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Onimusha
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==Reception== {{VG Series Reviews |updated = May 6, 2011 |gr = no |game1 = [[Onimusha: Warlords]] |mc1 = (PS2) 86<ref>{{cite web |url=https://www.metacritic.com/game/onimusha-warlords/critic-reviews/?platform=playstation-2 |title=''Onimusha: Warlords'' Reviews |access-date=May 6, 2011 |publisher=[[Metacritic]] |archive-url=https://web.archive.org/web/20100824065516/http://www.metacritic.com/game/playstation-2/onimusha-warlords|archive-date=2010-08-24|url-status=live}}</ref><br />(Xbox) 83<ref>{{cite web |url=https://www.metacritic.com/game/genma-onimusha/critic-reviews/?platform=xbox |title=''Genma Onimusha'' Reviews |access-date=May 6, 2011 |publisher=[[Metacritic]] |archive-url=https://web.archive.org/web/20101224012421/http://www.metacritic.com/game/xbox/genma-onimusha|archive-date=2010-12-24|url-status=live}}</ref> |game2 = [[Onimusha 2: Samurai's Destiny]] |mc2 = (PS2) 84<ref>{{cite web |url=https://www.metacritic.com/game/onimusha-2-samurais-destiny/critic-reviews/?platform=playstation-2 |title=''Onimusha 2: Samurai's Destiny'' Reviews |access-date=May 6, 2011 |publisher=[[Metacritic]] |archive-url=https://web.archive.org/web/20100825130811/http://www.metacritic.com/game/playstation-2/onimusha-2-samurais-destiny|archive-date=2010-08-25|url-status=live}}</ref> |game3 = [[Onimusha 3: Demon Siege]] |mc3 = (PS2) 85<ref>{{cite web |url=https://www.metacritic.com/game/onimusha-3-demon-siege/critic-reviews/?platform=playstation-2 |title=''Onimusha 3: Demon Siege'' Reviews |access-date=May 6, 2011 |publisher=[[Metacritic]] |archive-url=https://web.archive.org/web/20100825130817/http://www.metacritic.com/game/playstation-2/onimusha-3-demon-siege|archive-date=2010-08-25|url-status=live}}</ref><br />(PC) 69<ref>{{cite web |url=https://www.metacritic.com/game/onimusha-3-demon-siege/critic-reviews/?platform=pc |title=''Onimusha 3: Demon Siege'' Reviews |access-date=May 6, 2011 |publisher=[[Metacritic]] |archive-url=https://web.archive.org/web/20100825130712/http://www.metacritic.com/game/pc/onimusha-3-demon-siege|archive-date=2010-08-25|url-status=live}}</ref> |game4 = [[Onimusha: Dawn of Dreams]] |mc4 = (PS2) 81<ref>{{cite web |url=https://www.metacritic.com/game/onimusha-dawn-of-dreams/critic-reviews/?platform=playstation-2 |title=''Onimusha: Dawn of Dreams'' Reviews |access-date=May 6, 2011 |publisher=[[Metacritic]] |archive-url=https://web.archive.org/web/20100825130826/http://www.metacritic.com/game/playstation-2/onimusha-dawn-of-dreams|archive-date=2010-08-25|url-status=live}}</ref> }} The ''Onimusha'' series has received overall positive reviews with most of the main games on the [[PlayStation 2]], receiving average scores of more than 80%. As a comparison, most spin-offs from the series have not been as successful. The titles have influenced other games from the company including ''[[Devil May Cry (video game)|Devil May Cry]]'', ''[[Shadow of Rome]]'' and ''[[Resident Evil 4]]''.<ref name=egm>''Electronic Gaming Monthly'', December 2001 issue, pg. 56</ref><ref>{{cite web |url=http://www.shacknews.com/article/67755/shinji-mikami-on-shadows-damned |archive-url=https://web.archive.org/web/20110314155922/http://www.shacknews.com/article/67755/shinji-mikami-on-shadows-damned |title=Shinji Mikami on Shadows of the Damned and inspiring a new generation of competition |author=De Matos, Xav |date=March 9, 2011 |work=[[Shacknews]] |publisher=[[GameFly|GameFly, Inc]] |archive-date=March 14, 2011 |access-date=March 13, 2011 |url-status=dead}}</ref><ref>{{cite web|url=http://www.ign.com/articles/2005/01/31/shadow-of-rome-the-interview|title=Shadow of Rome: The Interview |publisher=IGN|author=Lewis, Ed|access-date=August 28, 2013|date=January 31, 2005}}</ref> The samurai game ''[[Genji: Dawn of the Samurai]]'' was cited by Inafune as an "''Onimusha'' clone" although its designer [[Yoshiki Okamoto]] denied such statement.