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SuperCollider
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===Clients=== Because the server is controlled using [[Open Sound Control]] (OSC), a variety of applications can be used to control the server. SuperCollider [[#Editing environments|language environments]] (see below) are typically used, but other OSC-aware systems can be used such as [[Pure Data]].<ref name="book"/> ''Third-party'' clients for the SuperCollider server exist, including rsc3, a [[Scheme (programming language)|Scheme]] client, hsc3, based on [[Haskell]], ScalaCollider,<ref name="scalacollider2010">{{cite conference |last1=Rutz |first1=H. H. |year=2010 |chapter=Rethinking the SuperCollider Client... |title=Proceedings of SuperCollider Symposium |location=Berlin |citeseerx=10.1.1.186.9817}}</ref> based on [[Scala (programming language)|Scala]], Overtone, based on [[Clojure]], and [[Sonic Pi]].<ref name="clients">{{cite web|url=http://supercollider.sourceforge.net/wiki/index.php/Systems_interfacing_with_SC|title=Systems interfacing with SC|access-date=20 June 2015|archive-date=23 October 2013|archive-url=https://web.archive.org/web/20131023050114/http://supercollider.sourceforge.net/wiki/index.php/Systems_interfacing_with_SC|url-status=dead}}</ref> These are distinct from the development environments mentioned below because they do not provide an interface to SuperCollider's programming language, instead they communicate directly with the audio server and provide their own approaches to facilitating user expression.<ref name="book"/>
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