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Three-body problem
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=== Numerical approaches === Using a computer, the problem may be solved to arbitrarily high precision using [[numerical integration]]. There have been attempts of creating computer programs that [[Numerical analysis|numerically solve]] the three-body problem (and by extension, the [[n-body problem]]) involving both electromagnetic and gravitational interactions, and incorporating modern theories of physics such as [[special relativity]].<ref>{{Cite web |title=3body simulator |url=https://3body.hk/ |access-date=2022-11-17 |website=3body simulator |language=en |archive-date=2022-11-17 |archive-url=https://web.archive.org/web/20221117041052/https://3body.hk/ |url-status=dead }}</ref> In addition, using the theory of [[random walks]], an approximate [[probability]] of different outcomes may be computed.<ref>{{cite news |last1=Technion |title=A Centuries-Old Physics Mystery? Solved |url=https://scitechdaily.com/a-centuries-old-physics-mystery-solved/ |access-date=12 October 2021 |work=SciTechDaily |publisher=[[SciTech (magazine)|SciTech]] |date=6 October 2021}}</ref><ref>{{cite journal |last1=Ginat |first1=Yonadav Barry |last2=Perets |first2=Hagai B. |title=Analytical, Statistical Approximate Solution of Dissipative and Nondissipative Binary-Single Stellar Encounters |journal=[[Physical Review]] |date=23 July 2021 |volume=11 |issue=3 |page=031020 |doi=10.1103/PhysRevX.11.031020|arxiv=2011.00010 |bibcode=2021PhRvX..11c1020G |s2cid=235485570 |url=https://journals.aps.org/prx/abstract/10.1103/PhysRevX.11.031020 |access-date=12 October 2021}}</ref>
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