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GFA BASIC
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== Applications == [[Éric Chahi]] wrote a game editor in GFA basic to create his game ''[[Another World (video game)|Another World]]'', including scene design and game scripting; only the game engine (polygon rendering and music) was done in assembler. This editor was used to make all ports of the game, including for consoles and the Collector Edition for Windows released in 2006.<ref>Another World Édition Spéciale 15ème Anniversaire for Windows, included making-of. Released by ElektroGames and SdLL (2006).</ref> Karsten Köper of Thalion software wrote all the basic game editing software for the "Amberstar" series using GFA Basic.<ref>{{cite web | url=http://thethalionsource.w4f.eu/Artikel/fua.htm | title=The Thalion Source - Fragen & Antworten - }}</ref> The [[Dashboard of Sustainability]] is coded mostly in GFA Basic. The source is about 500kB, plus about 100kB of assembly mainly for accessing 32-bit Windows functions.
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