Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Off-side rule
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Notable programming languages == Notable programming languages with the off-side rule: * [[ABC (programming language)|ABC]] * [[Agda (programming language)|Agda]] * [[Boo (programming language)|Boo]] * [[Cobra (programming language)|Cobra]] * [[CoffeeScript]] * Converge * [[Curry (programming language)|Curry]] * [[Elm (programming language)|Elm]] * [[F Sharp (programming language)|F#]], in early versions, when <code>#light</code> is specified; in later versions when <code>#light "off"</code> is not<ref>{{Cite web |url=https://blogs.msdn.microsoft.com/dsyme/2009/05/20/detailed-release-notes-for-the-f-may-2009-ctp-update-and-visual-studio-2010-beta1-releases/ |title=Detailed Release Notes for the F# May 2009 CTP Update and Visual Studio 2010 Beta1 releases |last1=Syme |first1=Don |date=May 20, 2009 |archive-url=https://web.archive.org/web/20190121121601/https://blogs.msdn.microsoft.com/dsyme/2009/05/20/detailed-release-notes-for-the-f-may-2009-ctp-update-and-visual-studio-2010-beta1-releases/ |archive-date=2019-01-21}}</ref> * [[Godot (game engine)#GDScript|GDScript (Godot engine)]] * [[Haskell]],<ref>[http://haskell.org/onlinereport/lexemes.html#sect2.7 The Haskell Report β Layout]</ref> only for <code>where</code>, <code>let</code>, <code>do</code>, or <code>case ... of</code> clauses when braces are omitted * [[Inform 7]] * [[ISWIM]], the abstract language that introduced the rule * [[LiveScript (programming language)|LiveScript]] * Lobster<ref>[https://strlen.com/lobster Lobster, a programming language with static typing and compile-time memory management for game/graphical development]</ref> * [[Miranda (programming language)|Miranda]] * MoonScript<ref>[https://moonscript.org MoonScript, a language that compiles to Lua]</ref><ref>[https://moonscript.org/reference/#the-language/whitespace MoonScript 0.5.0 β Language Guide]</ref> * [[Nemerle]], optional mode * [[Nim (programming language)|Nim]] * [[occam (programming language)|occam]] <!--occam isn't written with upper case--> * [[PROMAL]] * [[Python (programming language)|Python]] * [[Scala (programming language)|Scala]], optional mode * [[Scheme (programming language)|Scheme]], when using one of several [[Scheme Requests for Implementation]]s, the latest of which is [http://srfi.schemers.org/srfi-119/srfi-119.html SRFI 119] * [[Spin (programming language)|Spin]] * Woma * [[XL (programming language)|XL]]
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)