Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Multiverser
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==== First Book of Worlds ==== *'''NagaWorld''', a ''Gather World'' - A decidedly alien world; intentionally unearthly in several ways, hosting orange grass and moving stone bushes in a vast alien landscape. There are more secrets than any one player is expected to ever uncover. Multiverser recommends that referees start all players in NagaWorld because it veritably screams, "You're not in Kansas anymore" in ways that cannot be ignored.<ref name="1st Book of Worlds" /><ref name=AlexandrianFirstBookOfWorlds /> *'''Tristan's Labyrinth''' - This world is all about the dungeon crawl—the unending inescapable dungeon crawl. The corridors go on forever and the monsters keep coming. There's an explanation for all this, but the player probably will never find it. *'''Dancing Princess''' - This is a fantasy world with a fairy-tale theme. It involves a story of the rescue of three princesses from three demons, and the player character can be the hero who does it. He can even marry the princess of his choice when it's all over.<ref name="1st Book of Worlds" /><ref name=AlexandrianFirstBookOfWorlds /> *'''Mary Piper''', ''Twin Scenarios'' - The player character finds himself a stowaway on a merchant ship, and if he doesn't get tossed overboard he becomes a member of the crew, fighting pirates, moving cargo, dealing with adventures on the voyage, and otherwise buckling swashes. However, these events may take place either across the ocean blue between continents or in a spaceship between planets, depending on the referee's choice.<ref name="1st Book of Worlds" /><ref name=AlexandrianFirstBookOfWorlds /> *'''Sherwood Forest''' - There is enough history of the age of King Richard to give the fables of Robin Hood a solid grounding in the realities of the day. Whether the player joins the Merry Men or takes his own stand, there are plenty of adventures to be had here.<ref name="1st Book of Worlds" /><ref name=AlexandrianFirstBookOfWorlds /> *'''The Most Dangerous Game''' - A hunter who is bored of animals decides to hunt people. The player character becomes the person, and for three days has to elude his brilliant stalker, or find a way to turn the tables on him.<ref name="1st Book of Worlds" /><ref name=AlexandrianFirstBookOfWorlds /> *'''The Zygote Experience''' - The player character is reborn—literally. The chapter on this world provides the referee with sufficient medical and social material to start the character at the moment of conception and convey much of the experience of going through gestation and birth, and then gives well-researched developmental materials for following the newborn to adulthood.<ref name="1st Book of Worlds" /><ref name=AlexandrianFirstBookOfWorlds />
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)