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===Horror=== {{See also|Category:Horror role-playing games}} Horror settings such as ''[[Call of Cthulhu (role-playing game)|Call of Cthulhu]]'' were first introduced in the early 1980s, creating a hybrid of fantasy horror and modern thrillers. These settings tended to focus on organizations and societies in which generally normal people fight against malevolent [[supernatural]] entities. Another style of horror game reversed the roles, with player characters acting as supernatural creatures, such as [[vampires]] and [[werewolves]]. This style was popularized in the 1990s by [[White Wolf, Inc.|White Wolf]]'s [[Vampire: The Masquerade]] and [[World of Darkness]].<ref name="appelcineWW1">{{cite web |last=Appelcline |first=Shannon |date=2007 |title=A Brief History of Game #11: White Wolf, Part One: 1986-1995 |url=http://www.rpg.net/columns/briefhistory/briefhistory11.phtml |access-date=September 17, 2015 |publisher=RPG.net}}</ref> Early campaign settings that combine horror and fantasy elements include the ''Dungeons & Dragons'' settings ''[[Ravenloft]]'' and ''[[Ghostwalk]]''. The D&D ''[[Heroes of Horror]]'' sourcebook also provided ways to emphasize horror elements within a more typical fantasy milieu.
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