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== Sound and music == {{See also|List of audio file formats}} === [[Audio compression (data)#Difficulties in lossless compression of audio data|Lossless]] audio === ==== Uncompressed ==== * [[8SVX]] β Commodore-Amiga 8-bit sound (usually in an [[Interchange File Format|IFF]] container) * [[8SVX|16SVX]] β Commodore-Amiga 16-bit sound (usually in an [[Interchange File Format|IFF]] container) * [[Audio Interchange File Format|AIFF]], AIF, AIFC β Audio Interchange File Format * [[Au file format|AU]] β Simple [[audio file format]] introduced by [[Sun Microsystems]] * AUP3 β [[Audacity (audio editor)|Audacity]]'s file for when you save a song * [[Broadcast Wave Format|BWF]] β Broadcast Wave Format, an extension of WAVE * [[Red Book (audio CD standard)|CDDA]] β Compact Disc Digital Audio * [[Direct Stream Digital|DSF, DFF]] β [[Direct Stream Digital]] audio file, also used in [[Super Audio CD]] * [[Raw audio format|RAW]] β Raw samples without any header or sync * [[WAV]] β Microsoft Wave * CWAV β file read by the Nintendo 3DS for Home-screen sound effects * QAU, QUEYEAUDIO - Queye Audio file, adapted from WAVE with specific metadata, generally for artists to submit music to their labels. * QAU0 - Proprietary version of the Queye Audio file, without metadata. ==== Compressed ==== * RA, RM β [[RealAudio]] format * [[FLAC]] β [[Libre software|Free]] lossless codec of the [[Ogg]] project * LA β [[Lossless audio]] * PAC β [[Lossless Predictive Audio Compression|LPAC]] * APE β [[Monkey's Audio]] * OFR, OFS, OFF β [[OptimFROG]] * RKA β RKAU * SHN β [[Shorten (file format)|Shorten]] * TAK β Tom's Lossless Audio Kompressor<ref>{{cite web|url=http://wiki.hydrogenaud.io/index.php?title=TAK|title=TAK|work=hydrogenaud.io}}</ref> * THD β [[Dolby TrueHD]] * TTA β Free lossless audio codec (True Audio) * WV β [[WavPack]] * WMA β [[Windows Media Audio]] 9 Lossless * BCWAV β Nintendo 3DS Home-screen BGM file * BRSTM β Binary Revolution Stream<ref>{{cite web|url=http://pcsupport.about.com/od/fileextensions/f/brstmfile.htm|title=BRSTM File (What It Is & How To Open One)|author=Tim Fisher|work=About.com Tech|access-date=20 March 2012|archive-date=5 May 2016|archive-url=https://web.archive.org/web/20160505003508/http://pcsupport.about.com/od/fileextensions/f/brstmfile.htm|url-status=dead}}</ref> * DTS, DTSHD, DTSMA β [[DTS (sound system)]] * AST β [[Nintendo]] Audio Stream * AW β [[Nintendo]] Audio Sample used in first-party games * PSF β [[Portable Sound Format]], PlayStation variant (originally PlayStation Sound Format) === [[Data compression#Lossy audio compression|Lossy]] audio === * [[Dolby AC3|AC3]] β Usually used for [[Dolby Digital]] tracks * [[Adaptive Multi-Rate audio codec|AMR]] β For [[GSM]] and [[Universal Mobile Telecommunications System|UMTS]] based mobile phones * [[MP1]] β [[Moving Picture Experts Group|MPEG]] [http://mpeg.chiariglione.org/standards/mpeg-1/audio Layer 1] * [[MP2 (format)|MP2]] β [[Moving Picture Experts Group|MPEG]] [http://mpeg.chiariglione.org/standards/mpeg-1/audio Layer 2] * [[MP3]] β [[Moving Picture Experts Group|MPEG]] [http://mpeg.chiariglione.org/standards/mpeg-1/audio Layer 3] * SPX β [[Speex]] ([[Ogg]] project, specialized for voice, low bitrates) * [[GSM]] β GSM [[Full Rate]], originally developed for use in mobile phones * WMA β [[Windows Media Audio]] * [[Advanced Audio Coding|AAC]] β Advanced Audio Coding (usually in an [[MPEG-4]] container) * [[Musepack|MPC]] β Musepack * [[TwinVQ|VQF]] β Yamaha TwinVQ * [[OTS (file format)|OTS]] β Audio File (similar to MP3, with more data stored in the file and slightly better compression; designed for use with [[OtsLabs]]' [[OtsAV]]) * SWA β [[Adobe Shockwave]] Audio (Same compression as [[MP3]] with additional header information specific to [[Adobe Director]]) * VOX β [[Dialogic ADPCM]] Low Sample Rate Digitized Voice * VOC β [[Creative Labs]] [[Soundblaster]] Creative Voice 8-bit & 16-bit Also output format of RCA Audio Recorders * DWD β DiamondWare Digitized * SMP β Turtlebeach SampleVision * [[Ogg|OGG]] β Ogg Vorbis === [[Tracker music|Tracker]] modules and related === * [[MOD (file format)|MOD]] β Soundtracker and Protracker sample and melody modules * MT2 β [http://www.madtracker.org/about.php MadTracker] 2 module * [[S3M (file format)|S3M]] β [[Scream Tracker]] 3 module * [[XM (file format)|XM]] β [[Fast Tracker]] module * [[IT (file format)|IT]] β [[Impulse Tracker]] module * SNG β Goat Tracker module * NSF β [[NES Sound Format]] * MID, MIDI β Standard [[Musical Instrument Digital Interface|MIDI]] file; most often just notes and controls but occasionally also sample dumps (.mid, .rmi) * FTM β [http://www.famitracker.com/wiki/index.php?title=Main_Page FamiTracker] Project file * BTM β [https://github.com/rerrahkr/BambooTracker BambooTracker] Project file * FUR β [https://tildearrow.org/furnace/ Furnace Tracker] Project file === Sheet music files === * ABC β [[ABC notation|ABC Notation]] sheet music file * DARMS β [[DARMS File Format]] also known as the Ford-Columbia Format * ETF β [[Enigma Transportation Format]] abandoned sheet music exchange format * GP β [[Guitar Pro]] sheet music and tablature file * KERN β [[HumDrum File Format|Kern File Format]] sheet music file * LY β [[GNU LilyPond|LilyPond]] sheet music file * MEI β [[Music Encoding Initiative]] file format that attempts to encode all musical notations * MIDI β [[MIDI]] file format that is a music sheet for instruments * MUS, MUSX β [[Finale (software)|Finale]] sheet music file * MXL, XML β [[MusicXML]] standard sheet music exchange format * MSCX, MSCZ β [[MuseScore]] sheet music file * SMDL β [[Standard Music Description Language]] sheet music file * SIB β [[Sibelius (computer program)|Sibelius]] sheet music file === Other file formats pertaining to audio === * ASF β [[Advanced Systems Format]] * CUST β DeliPlayer custom sound format * GYM β [[Sega Genesis|Genesis]] [[YM2612]] log * [[JAM notation|JAM]] β [[JAM notation|Jam music format]] * MNG β Background music for the [[Creatures (artificial life program)|Creatures]] game series, starting from Creatures 2 * NIFF β [[Notation Interchange File Format]] * PTB β [[Power Tab Editor]] [[Tablature|tab]] * PVD β Portable Voice Document used for Oaisys & Mitel call recordings * RMJ β RealJukebox Media used for [[RealPlayer]] * SF2 β Polyphone Soundfont 2 * SF3 β Polyphone Soundfont 3 * SF4 β Polyphone Soundfont 4 * SID β [[MOS Technology SID#Software emulation|Sound Interface Device]] β Commodore 64 instructions to play SID music and sound effects * [[SPC700 sound format|SPC]] β [[Super Nintendo Entertainment System|Super NES]] sound format * TXM β Track ax media * [[VGM (file format)|VGM]] β Stands for "Video Game Music", log for several different chips * YM β Atari ST/Amstrad CPC [[YM2149]] sound chip format
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