Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
OpenGL
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Context and window toolkits=== Given that creating an OpenGL context is quite a complex process, and given that it varies between [[operating system]]s, automatic OpenGL context creation has become a common feature of several game-development and user-interface [[library (computing)|libraries]], including [[Simple DirectMedia Layer|SDL]], [[Allegro (software)|Allegro]], [[Simple and Fast Multimedia Library|SFML]], [[FLTK]], and [[Qt (software)|Qt]]. A few libraries have been designed solely to produce an OpenGL-capable window. The first such library was [[OpenGL Utility Toolkit]] (GLUT), later superseded by [[freeglut]]. [[GLFW]] is a newer alternative.<ref>{{cite web|url=https://www.opengl.org/resources/libraries/windowtoolkits/ |title=A list of GLUT alternatives, maintained by |publisher=Khronos Group |access-date=May 2, 2013}}</ref> * These toolkits are designed to create and manage OpenGL windows, and manage input, but little beyond that.<ref>{{cite web|title=Related toolkits and APIs|url=https://www.opengl.org/wiki/Related_toolkits_and_APIs#Context.2FWindow_Toolkits|website=www.opengl.org|publisher=OpenGL|access-date=October 8, 2014}}</ref> :* [[GLFW]] β A cross-platform windowing and keyboard-mouse-joystick handler; is more game-oriented :* [[freeglut]] β A cross-platform windowing and keyboard-mouse handler; its API is a superset of the GLUT API, and it is more stable and up to date than GLUT :* [[OpenGL Utility Toolkit]] (GLUT) β An old windowing handler, no longer maintained. * Several "multimedia libraries" can create OpenGL windows, in addition to input, sound and other tasks useful for game-like applications :* [[Allegro (software)|Allegro 5]] β A cross-platform multimedia library with a C API focused on game development :* [[Simple DirectMedia Layer]] (SDL) β A cross-platform multimedia library with a C API :* [[Simple and Fast Multimedia Library|SFML]] β A cross-platform multimedia library with a C++ API and multiple other bindings to languages such as C#, Java, Haskell, and Go * Widget toolkits :* [[FLTK]] β A small cross-platform C++ widget library :* [[Qt (software)|Qt]] β A cross-platform C++ widget toolkit. It provides many OpenGL helper objects, which even abstract away the difference between desktop GL and OpenGL ES :* [[wxWidgets]] β A cross-platform C++ widget toolkit
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)