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TimeSplitters 2
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===Releases=== There are a few minor differences between the console versions of ''TimeSplitters 2''. For example, the PlayStation 2 version has a smaller playing field for [[minigame]]s such as ''Anaconda''. This consequently makes high scores on the PlayStation 2 version lower than the Xbox and GameCube versions which both have bigger playing fields for the minigames.<ref name="releases">{{cite web |author=IGN Staff |date=6 September 2002 |url=https://www.ign.com/articles/2002/09/06/timesplitters-2-in-october |title=TimeSplitters 2 in October |publisher=[[IGN]] |accessdate=6 September 2002 |archive-date=16 November 2021 |archive-url=https://web.archive.org/web/20211116041506/https://www.ign.com/articles/2002/09/06/timesplitters-2-in-october |url-status=live }}</ref><ref name="zelda">{{cite web |url=http://www.ign.com/articles/2002/08/02/timesplitters-2-system-link-capability |title=Timesplitters 2 System Link Capability |author=IGN staff |website=[[IGN]] |date=2 August 2002 |accessdate=8 May 2014 |archive-date=3 April 2015 |archive-url=https://web.archive.org/web/20150403213437/http://www.ign.com/articles/2002/08/02/timesplitters-2-system-link-capability |url-status=live }}</ref> There are four different versions of cover art for the North American release of the game. Some of the versions had a unique tag line for the GameCube and Xbox ports. The GameCube version displayed the quote "Heir apparent to ''GoldenEye''", by Electronic Gaming Monthly.<ref>{{cite web |url=http://www.mobygames.com/game/timesplitters-2 |title=TimeSplitters 2 |publisher=[[MobyGames]] |access-date=2009-01-14 |archive-date=2015-09-15 |archive-url=https://web.archive.org/web/20150915151224/http://www.mobygames.com/game/timesplitters-2 |url-status=live }}</ref> The Xbox version said, "First ''Halo'', now this".<ref>{{cite web |url=http://www.gaming-age.com/cgi-bin/reviews/review.pl?sys=xbox&game=timesplitters2 |title=Archived copy |website=Gaming Age |access-date=13 January 2022 |archive-url=https://web.archive.org/web/20030110061536/http://www.gaming-age.com/cgi-bin/reviews/review.pl?sys=xbox&game=timesplitters2 |archive-date=10 January 2003 |url-status=dead}}</ref> Other versions include the [[Player's Choice]] edition and the original release without the quotes. Other release changes include removal of the map editor function and the renaming to ''Time Splitter: Invaders of the History'' on the Japanese release of the PlayStation 2 version. In addition, Europe, France, Japan, South Korea, and the United States each have different box art.<ref>{{cite web|url=http://www.frd.co.uk/iaq.php |title=Infrequently Asked Questions |publisher=Free Radical Design |archiveurl=https://web.archive.org/web/20061205230702/http://www.frd.co.uk/iaq.php |archivedate=5 December 2006 |url-status=dead |accessdate=9 December 2016}}</ref> In ''[[PSM3]]'', Doak expressed interest in remaking ''TimeSplitters 2'' with HD visuals and online multiplayer.<ref name="TS2HD">{{cite magazine|url=http://www.computerandvideogames.com/187112/the-campaign-for-timesplitters-2-hd/|title=The campaign for TimeSplitters 2 HD |author=PSM3 staff |magazine=[[PSM3]] |date=17 April 2008 |archiveurl=https://web.archive.org/web/20141204115736/http://www.computerandvideogames.com/187112/the-campaign-for-timesplitters-2-hd/ |archivedate=4 December 2014 |url-status=dead |accessdate=9 December 2016}}</ref> In an October 2012 interview, Free Radical co-founder Steve Ellis said, "We had a "HD" downloadable version of ''TimeSplitters 2'' in development at Free Radical in 2008. I don't know what happened to that but yes, I'd love to see it released at some point. Maybe it could be the catalyst that is required in order to raise enough interest in ''TimeSplitters 4'' that a publisher might want to fund it."