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Shadowgate
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==Legacy== {{Video game timeline | compressempty = yes | 1987 = ''Shadowgate'' | 1993 = ''[[Beyond Shadowgate]]'' | 1999 = ''[[Shadowgate 64: Trials of the Four Towers]]'' | 2005 = ''Shadowgate Classic'' | 2014 = ''Shadowgate'' | 2021 = ''Shadowgate VR: The Mines of Mythrok'' | 2024 = ''Beyond Shadowgate'' }} In 1996, Infinite Ventures acquired from Viacom the rights to ''Shadowgate'' and other games originally developed by ICOM Simulations. ICOM Simulations had been acquired by Viacom in 1994, but had published no updates to the original products. After the acquisition, Infinite Ventures ported the game to other operating systems such as [[Windows 9x]], as well as portable systems including [[Windows CE]] and [[Palm OS]], under the name of ''Shadowgate Classic''. These versions had a new interface and menu layout, with artwork based on the 1996 Windows versions. In 1999, Infinite Ventures licensed the NES version of ''Shadowgate'' to Kemco and it was ported to the [[Game Boy Color]] with enhanced sprites and animations, also under the name of ''Shadowgate Classic''. In 2005, a mobile phone version of the game was released by Vindigo Entertainment. Once again using the name of ''Shadowgate Classic'', this version featured brand new graphics, puzzles, challenges, and areas. In 2006, Infinite Ventures licensed the rights to the ICOM Simulations portfolio to [[Zojoi|Zojoi, LLC]], a company formed by ''Shadowgate''{{'}}s original game designers, Dave Marsh and Karl Roelofs. In October 2012, Zojoi launched a [[Kickstarter]] campaign to secure funding for a remake of ''Shadowgate''. Original game creators Dave Marsh and Karl Roelofs appeared in the pitch video and showed pre-production footage of the game in development. They set a [[crowd-funding]] goal of $120,000.<ref name="Shadowgate Kicktraq">{{cite web | url = http://www.kicktraq.com/projects/zojoi/shadowgate/ | title = Shadowgate | others = Additional content provided by Zojoi | date = 2012-11-28 | publisher = Kicktraq | at = | access-date = 2012-11-28 }}</ref> In the 2nd update of the Kickstarter campaign, the Black Axe, an item and quest that had been cut from the original game due to size constraints, was announced to be reintroduced in the new version of ''Shadowgate''.<ref name="Shadowgate_Update_02">{{cite web | url = http://www.kickstarter.com/projects/zojoi/shadowgate/posts/338043 | title = Seek Ye the Black Axe! | author = Zojoi, LLC | date = 2012-10-29 | publisher = [[Kickstarter]] | id = 338043 | access-date = 2012-11-05 | author-link = Zojoi }}</ref> Those who pledged $2,500 or more received a replica Staff of Ages. The campaign finished successfully, earning $137,232 in pledges by November 2012 and reaching its first stretch goal.<ref name="Shadowgate Kicktraq" /> The remake was completed and released for Windows in 2014. In 2019, it was ported to the PlayStation 4, Xbox One and Nintendo Switch.<ref>{{cite web | url = https://venturebeat.com/2019/03/29/classic-castle-crawling-adventure-game-shadowgate-comes-to-switch-ps4-and-xbox-one/ | title = Classic castle-crawling adventure game Shadowgate comes to Switch, PS4, and Xbox One | last = Minotti | first = Mike | publisher = Venturebeat | date = 2019-03-29 | access-date = 2019-05-18}}</ref> ===Sequels=== In 1991, a novel written under the pen name "F.X. Nine" called ''Before Shadowgate'' was published by [[Scholastic Corporation]] as part of the ''[[Worlds of Power]]'' series of video game novelizations of third party Nintendo Entertainment System games. The novel acts as a prequel to the game, and featured contributions from ''Shadowgate'' co-creators [[Dave Marsh (game developer)|Dave Marsh]] and [[Karl Roelofs]], who provided important details and information to the book's author. There have been two sequels to the game. The first, ''[[Beyond Shadowgate]]'', was released for the [[TurboGrafx-16]] in 1993 and the second, ''[[Shadowgate 64: Trials of the Four Towers]]'', for the [[Nintendo 64]] in 1999. Another N64 sequel, ''[[Shadowgate 64: Trials of the Four Towers#Sequel|Shadowgate Rising]]'', was well into development, but the project was scrapped when Nintendo announced a new console which became the [[GameCube]]. On September 16, 2021, 317 Games launched a Kickstarter crowdfunding campaign for ''Shadowgate, The Living Castle'', a board game based on the ''Shadowgate'' series.<ref>{{cite web |url=https://www.317films.com/shadowgate-the-living-castle |title=Shadowgate, The Living Castle is coming to Gencon 2021!! |publisher=317 Games |date=2021-09-16 }}</ref> In October 2021, Zojoi and Azure Drop Studios released ''Shadowgate VR: The Mines of Mythrok'', an exclusive [[Oculus Quest]] title.<ref>{{cite web |url=https://www.vrfocus.com/2021/08/shadowgate-vr-the-mines-of-mythrok-coming-to-oculus-quest-in-october/ |title=Shadowgate VR: The Mines of Mythrok Coming to Oculus Quest in October |publisher=VR Focus |date=2021-08-26 |access-date=2021-11-03 |archive-date=2021-09-26 |archive-url=https://web.archive.org/web/20210926170521/https://www.vrfocus.com/2021/08/shadowgate-vr-the-mines-of-mythrok-coming-to-oculus-quest-in-october/ |url-status=dead }}</ref> On January 22, 2023, Zojoi announced a Kickstarter crowdfunding campaign for ''Beyond Shadowgate'', the official sequel to the NES version of ''Shadowgate''. A video from series co-creator Dave Marsh notes this project uses the original design documents from 1990 and is unrelated to the TurboGrafx-16 game.<ref>{{Cite web |title=Beyond Shadowgate |url=https://www.zojoi.com/beyond-shadowgate/ |access-date=2023-01-23 |website=Zojoi |language=en-US}}</ref> It was released on Steam and GOG on September 19, 2024.<ref>{{Cite web |last=Yarwood |first=Jack |date=2024-08-16 |title='Beyond Shadowgate' Is A Sequel To The NES Classic Based On A 34 Year Old Design |url=https://www.timeextension.com/news/2024/08/beyond-shadowgate-is-a-sequel-to-the-nes-classic-based-on-a-34-year-old-design |access-date=2024-08-17 |website=Time Extension |language=en-GB}}</ref>
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