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Princess Maker
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===''Princess Maker 4''=== Unlike past installments, ''Princess Maker 4'' was developed by GeneX, although [[Takami Akai]] (original series creator) remained on hand as a supervisor. This time, character illustrations were handled by Tenhiro Naoto, the creator of ''[[Sister Princess]]''. It was released in 2005 on the [[PlayStation 2]]. Structurally, ''Princess Maker 4'' draws much inspiration from ''Princess Maker 2'', although an adventure mode does not exist anymore. As with ''PM3'', full voiceovers have been recorded, including contributions from famous voice actors like Sakurai Takahiro (Prince Sharul/Charles). ''PM4'' is highly drama-oriented. Throughout the game, there are various event scenes that offer clues about the player's daughter's past, not to mention the war between humans and non-humans and her demonic roots. This is probably what differentiates it the most from previous ''PM'' games. Another change is that most of the vice-related jobs are less "adult-oriented" as it is impossible for the daughter to receive less reputable jobs such as Cabaret Dancing or as an assassin. The story begins when the player, a soldier, falls in love with a mysterious woman. However, she disappears, only to be found by him a few years later. She hands him the child, whose default name is Patricia, along with Cube the butler, and so his quest to fatherhood begins. A Japanese PC version of ''Princess Maker 4'' was released on July 28, 2006. It contains many more endings and events compared to the original.<ref>{{cite web|url=http://plusd.itmedia.co.jp/games/articles/0606/15/news057.html |title=ITmedia +D Games:もう一度PCで娘を育てる――「プリンセスメーカー4」完全移植で発売 |publisher=Plusd.itmedia.co.jp |access-date=June 10, 2015}}</ref> A [[PlayStation Portable]] version of ''Princess Maker 4'' was released in Japan on October 12, 2006. A [[Nintendo DS]] version of it was released with a few more endings and "extras" not released in the PC version. These extras are, like ending galleries, only accessible after finishing the first ending and credit sequence. Earlier, there was an entirely different ''Princess Maker 4'' in the works. Under development at Ninelives, the game was to take place in modern Tokyo rather than the medieval world featured in the final game. This project was eventually abandoned due to Akai's health issues. However, the concept went on to be the basis of ''Princess Maker 5'', including the modern Japan setting and the fact that Cube can transform himself into a dog.
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