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Capcom
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===Refocus on successful franchises (2017-present)=== Following several years of unclear direction, management at Capcom changed in the mid-2010s to try to refocus the company on its successful properties. The company recognized that many of their titles during that period were attempts to bring Western game concepts into their titles but without failing to capture how these mechanics were implemented in Western games. To correct this, the company changed its approach to try to develop games that would be fun for players worldwide, rather than developing games that felt like they were niche Japanese titles.<ref name="ign newer history"/> The main studios in Japan began reaching out to Capcom's other worldwide studios to collaborate on game design to appeal to a broader range of players.<ref name="guardian wilds">{{cite web | url = https://www.theguardian.com/games/article/2024/aug/22/creatures-monster-hunter-wilds-players | title = 'Even more vicious and threatening than before': the fantastical creatures of Monster Hunter Wilds | first = Keza | last = MacDonald | date = August 22, 2024 | accessdate = August 24, 2024 | work = [[The Guardian]] }}</ref> Additionally, Capcom began developing the [[RE Engine]] to replace the older [[MT Framework]], helping their studios develop across a wider range of hardware including newer consoles.<ref name="ign newer history"/> ''[[Resident Evil 7: Biohazard]]'' (2017) was the first game Capcom released under this new approach, which was seen by critics as a return to the series roots.<ref name="ign newer history"/> A similar approach was used to bring the ''[[Monster Hunter]]'' series, generally seen as a niche Japanese game due to its steep learning curve, to a broader market. ''[[Monster Hunter: World]]'' (2018) was developed to modernize the series' gameplay to simplify the learning curve. The game received critical praise and became Capcom's best-selling game as of 2025.<ref name="ign newer history"/> On January 28, 2019, Capcom announced that [[Sega]] would take over technical services for its arcade games starting in April.<ref>{{cite web|url=https://www.capcom.co.jp/arcade/news/operator/20190306.html|title=業務用アミューズメント機器のサービス業務移管スケジュールに関するお知らせ|publisher=Capcom|date=2019-03-04|accessdate=2024-04-25}}</ref><ref>{{cite web|url=https://www2.sls-net.co.jp/cms/sls/pdf/news/20190401_CAPCOM_SERVICE_START.pdf|title=株式会社カプコン社の業務用AM機器サービス業務開始時期について|publisher=Sega Logistics Service|date=2019-04-01|accessdate=2024-04-25}}</ref> On November 2, 2020, the company reported that its servers were affected by [[ransomware]], scrambling its data, and the threat actors, the Ragnar Locker hacker group, had allegedly stolen 1TB of sensitive corporate data and were blackmailing Capcom to pay them to remove the ransomware. By mid-November, the group began putting information from the hack online, which included contact information for up to 350,000 of the company's employees and partners, as well as plans for upcoming games, indicating that Capcom opted to not pay the group. Capcom affirmed that no credit-card or other sensitive financial information was obtained in the hack.<ref>{{Cite web | url = https://www.bbc.com/news/technology-54958782 | title = Capcom hack: Up to 350,000 people's information stolen | date = November 16, 2020 | access-date = November 16, 2020 | work = [[BBC]] }}</ref> In 2021, Capcom removed appearances of the [[Rising Sun Flag]] from their rerelease of ''[[Street Fighter II]]''. Although Capcom did not provide an official explanation for the flag's removal, due to the flag-related controversy, it is speculated that it was done so to avoid offending segments of the international gaming community.