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Commando (video game)
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===Arcade=== In Japan, ''[[:ja:ゲームマシン|Game Machine]]'' listed ''Senjō no Ōkami'' on their June 1, 1985 issue as being the most-popular arcade game for the previous two weeks.<ref>{{cite magazine|title=Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)|magazine=[[:ja:ゲームマシン|Game Machine]]|issue=261|publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]]|date=1 June 1985|page=23|url=https://onitama.tv/gamemachine/pdf/19850601p.pdf#page=12|lang=ja}}</ref> In the United States, it had topped the American ''RePlay'' chart for upright [[arcade cabinet]]s by November 1985.<ref>{{cite magazine |title=RePlay: The Players' Choice |magazine=RePlay |date=November 1985 |volume=11 |issue=2 |page=6 |url=https://archive.org/details/re-play-volume-11-issue-no.-2-november-1985-600DPI/RePlay%20-%20Volume%2011%2C%20Issue%20No.%202%20-%20November%201985%20%28Compressed%29/page/6}}</ref> In the United Kingdom, it became one of the top-grossing arcade games in [[London West End]] test locations, leading to orders for thousands of units in the UK alone,<ref name="CG4"/> where it became a major hit.<ref>{{cite magazine |title=Commando |magazine=[[Crash (magazine)|Crash]] |date=12 December 1985 |issue=24 (Christmas Special 1985/1986) |url=https://www.crashonline.org.uk/24/commando.htm}}</ref> ''Commando'' similarly became a major hit across Europe.<ref name="Computer-Gamer">{{cite magazine |title=Who Dares Wins |magazine=[[Computer Gamer]] |date=October 1985 |issue=7 |url=https://archive.org/details/Computer_Gamer_Issue_07_1985-10_Argus_Press_GB/page/n60/mode/1up}}</ref> It had become the world's top arcade game at the time.<ref name="CVG-50"/><ref>{{cite magazine |title=The Smash Hit No. 1 Arcade Game! Commando |magazine=[[Computer and Video Games]] |date=16 December 1985 |issue=51 (January 1986) |pages=2–3 |url=https://archive.org/details/computer-video-games-magazine-051/page/n1/mode/2up}}</ref> ''Commando'' sold more than 15,000 arcade [[Printed circuit board|PCB]] units by June 1985.<ref>{{cite book |last1=Meades |first1=Alan |title=Arcade Britannia: A Social History of the British Amusement Arcade |date=25 October 2022 |publisher=[[MIT Press]] |isbn=978-0-262-37235-0 |page=184 |url=https://books.google.com/books?id=LudaEAAAQBAJ&pg=PA184 |access-date=5 August 2023 |quote=Capcom's games were excellent, and its ''Commando'' was immensely popular, selling more than 15,000 PCBs by early June 1985.}}</ref> ''Commando'' ended the year as the highest-grossing [[1985 in video games|arcade game of 1985]] in the United Kingdom, while also outperforming ''[[Track & Field (video game)|Track & Field]]'', the UK's highest-grossing [[1984 in video games|arcade game of 1984]].<ref>{{cite magazine |title=Commando: Soldier of Fortune |magazine=[[Your Sinclair]] |date=January 1986 |issue=1 |page=54 |url=https://archive.org/details/your-sinclair-01/page/n53}}</ref> In the United States, it was one of the top three highest-grossing arcade video games of 1985, along with fellow Data East releases ''[[Karate Champ]]'' and ''[[Kung-Fu Master (video game)|Kung-Fu Master]]''.<ref>{{cite magazine |title=1985 Operator Survey: This Poll Says Go Gettum! |magazine=RePlay |date=November 1985 |volume=11 |issue=2 |pages=91-102 (93-4) |url=https://archive.org/details/re-play-volume-11-issue-no.-2-november-1985-600DPI/RePlay%20-%20Volume%2011%2C%20Issue%20No.%202%20-%20November%201985/page/93}}</ref> Mike Roberts of ''[[Computer Gamer]]'' called it "a very exciting game" and said "the quality of animation and graphics is superb."<ref name="CG4">{{cite magazine |last1=Roberts |first1=Mike |title=Coin-Op Connection |magazine=[[Computer Gamer]] |date=July 1985 |issue=4 |pages=18–9 |url=https://archive.org/details/Computer_Gamer_Issue_04_1985-07_Argus_Press_GB/page/n17/mode/2up}}</ref> ''[[Computer and Video Games]]'' praised the fast-paced gameplay, smooth movement, rousing music jingle, and cartoon-style graphics, while criticizing the lack of color in the graphics.<ref name="CVG">{{cite magazine |title=Arcade Action: Commando |magazine=[[Computer and Video Games]] |date=16 July 1985 |issue=46 (August 1985) |page=108 |url=https://archive.org/details/cvg-magazine-046/page/n107}}</ref> ''[[Cash Box]]'' magazine said it "is fierce and strategic, the graphics realistic and the fire power explosive" which makes it "an exciting and challenging play experience."<ref name="CB50">{{cite magazine |title=War-time Action |magazine=[[Cash Box]] |date=November 2, 1985 |page=50 |url=https://retrocdn.net/images/f/f2/CashBox_US_1985-11-02.pdf#page=50}}</ref>
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