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Torque (game engine)
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===Torque 2D=== {{Infobox software | name = Torque 2D | screenshot = | caption = | developer = [[GarageGames]] | latest_release_version = 3.3 | latest_release_date = {{Start date and age|2016|04|01}} | operating_system = [[Microsoft Windows]], [[macOS]], [[Linux]], [[WebGL]], [[iOS]], [[Android (operating system)|Android]] | platform = [[Personal computer|PC]] | genre = [[Game engine]] | license = 2.0 and later: [[MIT License]]<br />Before 2.0: [[Proprietary software|Proprietary]] [[commercial software]] | website = [https://www.torque3d.org/torque2d Official Torque2D page on Torque3D website] }} '''Torque 2D''', originally '''Torque Game Builder''', is a game engine designed for 2D games and based on the ''Torque Game Engine''.<ref name="gamasutra"/> It was first released in 2006, in a ''standard'' and a ''pro'' version, with the professional version including the [[source code]].<ref name="gamasutra">{{cite web|url=https://www.gamedeveloper.com/game-platforms/product-garagegames-releases-torque-game-builder|title=Product: GarageGames Releases Torque Game Builder|publisher=Gamasutra|last=Dobson|first=Jason|date=2006-06-21}}</ref> Torque 2D started as ''Torque Game Builder'' because the ultimate goal was to make it a game-making suite. It was used for instance to create the puzzle game ''[[And Yet It Moves]]'' (2009, Broken Rules, WiiWare) and dozens of other games. The latest "Torque game builder" release was 1.7.6 from December 2011.<ref>{{cite web|url=https://www.garagegames.com/community/forums/viewthread/129147|title=Torque 2D (TGB) 1.7.6 Released|last=Perry|first=Michael|work=Torque Game Builder|publisher=GarageGames|date=2011-12-16}}</ref> In 2012 a ''Torque 2D MIT'' edition was created as combination of the previous "Torque Game Builder" and iTorque 2d, an iOS fork.<ref>{{cite web|url=https://www.garagegames.com/community/blogs/view/22062|title=GarageGames is Proud to Announce Torque 2D MIT!|publisher=GarageGames|quote=Take Torque 2D, combine it with iTorque, add in Box 2D physics, several major enhancements and bug fixes, and make it open source. That is Torque 2D MIT.}}</ref> On February 5, 2013, ''Torque 2D MIT'' was released in version 2.0 as [[open source software]].<ref name="Torque2D-OSS-GG"/><ref>{{cite web|url=https://www.shacknews.com/article/75700/torque-3d-engine-going-open-source-and-free|title=Torque 3D engine going open-source and free|first=Alice|last=O'Conner|website=[[Shacknews]]|date=2012-09-11|access-date=2023-03-20}}</ref><ref>{{cite web|url=https://www.phoronix.com/news/MTE4MTE|title=Torque 3D engine going open-source and free|first=Michael|last=Larabel|website=[[Phoronix]]|date=2012-09-10|access-date=2023-03-20}}</ref> Torque 2D's development continues on [[GitHub]] with latest version being v.3.4 from May 2018.<ref name="Torque2D-GitHub"/> ====Release history==== {| class="wikitable collapsible" |+ Torque 2D OSS release history ! Version ! scope="col" style="width: 9.5em;" | Release date ! Notes |- | 2.0 | February 2013<ref name="Torque2D-OSS-GG"/> | Initial open-source software release. |- | 3.0 | May 2014<ref>{{cite web |last1=Perry |first1=Michael |title=Torque 2D 3.0 COMPLETE! |url=http://www.garagegames.com/community/blogs/view/22726 |publisher=[[GarageGames]] |access-date=29 May 2022 |archive-url=https://web.archive.org/web/20220522205842/http://garagegames.com/community/blogs/view/22726 |archive-date=22 May 2022 |date=3 May 2014 |url-status=dead}}</ref> | [[Xbox 360 controller]] support. |- | 3.1 | August 2014<ref>{{cite web |last1=Perry |first1=Michael |title=Torque 2D 3.1 Available Now! |url=http://www.garagegames.com/community/blogs/view/22808 |publisher=[[GarageGames]] |access-date=29 May 2022 |archive-url=https://web.archive.org/web/20220522205843/http://garagegames.com/community/blogs/view/22808 |archive-date=22 May 2022 |date=14 August 2014 |url-status=dead}}</ref> | [[Bitmap font]] support. |- | 3.2 | December 2015<ref>{{cite web |last1=Robinson |first1=Peter |title=Torque 2D 3.2 Released! |url=http://www.garagegames.com/community/blogs/view/23035 |publisher=[[GarageGames]] |access-date=29 May 2022 |archive-url=https://web.archive.org/web/20220519195901/http://garagegames.com/community/blogs/view/23035 |archive-date=19 May 2022 |date=30 December 2015 |url-status=dead}}</ref> | [[Ogg]] support. |- | 3.3 | April 2016<ref>{{cite web |last1=Robinson |first1=Peter |title=Torque 2D 3.3 Released! |url=http://www.garagegames.com/community/blogs/view/23056 |publisher=[[GarageGames]] |access-date=29 May 2022 |archive-url=https://web.archive.org/web/20220520171030/http://garagegames.com/community/blogs/view/23056 |archive-date=20 May 2022 |date=3 April 2016 |url-status=dead}}</ref> | [[3D audio effect|Positional audio]] support. |- | 3.4 | May 2018 | Bugfixes. Final release from GarageGames. |- |}
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