first = Mike | last = Snider | date = February 8, 2012 | access-date = February 8, 2012 | work = [[USA Today]] | archive-url = https://web.archive.org/web/20120212000324/http://content.usatoday.com/communities/gamehunters/post/2012/02/tim-schafer-and-double-fine-launch-crowd-sourced-game-plan/1 | archive-date = February 12, 2012 | url-status = live}}</ref> The project reached its {{US$|400,000|long=no}} funding goal in under nine hours of the month-long drive.<ref>{{cite web |last=Yin-Poole |first=Wesley |url=http://www.eurogamer.net/articles/2012-02-09-psychonauts-developer-double-fine-making-fan-funded-adventure-game |title=Psychonauts developer Double Fine making fan-funded adventure game |publisher=[[Eurogamer]] |date=February 9, 2012 |access-date=February 9, 2012 |archive-url=https://web.archive.org/web/20120209100851/http://www.eurogamer.net/articles/2012-02-09-psychonauts-developer-double-fine-making-fan-funded-adventure-game |archive-date=February 9, 2012 |url-status=live}}</ref><ref>{{cite news|last=Walker|first=John|title=Thought: Double Fine's Kickstarter Asks Big Questions|url=http://www.rockpapershotgun.com/2012/02/09/thought-double-fines-kickstarter-asks-some-big-questions/|website=[[Rock Paper Shotgun]]|date=February 9, 2012|access-date=May 3, 2012|archive-url=https://web.archive.org/web/20120512090451/http://www.rockpapershotgun.com/2012/02/09/thought-double-fines-kickstarter-asks-some-big-questions/|archive-date=May 12, 2012|url-status=live}}</ref> Within 24 hours, ''Double Fine Adventure'' had raised more than a million dollars, becoming the most funded and most backed project ever on Kickstarter until it was surpassed by the [[Pebble (watch)|Pebble watch]] in April 2012.<ref>{{cite news|last=Whitwam|first=Ryan|title=$7 million Pebble watch shatters Kickstarter records|url=https://money.cnn.com/2012/05/02/technology/startups/pebble-kickstarter-watch/?source=cnn_bin|publisher=[[CNNMoney.com]]|access-date=May 3, 2012|date=May 2, 2012|archive-url=https://web.archive.org/web/20131213041604/https://money.cnn.com/2012/05/02/technology/startups/pebble-kickstarter-watch/?source=cnn_bin|archive-date=December 13, 2013|url-status=live}}</ref> The game was developed with Moai, and was released in two parts, Act 1 in early 2014 and Act 2 in April 2015.<ref>{{cite web|title=Broken Age Woes Relieved By Steam Early Access|url=http://mixnmojo.com/news/Broken-Age-Woes-Relieved-By-Steam-Early-Access|publisher=[[The International House of Mojo]]|access-date=July 3, 2013|date=July 2, 2013|archive-url=https://web.archive.org/web/20130707083442/http://mixnmojo.com/news/Broken-Age-Woes-Relieved-By-Steam-Early-Access|archive-date=July 7, 2013|url-status=live}}</ref> The game was ultimately named ''Broken Age''.<ref name="polygon name">{{cite web | url = http://www.polygon.com/2013/3/24/4141386/double-fine-adventure- | title = Broken Age is the official title of Double Fine Adventure | first = Alexa Ray | last = Corriea | publisher = [[Polygon (website)|Polygon]] | date = March 24, 2013 | access-date = March 24, 2013 | archive-url = https://web.archive.org/web/20130327102425/http://www.polygon.com/2013/3/24/4141386/double-fine-adventure- | archive-date = March 27, 2013 | url-status = live}}</ref> On May 30, 2013, Double Fine started their second crowdfunding campaign through Kickstarter. The game, ''[[Massive Chalice]]'', is a [[strategy video game]] for Microsoft Windows, macOS, and Linux,<ref>{{cite web |url=https://www.usatoday.com/story/tech/gaming/2013/05/30/new-double-fine-kickstarter-game/2371913/ |title=Double Fine asks crowd to lift 'Massive Chalice' game |publisher=[[USA Today]] |date=May 30, 2013 |access-date=May 30, 2013 |archive-url=https://web.archive.org/web/20130530171955/http://www.usatoday.com/story/tech/gaming/2013/05/30/new-double-fine-kickstarter-game/2371913/ |archive-date=May 30, 2013 |url-status=live}}</ref> directed by Brad Muir.<ref>{{cite web |url=http://mixnmojo.com/news/Double-Fine-is-ready-to-Kickstart-your-life-Again |title=Double Fine is ready to Kickstart your Life! Again! |publisher=[[The International House of Mojo]] |date=May 30, 2013 |access-date=May 30, 2013 |archive-url=https://web.archive.org/web/20131022060620/http://mixnmojo.com/news/Double-Fine-is-ready-to-Kickstart-your-life-Again |archive-date=October 22, 2013 |url-status=live}}</ref>
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