<ref>{{cite web |url=http://www.notenoughshaders.com/2012/10/01/crash-lab-life-after-rareware-and-free-radical// |title=Crash Lab: Life After Rareware and Free Radical/ |last=Rogers |first=Emily |publisher=NotEnoughShaders.com |date=1 October 2012 |archiveurl=https://web.archive.org/web/20121004232142/http://www.notenoughshaders.com/2012/10/01/crash-lab-life-after-rareware-and-free-radical |archivedate=4 October 2012 |url-status=dead |accessdate=9 December 2016}}</ref> ''[[Homefront: The Revolution]]'', a game developed by [[Dambuster Studios]] (the corporate successor to Free Radical Design in accordance with [[Transfer of Undertakings (Protection of Employment) Regulations 2006|British business transfer law]] due to the closure of Crytek UK),<ref name=gameinformer-crytek>{{cite magazine|url=https://www.gameinformer.com/b/news/archive/2014/07/30/deep-silver-now-owns-homefront-new-studio-handling-development.aspx |archive-url=https://web.archive.org/web/20140730173253/http://www.gameinformer.com/b/news/archive/2014/07/30/deep-silver-now-owns-homefront-new-studio-handling-development.aspx |url-status=live |archive-date=July 30, 2014 |title=[Update] Deep Silver Buys Homefront, UK Staff To Transfer To New Dambuster Studio, Crytek USA Scaled Back |last=Futter |first=Mike |magazine=[[Game Informer]] |date=30 July 2014 |access-date=30 July 2014}}</ref> contains an [[Easter egg (media)|easter egg]] featuring two playable levels from the game, accessible via an [[arcade cabinet]] located in one of the main game's locations.<ref>{{cite web |url=http://www.eurogamer.net/articles/2016-05-17-heres-timesplitters-2-playable-in-homefront-the-revolution |title=Watch: TimeSplitters 2's first level in Homefront: The Revolution |last=Phillips |first=Tom |website=[[Eurogamer]] |date=17 May 2016 |accessdate=17 May 2016 |archive-date=18 May 2016 |archive-url=https://web.archive.org/web/20160518104523/http://www.eurogamer.net/articles/2016-05-17-heres-timesplitters-2-playable-in-homefront-the-revolution |url-status=live }}</ref> One of ''Homefront''{{'s}} programmers, Matt Phillips, revealed in 2021 that he had placed the whole of ''Timesplitters 2'' at a [[4K resolution]] as an Easter egg from one specific arcade cabinet, but had lost the code to trigger it. Shortly after announcing this on social media, one of the people that Phillips had shared the code with was able to provide it, proving the existence of the game.<ref>{{cite news | url = https://www.pcgamer.com/lost-cheat-code-to-play-4k-timesplitters-2-in-homefront-the-revolution-is-found/ | title = Cheat code to play 4K Timesplitters 2 in Homefront: The Revolution revealed after 5 years | first = Rich | last = Stanton | date = April 9, 2021 | accessdate = April 10, 2021 | work = [[PC Gamer]] | archive-date = April 10, 2021 | archive-url = https://web.archive.org/web/20210410053959/https://www.pcgamer.com/lost-cheat-code-to-play-4k-timesplitters-2-in-homefront-the-revolution-is-found/ | url-status = live }}</ref> The original Xbox version of ''TimeSplitters 2'' was made backwards compatible on [[Xbox One]] and [[Xbox Series X and Series S|Xbox Series X/S]] on November 15, 2021.<ref>{{Cite web |last=Warren |first=Tom |date=November 15, 2021 |title=Microsoft's Xbox backward compatibility program returns with 76 new games |url=https://www.theverge.com/2021/11/15/22782746/microsoft-xbox-backward-compatibility-76-new-games |access-date=October 6, 2022 |website=The Verge |archive-date=November 15, 2021 |archive-url=https://web.archive.org/web/20211115182209/https://www.theverge.com/2021/11/15/22782746/microsoft-xbox-backward-compatibility-76-new-games |url-status=live }}</ref>
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