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Shooting method
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=== Standard boundary value problem === [[Image:Shooting method trajectories.svg|thumb|400px|Figure 1. Trajectories ''w''(''t'';''s'') for ''s'' = ''w''<nowiki>'</nowiki>(0) equal to β7, β8, β10, β36, and β40. The point (1,1) is marked with a circle.]][[Image:Shooting method error.svg|thumb|400px|Figure 2. The function ''F''(''s'') = ''w''(1;''s'') β 1.]]A [[boundary value problem]] is given as follows by Stoer and Bulirsch<ref name = "Stoer1980">Stoer, J. and Bulirsch, R. ''Introduction to Numerical Analysis''. New York: Springer-Verlag, 1980.</ref> (Section 7.3.1). <math display="block"> w''(t) = \frac{3}{2} w^2(t), \quad w(0) = 4, \quad w(1) = 1 </math> The [[initial value problem]] <math display="block"> w''(t) = \frac{3}{2} w^2(t), \quad w(0) = 4, \quad w'(0) = s</math> was solved for ''s'' = β1, β2, β3, ..., β100, and ''F''(''s'') = ''w''(1;''s'') β 1 plotted in the Figure 2. Inspecting the plot of ''F'', we see that there are roots near β8 and β36. Some trajectories of ''w''(''t'';''s'') are shown in the Figure 1. Stoer and Bulirsch<ref name = "Stoer1980"/> state that there are two solutions, which can be found by algebraic methods. These correspond to the initial conditions ''w''β²(0) = β8 and ''w''β²(0) = β35.9 (approximately).{{clear}}
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