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Installation art
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==Interactive installations== [[File:10.000 moving cities.jpg|thumb|[[Marc Lee]] ''10.000 Moving Cities'', 2010-ongoing, [[National Museum of Modern and Contemporary Art]] Seoul]] [[File:Maurizio bolognini genoa.JPG|thumb|An urban interactive art installation by [[Maurizio Bolognini]] (Genoa, 2005), which everybody can modify by using a cell phone.]] An [[Interactive Art|interactive installation]] frequently involves the audience acting on the work of art or the piece responding to users' activity.<ref>{{cite news|last1=Younis|first1=Lauren|title=Hearts and Scissors Exhibit to Open|url=http://bl-ids-website.ads.iu.edu/news/story.aspx?id=66728|access-date=23 November 2014|date=March 5, 2009|quote="Installation art can facilitate a direct, immediate interaction with the viewer," [Cindy] Hinant said.|archive-url=https://web.archive.org/web/20141129170709/http://bl-ids-website.ads.iu.edu/news/story.aspx?id=66728|archive-date=29 November 2014|url-status=dead}}</ref> There are several kinds of interactive installations that artists produce, these include [[Internet art|web]]-based installations (e.g., [[Telegarden]]), [[Art gallery|gallery]]-based installations, [[Digital art|digital]]-based installations, [[Electronics|electronic]]-based installations, [[IPhone art|mobile]]-based installations, etc. Interactive installations appeared mostly at end of the 1980s (''Legible City'' by [[Jeffrey Shaw]], ''La plume'' by [[Edmond Couchot]], Michel Bret...) and became a genre during the 1990s, when artists became particularly interested in using the participation of the audiences to activate and reveal the meaning of the installation. [[File:Paul Kuniholm Installation Art, for Storefronts, a Shunpike program.jpg|thumb|Paul Kuniholm Installation Art, for Storefronts, a Shunpike program]]
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