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==Multimedia and interactive content== Early websites had only text, and soon after, images. Web browser [[Plug-in (computing)|plug-in]]s were then used to add audio, video, and interactivity (such as for a [[rich Web application]] that mirrors the complexity of a desktop application like a word processor). Examples of such plug-ins are [[Microsoft Silverlight]], [[Adobe Flash Player]], [[Adobe Shockwave Player]], and [[Java SE]]. [[HTML 5]] includes provisions for audio and video without plugins. JavaScript is also built into most modern web browsers, and allows for website creators to send code to the web browser that instructs it how to interactively modify page content and communicate with the web server if needed. The browser's internal representation of the content is known as the [[Document Object Model]] (DOM). [[WebGL]] (Web Graphics Library) is a modern JavaScript API for rendering interactive 3D graphics without the use of plug-ins. It allows interactive content such as 3D animations, visualizations and video explainers to presented users in the most intuitive way.<ref>{{Cite web|url=https://www.khronos.org/webgl/|title=OpenGL ES for the Web|website=khronos.org|date=19 July 2011|access-date=1 April 2019|archive-date=15 December 2009|archive-url=https://web.archive.org/web/20091215025546/http://www.khronos.org/webgl/|url-status=live}}</ref> A 2010-era trend in websites called "responsive design" has given the best viewing experience as it provides a device-based layout for users. These websites change their layout according to the device or mobile platform, thus giving a rich user experience.<ref>{{Cite web|url=https://developers.google.com/web/fundamentals/design-and-ui/responsive/|title=Responsive Web Design Basics - Web|website=Google Developers|access-date=13 March 2017|author=Pete LePage|archive-date=5 March 2017|archive-url=https://web.archive.org/web/20170305050613/https://developers.google.com/web/fundamentals/design-and-ui/responsive/|url-status=live}}</ref>
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