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Generative art
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===Architecture=== {{See also|Grasshopper 3D}} In 1987 [[Celestino Soddu]] created the artificial DNA of Italian Medieval towns able to generate endless [[3D computer graphics|3D]] models of cities identifiable as belonging to the idea.<ref>Celestino Soddu [http://www.soddu.it/progetti/med.htm Soddu: "Italian Medieval Town"]</ref> In 2010, [[Michael Hansmeyer]] generated architectural columns in a project called "Subdivided Columns β A New Order (2010)". The piece explored how the simple process of repeated subdivision can create elaborate architectural patterns. Rather than designing any columns directly, Hansmeyer designed a process that produced columns automatically. The process could be run again and again with different parameters to create endless permutations. Endless permutations could be considered a hallmark of generative design.<ref>Michael Hansmeyer [https://aiartists.org/generative-art-design AIArtists: "Generative Art & Design Guide"]</ref>
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