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Gamepad
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===Three-dimensional control=== [[File:Wii Remote Image.jpg|thumb|[[Wii Remote]] can also be played with two hands like a gamepad controller.]]Though three-dimensional games rose to prominence in the mid-1990s, controllers continued to mostly operate on two-dimensional principles. Players would have to hold down a button to change the axes along which the controls operate rather than being able to control movement along all three axes at once. One of the first gaming consoles, the [[Fairchild Channel F]], did have a controller which provided [[six degrees of freedom]], but the processing limitations of the console itself prevented there from being any software to take advantage of this ability.<ref name="NGen17" /> In 1994, [[Logitech]] introduced the CyberMan, the first practical six-degrees-of-freedom controller; however, it sold poorly due to its high price, poor build quality, and limited software support. Industry insiders blame the CyberMan's high profile and costly failure for the gaming industry's lack of interest in developing 3D control over the next several years.<ref name="NGen17" /> The [[Wii Remote]] is shaped like a [[television]] [[remote control]] and contains [[tilt sensor]]s and three-[[dimension]]al pointing which the system uses to understand all [[Degrees of freedom (mechanics)|directions of movement]] and rotation (back and forth around the [[Flight dynamics|pitch, roll, and yaw axes]]). The controller is also multifunctional and has an expansion port which can be used for a variety of peripherals. An analog stick peripheral, called "Nunchuk," also contains an [[accelerometer]]<ref>{{Cite web|url=http://revolution.advancedmn.com/article.php?artid=6601|title=Nintendo Revolution ::: Advanced Media Network - Mario, Zelda, Revolution Controller, Innovation|last=Levin|first=Phillip|date=April 25, 2006|website=Revolution Advanced|url-status=dead|archive-url=https://web.archive.org/web/20060427212400/http://revolution.advancedmn.com/article.php?artid=6601|archive-date=April 27, 2006|access-date=2019-11-20}}</ref> but unlike the Wii Remote, it lacks any pointer functionality.{{clear}}
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