Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Engine knocking
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Knock control== The objective of knock control strategies is to attempt to optimize the trade-off between protecting the engine from damaging knock events and maximizing the engine's output torque. Knock events are an independent random process.<ref>{{Cite journal|last1=Jones|first1=J. C. Peyton|last2=Frey|first2=J.|last3=Shayestehmanesh|first3=S.|date=July 2017|title=Stochastic Simulation and Performance Analysis of Classical Knock Control Algorithms|journal=IEEE Transactions on Control Systems Technology|volume=25|issue=4|pages=1307β1317|doi=10.1109/TCST.2016.2603065|s2cid=8039910|issn=1063-6536}}</ref> It is impossible to design knock controllers in a deterministic platform. A single time history simulation or experiment of knock control methods are not able to provide a repeatable measurement of controller's performance because of the random nature of arriving knock events. Therefore, the desired trade-off must be done in a [[stochastic]] framework which could provide a suitable environment for designing and evaluating different knock control strategies performances with rigorous statistical properties.{{Citation needed|date=December 2023}}
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)