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Septerra Core
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== Development == ''Septerra Core'' was originally being developed by [[Rabid Entertainment]].<ref>{{cite magazine |url=https://archive.org/details/NEXT_Generation_32/page/n101 |title=NG Alphas: Septerra Core |magazine=[[Next Generation (magazine)|Next Generation]] |publisher=[[Future US|Imagine Media]] |issue=32 |date=August 1997 |pages=100β1}}</ref> After Rabid Entertainment closed its doors, Valkyrie Studios took over and finished development. The game was released by [[Monolith Productions]] in November 1999 for the PC. The game was scored by [[Martin O'Donnell]] and [[Michael Salvatori]], and featured minor voice work from [[Steve Downes]].<ref>Septerra Core Manual/Page 24 - [[Steve Downes]] credited as ''Gunnar''</ref> According to ''[[IGN]]'', "Many of the Valkyrie Studios team had previously worked on the [[Beavis and Butt-Head in Virtual Stupidity|Beavis & Butthead game]] for Viacom, a highly acclaimed graphic adventure."<ref>{{cite web |author=IGN staff |date=November 30, 1998 |url=https://www.ign.com/articles/1998/12/01/monolith-grabs-septerra-core |title=Monolith Grabs Septerra Core |website=[[IGN]] |publisher=[[Ziff Davis]] |accessdate=December 5, 2020}}</ref>
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