<ref>{{Cite web|url=https://japantoday.com/category/entertainment/rising-sun-removed-from-%27street-fighter-ii%27-background-in-game%E2%80%99s-latest-rerelease|title=Rising Sun removed from 'Street Fighter II' background in game's latest rerelease|date=February 22, 2021|website=Japan Today}}</ref><ref>{{cite web | url=https://www.nintendolife.com/news/2021/02/controversial_rising_sun_design_removed_from_street_fighter_iis_re-release | title=Controversial Rising Sun Design Removed from Street Fighter II's Re-Release | date=February 19, 2021 }}</ref><ref>{{cite web | url=https://www.kotaku.com.au/2021/02/rising-sun-removed-from-street-fighter-ii-in-capcom-arcade-stadium/ | archive-url=https://web.archive.org/web/20210219113715/https://www.kotaku.com.au/2021/02/rising-sun-removed-from-street-fighter-ii-in-capcom-arcade-stadium/ | url-status=dead | archive-date=February 19, 2021 | title=Rising Sun Removed from Street Fighter II in Capcom Arcade Stadium | date=February 19, 2021 }}</ref> Artist and author Judy A. Juracek filed a lawsuit in June 2021 against Capcom for [[copyright infringement]]. In the court filings, she asserted Capcom had used images from her 1996 book ''Surfaces''<ref>{{cite book|last=Juracek|first=Judy A. |title=Surfaces: Visual Research for Artists, Architects, and Designers|url=https://books.google.com/books?id=Q1ZWyWDcq1YC&pg=PA310|year=1996|publisher=W.W. Norton|isbn=978-0-393-73007-4}}</ref> in their cover art and other [[Video game development|assets]] for ''Resident Evil 4'', ''Devil May Cry'' and other games. This was discovered due to the 2020 Capcom data breach, with several files and images matching those that were included within the book's companion [[CD-ROM]]. The court filings noted one image file of a metal surface, named ME0009 in Capcom's files, to have the same exact name on the book's CD-ROM. Juracek was seeking over {{USD|12 million|long=no}} in damages and $2,500 to $25,000 in false copyright management for each photograph Capcom used.<ref>{{cite web | url = https://www.polygon.com/22519568/resident-evil-4-copyright-infringement-lawsuit-capcom | title = Artist says Capcom stole her photos for Resident Evil, Devil May Cry games in lawsuit | first = Nicole | last = Carpenter | date = June 5, 2021 | accessdate = June 5, 2021 | work = [[Polygon (website)|Polygon]] }}</ref> Before a court date could be made, the matter was settled "amicably" in February 2022.<ref>{{cite web | url = https://www.gamesindustry.biz/articles/2022-02-10-capcom-lawsuit-over-alleged-stolen-art-settled | title = Capcom lawsuit over alleged stolen art settled | first = Danielle | last = Partis | date = February 7, 2022 | accessdate = March 3, 2022 | work = gamesindustry.biz }}</ref> It comes on the heels of Capcom being accused by Dutch movie director Richard Raaphorst of copying the monster design of his movie ''[[Frankenstein's Army]]'' into their game ''[[Resident Evil Village]]''.<ref>{{Cite web|last=Yin-Poole|first=Wesley|date=May 10, 2021|title=Movie director says Capcom copied his monster for Resident Evil Village boss fight|url=https://www.eurogamer.net/articles/2021-05-10-movie-director-says-capcom-copied-his-propellerhead-monster-for-resident-evil-village-boss-fight|access-date=June 6, 2021|website=Eurogamer|language=en}}</ref> In February 2022, it was reported by [[Bloomberg News|Bloomberg]] that Saudi Arabia's [[Public Investment Fund]] had purchased a 5% stake in Capcom, for an approximate value of US$332 million.<ref name="middleeastmonitor.com">{{Cite web|date=February 6, 2022|title=Saudi acquires 5% stake in Capcom and Nexon gaming firms worth $1bn|url=https://www.middleeastmonitor.com/20220206-saudi-acquires-5-stake-in-capcom-and-nexon-gaming-firms-worth-1bn/|access-date=February 7, 2022|website=Middle East Monitor|language=en-GB}}</ref> In July 2023, Capcom acquired Tokyo-based computer graphics studio Swordcanes Studio.<ref>{{cite web|title=Capcom acquires computer graphics studio Swordcanes Studio |url=https://www.gematsu.com/2023/07/capcom-acquires-computer-graphics-studio-swordcanes-studio|website=Gematsu|last=Romano|first=Sal|date=July 26, 2023|access-date=July 26, 2023}}</ref> In July 2024, Capcom acquired Taiwan-based computer graphics studio Minimum Studios.<ref>{{cite web|last=McEvoy|first=Sophie|title=Minimum Studios becomes Capcom subsidiary|url=https://www.gamesindustry.biz/minimum-studios-becomes-capcom-subsidiary|website=GamesIndustry.biz|date=2024-07-01|access-date=2024-07-02}}</ref>
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