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Memory management controller (Nintendo)
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===MMC3=== [[File:MMC3B 01.jpg|thumb|right|The MMC3 chip, soldered onto a [[Printed circuit board|PCB]] containing ''Super Mario Bros. 3'' and others]] * Manufacturer: [[Nintendo]] * Games: ''[[Mega Man 3]]'', ''[[Mega Man 4|4]]'', ''[[Mega Man 5|5]]'', ''[[Mega Man 6|6]]'', ''[[Super Mario Bros. 2]]''<sup>NA/EU</sup>, ''[[Super Mario Bros. 3]]'', ''[[Kirby's Adventure]]'', and more. The MMC3 was introduced in 1988. It adds an IRQ timer to allow split screen scrolling without the sacrifice of sprite 0, along with two selectable 8KB program ROM banks and two 2KB+four 1KB selectable character ROM banks, which allows easy instant swapping of sprite and tile data. 8KB of save game RAM is supported.<ref>{{Cite web|url=http://wiki.nesdev.com/w/index.php/MMC3|title=MMC3 - Nesdev wiki|website=wiki.nesdev.com}}</ref>
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