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Orthogonal matrix
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===Higher dimensions=== Regardless of the dimension, it is always possible to classify orthogonal matrices as purely rotational or not, but for {{nowrap|3 Γ 3}} matrices and larger the non-rotational matrices can be more complicated than reflections. For example, <math display="block"> \begin{bmatrix} -1 & 0 & 0\\ 0 & -1 & 0\\ 0 & 0 & -1 \end{bmatrix}\text{ and } \begin{bmatrix} 0 & -1 & 0\\ 1 & 0 & 0\\ 0 & 0 & -1 \end{bmatrix}</math> represent an ''[[Inversion in a point|inversion]]'' through the origin and a ''[[improper rotation|rotoinversion]]'', respectively, about the {{math|z}}-axis. Rotations become more complicated in higher dimensions; they can no longer be completely characterized by one angle, and may affect more than one planar subspace. It is common to describe a {{nowrap|3 Γ 3}} rotation matrix in terms of an [[axis and angle]], but this only works in three dimensions. Above three dimensions two or more angles are needed, each associated with a [[plane of rotation]]. However, we have elementary building blocks for permutations, reflections, and rotations that apply in general.
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