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Lingo (programming language)
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===Inheritance === Lingo supports object [[Inheritance (object-oriented programming)|inheritance]] by a slightly idiosyncratic system: a script can have an <code>ancestor</code> property which references another object (usually also a script, although other objects such as cast members can also be ancestors). Properties and methods of the ancestor are inherited by the parent. Behavior scripts are also a kind of ancestor of the sprites to which they are attached, since properties and methods of the behavior can be accessed by reference to the sprite itself. In this case, it is a kind of [[multiple inheritance]], as one sprite may have several behaviors.
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