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Strike Commander
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=== Development === The ''Strike Commander'' project took more than four years and over a million man hours on background development. Very little of that production time turned out to be actually usable in the final product, as at least one and possibly several complete project "reboots" were required to refine the graphical engine to a playable state. Nevertheless, some successful gameplay elements from Strike Commander were re-used by other more notable Origin products such as ''Privateer'' and the ''Wing Commander'' series. Chris Roberts, in the game's manual, compares the game's long development time with the events in the 1991 documentary ''[[Hearts of Darkness: A Filmmaker's Apocalypse]]'', a film account of what it took to get the 1979 film ''[[Apocalypse Now]]'' made.
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