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TAMSK
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===Moving=== A timer may be moved to an unoccupied, "unfilled" socket adjacent to its origin.<ref name=Rules/> The timer may not be moved to any sockets that have been "filled" with rings, which means the surrounding stack of rings are equal to the height of that socket. If the player moves to a "filled" socket, that player immediately loses the game.<ref name=Rules/> When a player is unable to make a move, that player may pass on their turn until they can move again or until the game ends.<ref name=Rules/>
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