<ref>{{cite web|url=http://www.1up.com/features/republic-yoshiki-okamoto-interview|title=Republic Can: Yoshiki Okamoto Interview|publisher=1UP.com|access-date=October 8, 2013}}</ref> The series has often been compared with the ''[[Resident Evil]]'' series and has been praised for its focus in action.<ref name="gamespotReview1">{{cite web|last= Kasavin|first=Greg |date= August 27, 2002 |title =Onimusha 2: Samurai's Destiny| url=http://www.gamespot.com/ps2/action/onimusha2samuraisdestiny/review.html|access-date =August 28, 2013 |publisher=[[GameSpot]]}}</ref><ref name="Gamerevreview">{{cite web|last= Gee|first=Brian|date= September 1, 2002|title = Onimusha 2: Samurai's Destiny review| url=http://www.gamerevolution.com/review/onimusha-2-samurais-destiny|access-date = August 28, 2013 |publisher=[[GameRevolution]]}}</ref> The first two games, however, were criticized for forcing the player to use the Directional Pad rather than the left analogue to make the playable character to move.<ref name="IGNreview">{{cite web|last= Dunham|first=Jeremy|date= August 26, 2002|title = Onimusha 2: Samurai's Destiny review| url=http://www.ign.com/articles/2002/08/26/onimusha-2-samurais-destiny|access-date = August 28, 2013|publisher=IGN}}</ref><ref name="gamespotReview1"/> This issue was solved with the third release which generated a good response.<ref>{{cite web|last= Kasavin|first=Greg |date= April 26, 2004|title =Onimusha 3: Demon Siege| url=http://www.gamespot.com/onimusha-3-demon-siege/reviews/onimusha-3-demon-siege-review-6094607/|access-date =August 28, 2013|publisher=[[GameSpot]]}}</ref><ref>{{cite web|last= Dunham|first=Jeremy|date= April 23, 2004|title = Onimusha 3: Demon Siege review| url=http://www.ign.com/articles/2004/04/23/onimusha-3-demon-siege|access-date = August 28, 2013|publisher=IGN}}</ref> Another subject of criticism is the length of each game with opinions sometimes differing due to the replay value they offer.<ref name="PALGNreview">{{cite web|last=Jastrab|first=Jeremy|date=April 22, 2003|title=Onimusha 2: Samurai's Destiny Review|url=http://palgn.com.au/playstation-2/345/onimusha-2-samurais-destiny-review/|access-date=August 30, 2013|website=PALGN|archive-url=https://archive.today/20130830234657/http://palgn.com.au/playstation-2/345/onimusha-2-samurais-destiny-review/|archive-date=August 30, 2013|url-status=dead}}</ref><ref name="Gamerevreview"/> [[Yoshinori Ono (game producer)|Yoshinori Ono]] acknowledged the third game's short length and thus made ''Dawn of Dreams'' become the series' longest title.<ref name="eurogamerinter">{{cite web|url=http://www.eurogamer.net/articles/p_onimushadawnofdreams_ps2|title=Onimusha: Dawn of Dreams Preview|publisher=Eurogamer|date=January 17, 2006|author=Gibson, Ellie|access-date=September 2, 2013}}</ref> The original game was a major hit on the PS2, becoming the console's first game to sell over a million copies.<ref>{{cite web | author=Gantayat, Anoop | date=February 12, 2001 | title=IGN: Onimusha Becomes Best Selling PS2 Title Ever | url=http://ps2.ign.com/articles/091/091338p1.html | work=IGN.com | access-date=2009-02-05}}</ref> While ''Onimusha 2'' was also a best-selling title [[Capcom]] noticed how it did poorly in European regions.<ref name="1upinter">{{cite web|url=http://www.1up.com/features/cutting-edge-keiji-inafune|title=ON THE CUTTING EDGE|publisher=1UP.com|access-date=August 28, 2013|archive-url=https://web.archive.org/web/20131105211711/http://www.1up.com/features/cutting-edge-keiji-inafune|archive-date=November 5, 2013|url-status=dead}}</ref> The third and fourth titles received less favorable sales with [[Keiji Inafune]] addressing people's concerns about how the former game did not feel like a samurai story while various gaming journalists noted the latter was overshadowed by next generation consoles. As of June 2024 the series has sold 8.7 million copies to date.<ref name="thegamergene.com">{{cite web|url=http://www.capcom.co.jp/ir/english/business/salesdata.html|title=Capcom Total Sales Units|date=30 June 2024}}</ref>
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