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Circular motion
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==== Relativistic circular motion ==== In this case, the three-acceleration vector is perpendicular to the three-velocity vector, <math display="block">\mathbf{u} \cdot \mathbf{a} = 0. </math> and the square of proper acceleration, expressed as a scalar invariant, the same in all reference frames, <math display="block">\alpha^2 = \gamma^4 a^2 + \gamma^6 \left(\mathbf{u} \cdot \mathbf{a}\right)^2/c^2, </math> becomes the expression for circular motion, <math display="block">\alpha^2 = \gamma^4 a^2. </math> or, taking the positive square root and using the three-acceleration, we arrive at the proper acceleration for circular motion: <math display="block">\alpha = \gamma^2 \frac{v^2}{r}. </math>
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