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Editing
Linear video editing
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== Peak usage == Video editing reached its full potential in the late 1970s when computer-controlled minicomputer edit controllers along with [[communications protocol]]s were developed, which could orchestrate an edit based on an [[Edit decision list|EDL]], using [[timecode]] to synchronize multiple tape machines and auxiliary devices using a [[9-Pin Protocol]]. The most popular and widely used computer editing systems came from [[Sony]], [[Ampex]] and the venerable [[CMX Systems|CMX]]. Systems such as these were expensive, especially when considering auxiliary equipment like [[Video tape recorder|VTR]], [[video switcher]]s and [[character generator]]s (CG) and were usually limited to high-end [[post-production]] facilities. [[Image:StrassnerEditingSystem.jpg|thumb|Strassner Editing Systems]] Jack Calaway of Calaway Engineering was the first to produce a lower-cost, PC-based, "CMX-style" linear editing system, which greatly expanded the use of linear editing systems throughout the post-production industry. Following suit, other companies, including EMC and [[Strassner Editing Systems]], came out with equally useful competing editing products.
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